| using System; |
| using System.Collections.Generic; |
| using NUnit.Framework; |
|
|
| namespace UnityEngine.UI.Tests |
| { |
| [TestFixture] |
| class ImageTests |
| { |
| Image m_Image; |
| private Sprite m_Sprite; |
| private Sprite m_OverrideSprite; |
| Texture2D texture = new Texture2D(128, 128); |
| Texture2D overrideTexture = new Texture2D(512, 512); |
|
|
| bool m_dirtyVert; |
| bool m_dirtyLayout; |
| bool m_dirtyMaterial; |
|
|
| Camera m_camera; |
| GameObject m_CanvasRoot; |
|
|
| [SetUp] |
| public void TestSetup() |
| { |
| m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas)); |
| GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image)); |
| gameObject.transform.SetParent(m_CanvasRoot.transform); |
|
|
| m_camera = new GameObject("Camera", typeof(Camera)).GetComponent<Camera>(); |
|
|
| m_Image = gameObject.GetComponent<Image>(); |
|
|
| Color[] colors = new Color[128 * 128]; |
| for (int y = 0; y < 128; y++) |
| for (int x = 0; x < 128; x++) |
| colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f); |
| texture.SetPixels(colors); |
| texture.Apply(); |
|
|
| Color[] overrideColors = new Color[512 * 512]; |
| for (int y = 0; y < 512; y++) |
| for (int x = 0; x < 512; x++) |
| overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f); |
| overrideTexture.SetPixels(overrideColors); |
| overrideTexture.Apply(); |
|
|
| m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100); |
| m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200); |
|
|
| m_Image.rectTransform.anchoredPosition = new Vector2(0, 0); |
| m_Image.rectTransform.sizeDelta = new Vector2(100, 100); |
| m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true); |
| m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true); |
| m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true); |
|
|
| ResetDirtyFlags(); |
| } |
|
|
| [TearDown] |
| public void TearDown() |
| { |
| m_Image = null; |
| m_Sprite = null; |
|
|
| GameObject.DestroyImmediate(m_CanvasRoot); |
| GameObject.DestroyImmediate(m_camera.gameObject); |
| m_camera = null; |
| } |
|
|
| private void ResetDirtyFlags() |
| { |
| m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false; |
| } |
|
|
| [Test] |
| public void SetTestSprite() |
| { |
| m_Image.sprite = m_Sprite; |
| m_Image.overrideSprite = m_OverrideSprite; |
| Assert.AreEqual(m_Sprite, m_Image.sprite); |
| m_Image.sprite = null; |
| Assert.AreEqual(null, m_Image.sprite); |
| } |
|
|
| [Test] |
| public void TestPixelsPerUnit() |
| { |
| m_Image.sprite = m_Sprite; |
| Assert.AreEqual(1.0f, m_Image.pixelsPerUnit); |
|
|
| m_Image.overrideSprite = m_OverrideSprite; |
| Assert.AreEqual(2.0f, m_Image.pixelsPerUnit); |
|
|
| m_Image.overrideSprite = null; |
| Assert.AreEqual(1.0f, m_Image.pixelsPerUnit); |
| } |
|
|
| [Test] |
| public void RaycastOverImageWithoutASpriteReturnTrue() |
| { |
| m_Image.sprite = null; |
| bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera); |
| Assert.AreEqual(true, raycast); |
| } |
|
|
| [Test] |
| [TestCase(0.0f, 1000, 1000)] |
| [TestCase(1.0f, 1000, 1000)] |
| [TestCase(0.0f, -1000, 1000)] |
| [TestCase(1.0f, -1000, 1000)] |
| [TestCase(0.0f, 1000, -1000)] |
| [TestCase(1.0f, 1000, -1000)] |
| [TestCase(0.0f, -1000, -1000)] |
| [TestCase(1.0f, -1000, -1000)] |
| public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y) |
| { |
| m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold; |
| bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera); |
