Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Editor /VisualScripting.Flow /Ports /InvalidInputWidget.cs
| using UnityEngine; | |
| namespace Unity.VisualScripting | |
| { | |
| [] | |
| public class InvalidInputWidget : UnitInputPortWidget<InvalidInput> | |
| { | |
| public InvalidInputWidget(FlowCanvas canvas, InvalidInput port) : base(canvas, port) { } | |
| protected override Texture handleTextureConnected => BoltFlow.Icons.invalidPortConnected?[12]; | |
| protected override Texture handleTextureUnconnected => BoltFlow.Icons.invalidPortUnconnected?[12]; | |
| protected override bool colorIfActive => false; | |
| protected override bool canStartConnection => false; | |
| } | |
| } | |