Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Editor /VisualScripting.State /Flow /FlowGraphContextStateExtension.cs
| namespace Unity.VisualScripting | |
| { | |
| [] | |
| public sealed class FlowGraphContextStateExtension : GraphContextExtension<FlowGraphContext> | |
| { | |
| public FlowGraphContextStateExtension(FlowGraphContext context) : base(context) { } | |
| public override bool AcceptsDragAndDrop() | |
| { | |
| return DragAndDropUtility.Is<StateGraphAsset>(); | |
| } | |
| public override void PerformDragAndDrop() | |
| { | |
| var statemacro = DragAndDropUtility.Get<StateGraphAsset>(); | |
| var stateUnit = new StateUnit(statemacro); | |
| context.canvas.AddUnit(stateUnit, DragAndDropUtility.position); | |
| } | |
| public override void DrawDragAndDropPreview() | |
| { | |
| GraphGUI.DrawDragAndDropPreviewLabel(DragAndDropUtility.offsetedPosition, DragAndDropUtility.Get<StateGraphAsset>().name, typeof(StateGraphAsset).Icon()); | |
| } | |
| } | |
| } | |