| Assert.IsTrue(raycast); |
| } |
|
|
| [Test] |
| public void RaycastOverImage_IgnoresDisabledCanvasGroup() |
| { |
| var canvasGroup = m_CanvasRoot.AddComponent<CanvasGroup>(); |
| canvasGroup.blocksRaycasts = false; |
| canvasGroup.enabled = false; |
|
|
| bool raycast = m_Image.Raycast(new Vector2(1000, 1000), m_camera); |
| Assert.IsTrue(raycast); |
| } |
|
|
| [Test] |
| public void SettingSpriteMarksAllAsDirty() |
| { |
| m_Image.sprite = m_Sprite; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.True(m_dirtyLayout, "Layout has not been dirtied"); |
| Assert.True(m_dirtyMaterial, "Material has not been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingOverrideSpriteMarksAllAsDirty() |
| { |
| m_Image.overrideSprite = m_OverrideSprite; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.True(m_dirtyLayout, "Layout has not been dirtied"); |
| Assert.True(m_dirtyMaterial, "Material has not been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingTypeMarksVerticesAsDirty() |
| { |
| m_Image.type = Image.Type.Filled; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingPreserveAspectMarksVerticesAsDirty() |
| { |
| m_Image.preserveAspect = true; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingFillCenterMarksVerticesAsDirty() |
| { |
| m_Image.fillCenter = false; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingFillMethodMarksVerticesAsDirty() |
| { |
| m_Image.fillMethod = Image.FillMethod.Horizontal; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingFillAmountMarksVerticesAsDirty() |
| { |
| m_Image.fillAmount = 0.5f; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingFillClockwiseMarksVerticesAsDirty() |
| { |
| m_Image.fillClockwise = false; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingFillOriginMarksVerticesAsDirty() |
| { |
| m_Image.fillOrigin = 1; |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void SettingEventAlphaThresholdMarksNothingAsDirty() |
| { |
| m_Image.alphaHitTestMinimumThreshold = 0.5f; |
| Assert.False(m_dirtyVert, "Vertices have been dirtied"); |
| Assert.False(m_dirtyLayout, "Layout has been dirtied"); |
| Assert.False(m_dirtyMaterial, "Material has been dirtied"); |
| } |
|
|
| [Test] |
| public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree() |
| { |
| for (int i = -10; i < 0; i++) |
| { |
| m_Image.fillOrigin = i; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(0, m_Image.fillOrigin); |
| } |
|
|
| for (int i = 0; i < 4; i++) |
| { |
| m_Image.fillOrigin = i; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(i, m_Image.fillOrigin); |
| } |
|
|
| for (int i = 4; i < 10; i++) |
| { |
| m_Image.fillOrigin = i; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(0, m_Image.fillOrigin); |
| } |
| } |
|
|
| [Test] |
| public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical() |
| { |
| m_Image.fillMethod = Image.FillMethod.Horizontal; |
| Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical}; |
|
|
| foreach (var fillMethod in fillMethodsToTest) |
| { |
| m_Image.fillMethod = fillMethod; |
| for (int i = -10; i < 0; i++) |
| { |
| m_Image.fillOrigin = i; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(0, m_Image.fillOrigin); |
| } |
|
|
| for (int i = 0; i < 2; i++) |
| { |
| m_Image.fillOrigin = i; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(i, m_Image.fillOrigin); |
| } |
|
|
| for (int i = 2; i < 100; i++) |
| { |
| m_Image.fillOrigin = i; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(0, m_Image.fillOrigin); |
