Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Runtime /VisualScripting.Flow /Framework /Nulls /Null.cs
| namespace Unity.VisualScripting | |
| { | |
| /// <summary> | |
| /// Returns a null value. | |
| /// </summary> | |
| [] | |
| public sealed class Null : Unit | |
| { | |
| /// <summary> | |
| /// A null value. | |
| /// </summary> | |
| [] | |
| public ValueOutput @null { get; private set; } | |
| protected override void Definition() | |
| { | |
| @null = ValueOutput<object>(nameof(@null), (recursion) => null).Predictable(); | |
| } | |
| } | |
| } | |