Maze / Library /PackageCache /com.unity.ugui@1.0.0 /Tests /Runtime /MaskClipping /RectMask2DClipping.cs
| using System.IO; | |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| using UnityEngine.TestTools; | |
| using NUnit.Framework; | |
| using System.Collections; | |
| using UnityEditor; | |
| /* | |
| This test checks that a maskableGraphic within a RectMask2D will be properly clipped. | |
| Test for case (1013182 - [RectMask2D] Child gameObject is masked if there are less than 2 corners of GO that matches RectMask's x position) | |
| */ | |
| namespace UnityEngine.UI.Tests | |
| { | |
| public class RectMask2DClipping : IPrebuildSetup | |
| { | |
| GameObject m_PrefabRoot; | |
| GameObject m_CameraGO; | |
| const string kPrefabPath = "Assets/Resources/Mask2DRectCullingPrefab.prefab"; | |
| public void Setup() | |
| { | |
| var rootGO = new GameObject("RootGO"); | |
| var rootCanvasGO = new GameObject("Canvas", typeof(Canvas), typeof(CanvasScaler)); | |
| rootCanvasGO.GetComponent<Canvas>().renderMode = RenderMode.ScreenSpaceOverlay; | |
| rootCanvasGO.transform.SetParent(rootGO.transform); | |
| var maskGO = new GameObject("Mask", typeof(RectTransform), typeof(RectMask2D)); | |
| var maskTransform = maskGO.GetComponent<RectTransform>(); | |
| maskTransform.SetParent(rootCanvasGO.transform); | |
| maskTransform.localPosition = Vector3.zero; | |
| maskTransform.sizeDelta = new Vector2(200, 200); | |
| maskTransform.localScale = Vector3.one; | |
| var imageGO = new GameObject("Image", typeof(RectTransform), typeof(ImageHook)); | |
| var imageTransform = imageGO.GetComponent<RectTransform>(); | |
| imageTransform.SetParent(maskTransform); | |
| imageTransform.localPosition = new Vector3(-125, 0, 0); | |
| imageTransform.sizeDelta = new Vector2(100, 100); | |
| imageTransform.localScale = Vector3.one; | |
| if (!Directory.Exists("Assets/Resources/")) | |
| Directory.CreateDirectory("Assets/Resources/"); | |
| UnityEditor.PrefabUtility.SaveAsPrefabAsset(rootGO, kPrefabPath); | |
| GameObject.DestroyImmediate(rootGO); | |
| } | |
| [] | |
| public void TestSetup() | |
| { | |
| m_PrefabRoot = Object.Instantiate(Resources.Load("Mask2DRectCullingPrefab")) as GameObject; | |
| m_CameraGO = new GameObject("Camera", typeof(Camera)); | |
| } | |
| [] | |
| public IEnumerator Mask2DRect_CorrectClipping() | |
| { | |
| //root->canvas->mask->image | |
| RectTransform t = m_PrefabRoot.transform.GetChild(0).GetChild(0).GetChild(0) as RectTransform; | |
| CanvasRenderer cr = t.GetComponent<CanvasRenderer>(); | |
| bool cull = false; | |
| for (int i = 0; i < 360; i += 45) | |
| { | |
| t.localEulerAngles = new Vector3(0, 0, i); | |
| cull |= cr.cull; | |
| yield return null; | |
| } | |
| Assert.IsFalse(cull); | |
| } | |
| [] | |
| public void Mask2DRect_NonZeroPaddingMasksProperly() | |
| { | |
| var mask = m_PrefabRoot.GetComponentInChildren<RectMask2D>(); | |
| mask.padding = new Vector4(10, 10, 10, 10); | |
| Canvas.ForceUpdateCanvases(); | |
| var image = m_PrefabRoot.GetComponentInChildren<ImageHook>(); | |
| // The mask rect is 200, and padding of 10 all around makes it so its 180 in size. | |
| Assert.AreEqual(180, image.cachedClipRect.height); | |
| Assert.AreEqual(180, image.cachedClipRect.width); | |
| Assert.AreEqual(-90f, image.cachedClipRect.x); | |
| } | |
| [] | |
| public void TearDown() | |
| { | |
| Object.DestroyImmediate(m_PrefabRoot); | |
| GameObject.DestroyImmediate(m_CameraGO); | |
| } | |
| [] | |
| public void OneTimeTearDown() | |
| { | |
| AssetDatabase.DeleteAsset(kPrefabPath); | |
| } | |
| } | |
| } | |