Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Runtime /VisualScripting.Flow /Dependencies /NCalc /FunctionArgs.cs
| using System; | |
| namespace Unity.VisualScripting.Dependencies.NCalc | |
| { | |
| public class FunctionArgs : EventArgs | |
| { | |
| private object _result; | |
| private Expression[] _parameters = new Expression[0]; | |
| public object Result | |
| { | |
| get | |
| { | |
| return _result; | |
| } | |
| set | |
| { | |
| _result = value; | |
| HasResult = true; | |
| } | |
| } | |
| public bool HasResult { get; set; } | |
| public Expression[] Parameters | |
| { | |
| get | |
| { | |
| return _parameters; | |
| } | |
| set | |
| { | |
| _parameters = value; | |
| } | |
| } | |
| public object[] EvaluateParameters(Flow flow) | |
| { | |
| var values = new object[_parameters.Length]; | |
| for (var i = 0; i < values.Length; i++) | |
| { | |
| values[i] = _parameters[i].Evaluate(flow); | |
| } | |
| return values; | |
| } | |
| } | |
| } | |