Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Editor /SettingsProvider /ProjectSettings /BackupSettings.cs
| using System.Diagnostics; | |
| using UnityEditor; | |
| using UnityEngine; | |
| namespace Unity.VisualScripting | |
| { | |
| public class BackupSettings | |
| { | |
| private const string Title = "Backup Graphs"; | |
| private const string ButtonBackupLabel = "Create Backup"; | |
| private const string ButtonRestoreLabel = "Restore Backup"; | |
| public void OnGUI() | |
| { | |
| GUILayout.Space(5f); | |
| GUILayout.Label(Title, EditorStyles.boldLabel); | |
| GUILayout.Space(5f); | |
| if (GUILayout.Button(ButtonBackupLabel, Styles.defaultsButton)) | |
| { | |
| VSBackupUtility.Backup(); | |
| EditorUtility.DisplayDialog("Backup", "Backup completed successfully.", "OK"); | |
| } | |
| if (GUILayout.Button(ButtonRestoreLabel, Styles.defaultsButton)) | |
| { | |
| PathUtility.CreateDirectoryIfNeeded(Paths.backups); | |
| Process.Start(Paths.backups); | |
| } | |
| } | |
| private static class Styles | |
| { | |
| static Styles() | |
| { | |
| defaultsButton = new GUIStyle("Button"); | |
| defaultsButton.padding = new RectOffset(10, 10, 4, 4); | |
| } | |
| public static readonly GUIStyle defaultsButton; | |
| } | |
| } | |
| } | |