| } |
| } |
| } |
|
|
| [Test] |
| public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne() |
| { |
| for (float f = -5; f < 0; f += 0.1f) |
| { |
| m_Image.fillAmount = f; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(0, m_Image.fillAmount); |
| } |
|
|
| for (float f = 0; f < 1; f += 0.1f) |
| { |
| m_Image.fillAmount = f; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(f, m_Image.fillAmount); |
| } |
|
|
| for (float f = 1; f < 5; f += 0.1f) |
| { |
| m_Image.fillAmount = f; |
| m_Image.OnAfterDeserialize(); |
| Assert.AreEqual(1, m_Image.fillAmount); |
| } |
| } |
|
|
| [Test] |
| public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull() |
| { |
| m_Image.sprite = m_Sprite; |
| m_Image.overrideSprite = m_OverrideSprite; |
| m_Image.rectTransform.anchorMax = new Vector2(100, 100); |
| m_Image.rectTransform.anchorMin = new Vector2(0, 0); |
| m_Image.SetNativeSize(); |
| Assert.True(m_dirtyVert, "Vertices have not been dirtied"); |
| Assert.True(m_dirtyLayout, "Layout has not been dirtied"); |
| Assert.True(m_dirtyMaterial, "Material has not been dirtied"); |
| Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax); |
| Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta); |
| } |
|
|
| [Test] |
| public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation() |
| { |
| m_OverrideSprite = null; |
| m_Image.rectTransform.anchoredPosition = new Vector2(100, 452); |
| m_Image.rectTransform.sizeDelta = new Vector2(881, 593); |
| m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0); |
|
|
| VertexHelper vh = new VertexHelper(); |
|
|
| m_Image.InvokeOnPopulateMesh(vh); |
| Assert.AreEqual(4, vh.currentVertCount); |
| List<UIVertex> verts = new List<UIVertex>(); |
| vh.GetUIVertexStream(verts); |
|
|
| |
| UIVertex[] expectedVertices = |
| { |
| new UIVertex |
| { |
| color = m_Image.color, |
| position = m_Image.rectTransform.rect.min, |
| uv0 = new Vector2(0f, 0f), |
| normal = new Vector3(0, 0, -1), |
| tangent = new Vector4(1, 0, 0, -1) |
| }, |
| new UIVertex |
| { |
| color = m_Image.color, |
| position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax), |
| uv0 = new Vector2(0f, 1f), |
| normal = new Vector3(0, 0, -1), |
| tangent = new Vector4(1, 0, 0, -1) |
| }, |
| new UIVertex |
| { |
| color = m_Image.color, |
| position = m_Image.rectTransform.rect.max, |
| uv0 = new Vector2(1f, 1f), |
| normal = new Vector3(0, 0, -1), |
| tangent = new Vector4(1, 0, 0, -1) |
| }, |
| new UIVertex |
| { |
| color = m_Image.color, |
| position = m_Image.rectTransform.rect.max, |
| uv0 = new Vector2(1f, 1f), |
| normal = new Vector3(0, 0, -1), |
| tangent = new Vector4(1, 0, 0, -1) |
| }, |
| new UIVertex |
| { |
| color = m_Image.color, |
| position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin), |
| uv0 = new Vector2(1f, 0f), |
| normal = new Vector3(0, 0, -1), |
| tangent = new Vector4(1, 0, 0, -1) |
| }, |
| new UIVertex |
| { |
| color = m_Image.color, |
| position = m_Image.rectTransform.rect.min, |
| uv0 = new Vector2(0f, 0f), |
| normal = new Vector3(0, 0, -1), |
| tangent = new Vector4(1, 0, 0, -1) |
| }, |
| }; |
|
|
| for (int i = 0; i < verts.Count; i++) |
| { |
| Assert.AreEqual(expectedVertices[i], verts[i]); |
| } |
| } |
|
|
| private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs) |
| { |
| List<UIVertex> verts = new List<UIVertex>(); |
| vh.GetUIVertexStream(verts); |
|
|
| Assert.AreEqual(4, vh.currentVertCount); |
