Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Runtime /VisualScripting.State /OnExitState.cs
| namespace Unity.VisualScripting | |
| { | |
| /// <summary> | |
| /// Called in flow graphs nested in state graphs before the parent state node is exited. | |
| /// </summary> | |
| [] | |
| public class OnExitState : ManualEventUnit<EmptyEventArgs> | |
| { | |
| protected override string hookName => StateEventHooks.OnExitState; | |
| } | |
| } | |