| using UnityEngine.UI; | |
| namespace UnityEngine.UI.Tests | |
| { | |
| // Make a non-abstract Graphic. | |
| public class ConcreteGraphic : Graphic | |
| { | |
| public override string ToString() | |
| { | |
| return string.Format("{0} '{1}'", GetType().Name, this.gameObject.name); | |
| } | |
| } | |
| } | |
| using UnityEngine.UI; | |
| namespace UnityEngine.UI.Tests | |
| { | |
| // Make a non-abstract Graphic. | |
| public class ConcreteGraphic : Graphic | |
| { | |
| public override string ToString() | |
| { | |
| return string.Format("{0} '{1}'", GetType().Name, this.gameObject.name); | |
| } | |
| } | |
| } | |