| Assert.AreEqual(6, vh.currentIndexCount); |
|
|
| var imgRect = m_Image.rectTransform.rect; |
| Vector3[] expectedVertices = |
| { |
| imgRect.min, |
| new Vector3(imgRect.xMin, imgRect.yMax), |
| imgRect.max, |
| imgRect.max, |
| new Vector3(imgRect.xMax, imgRect.yMin), |
| imgRect.min |
| }; |
|
|
| Vector2[] expectedUV0s = |
| { |
| new Vector2(UVs.x, UVs.y), |
| new Vector2(UVs.x, UVs.w), |
| new Vector2(UVs.z, UVs.w), |
| new Vector2(UVs.z, UVs.w), |
| new Vector2(UVs.z, UVs.y), |
| new Vector2(UVs.x, UVs.y), |
| }; |
|
|
| var expectedNormal = new Vector3(0, 0, -1); |
| var expectedTangent = new Vector4(1, 0, 0, -1); |
| Color32 expectedColor = m_Image.color; |
| Vector2 expectedUV1 = new Vector2(0, 0); |
|
|
| for (int i = 0; i < 6; i++) |
| { |
| Assert.AreEqual(expectedVertices[i], verts[i].position); |
| Assert.AreEqual(expectedUV0s[i], verts[i].uv0); |
| Assert.AreEqual(expectedUV1, verts[i].uv1); |
| Assert.AreEqual(expectedNormal, verts[i].normal); |
| Assert.AreEqual(expectedTangent, verts[i].tangent); |
| Assert.AreEqual(expectedColor, verts[i].color); |
| } |
| } |
|
|
| [Test] |
| public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults() |
| { |
| m_Image.sprite = m_Sprite; |
| m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat; |
|
|
| m_Image.type = Image.Type.Tiled; |
|
|
| VertexHelper vh = new VertexHelper(); |
|
|
| m_Image.InvokeOnPopulateMesh(vh); |
|
|
| Assert.AreEqual(4, vh.currentVertCount); |
| Assert.AreEqual(6, vh.currentIndexCount); |
| } |
|
|
| [Test] |
| public void MinWidthHeightAreZeroWithNoImage() |
| { |
| Assert.AreEqual(0, m_Image.minWidth); |
| Assert.AreEqual(0, m_Image.minHeight); |
| } |
|
|
| [Test] |
| public void FlexibleWidthHeightAreCorrectWithNoImage() |
| { |
| Assert.AreEqual(-1, m_Image.flexibleWidth); |
| Assert.AreEqual(-1, m_Image.flexibleHeight); |
| } |
|
|
| [Test] |
| public void PreferredWidthHeightAreCorrectWithNoImage() |
| { |
| Assert.AreEqual(0, m_Image.preferredWidth); |
| Assert.AreEqual(0, m_Image.preferredHeight); |
| } |
|
|
| [Test] |
| public void MinWidthHeightAreZeroWithImage() |
| { |
| m_Image.sprite = m_Sprite; |
| Assert.AreEqual(0, m_Image.minWidth); |
| Assert.AreEqual(0, m_Image.minHeight); |
| } |
|
|
| [Test] |
| public void FlexibleWidthHeightAreCorrectWithImage() |
| { |
| m_Image.sprite = m_Sprite; |
| Assert.AreEqual(-1, m_Image.flexibleWidth); |
| Assert.AreEqual(-1, m_Image.flexibleHeight); |
| } |
|
|
| [Test] |
| public void PreferredWidthHeightAreCorrectWithImage() |
| { |
| m_Image.sprite = m_Sprite; |
| Assert.AreEqual(128, m_Image.preferredWidth); |
| Assert.AreEqual(128, m_Image.preferredHeight); |
| } |
|
|
| [Test] |
| public void MinWidthHeightAreZeroWithOverrideImage() |
| { |
| m_Image.sprite = m_Sprite; |
| m_Image.overrideSprite = m_OverrideSprite; |
| Assert.AreEqual(0, m_Image.minWidth); |
| Assert.AreEqual(0, m_Image.minHeight); |
| } |
|
|
| [Test] |
| public void FlexibleWidthHeightAreCorrectWithOverrideImage() |
| { |
| m_Image.sprite = m_Sprite; |
| m_Image.overrideSprite = m_OverrideSprite; |
| Assert.AreEqual(-1, m_Image.flexibleWidth); |
| Assert.AreEqual(-1, m_Image.flexibleHeight); |
| } |
|
|
| [Test] |
| public void PreferredWidthHeightAreCorrectWithOverrideImage() |
| { |
| m_Image.sprite = m_Sprite; |
| m_Image.overrideSprite = m_OverrideSprite; |
| Assert.AreEqual(256, m_Image.preferredWidth); |
| Assert.AreEqual(256, m_Image.preferredHeight); |
| } |
| } |
| } |
|
|