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| - 3.2.0-pre.6 |
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| - 4.0.0-pre.1 |
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| - 3.0.7 |
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| - 3.2.0-pre.3 |
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| name: |
| url: https://packages.unity.com |
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| type: git |
| url: https://github.cds.internal.unity3d.com/unity/com.unity.textmeshpro.git |
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| path: |
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| assetPath: Packages/com.unity.timeline |
| name: com.unity.timeline |
| displayName: Timeline |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: asset |
| description: Use Unity Timeline to create cinematic content, game-play sequences, |
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| all: |
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| version: 1.0.0 |
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| keywords: |
| - unity |
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| registry: |
| id: main |
| name: |
| url: https://packages.unity.com |
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| documentationUrl: https://docs.unity3d.com/Packages/com.unity.timeline@1.6/manual/index.html |
| hasRepository: 1 |
| repository: |
| type: git |
| url: https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git |
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| path: |
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| resolvedPath: C:\Users\Robot\Desktop\Maze\Library\PackageCache\com.unity.ugui@1.0.0 |
| assetPath: Packages/com.unity.ugui |
| name: com.unity.ugui |
| displayName: Unity UI |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: |
| description: "Unity UI is a set of tools for developing user interfaces for games |
| and applications. It is a GameObject-based UI system that uses Components and |
| the Game View to arrange, position, and style user interfaces. \u200B You cannot |
| use Unity UI to create or change user interfaces in the Unity Editor." |
| status: 0 |
| errors: [] |
| versions: |
| all: |
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| - 3.0.0-exp.1 |
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| compatible: |
| - 1.0.0 |
| verified: 1.0.0 |
| dependencies: |
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| resolvedDependencies: |
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| version: 1.0.0 |
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| version: 1.0.0 |
| keywords: |
| - UI |
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| registry: |
| id: main |
| name: |
| url: https://packages.unity.com |
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| version: 1.0.0 |
| nextVersion: |
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| assetPath: Packages/com.unity.visualscripting |
| name: com.unity.visualscripting |
| displayName: Visual Scripting |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: tool |
| description: 'Visual scripting is a workflow that uses visual, node-based graphs |
| to design behaviors rather than write lines of C# script. |
| |
| |
| Enabling artists, |
| designers and programmers alike, visual scripting can be used to design final |
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| to help streamline collaboration. |
| |
| |
| Visual scripting is compatible with third-party |
| APIs, including most packages, assets and custom libraries.' |
| status: 0 |
| errors: [] |
| versions: |
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| compatible: |
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| verified: 1.8.0 |
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| type: git |
| url: https://github.cds.internal.unity3d.com/unity/com.unity.visualscripting.git |
| revision: 0de66378b19e990494d98f39ecc2b6aa5ac65351 |
| path: |
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| version: 1.8.0 |
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| source: 1 |
| resolvedPath: C:\Users\Robot\Desktop\Maze\Library\PackageCache\com.unity.xr.oculus@3.3.0 |
| assetPath: Packages/com.unity.xr.oculus |
| name: com.unity.xr.oculus |
| displayName: Oculus XR Plugin |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: asset |
| description: Provides display and input support for Oculus devices. |
| status: 0 |
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| registry: |
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| datePublishedTicks: 638152612900000000 |
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| repository: |
| type: git |
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| author: |
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| displayName: AI |
| author: |
| name: |
| email: |
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| description: 'The AI module implements the path finding features in Unity. Scripting |
| API: https://docs.unity3d.com/ScriptReference/UnityEngine.AIModule.html' |
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| assetPath: Packages/com.unity.modules.androidjni |
| name: com.unity.modules.androidjni |
| displayName: Android JNI |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'AndroidJNI module allows you to call Java code. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.AndroidJNIModule.html' |
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| versions: |
| all: |
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| compatible: |
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| keywords: [] |
| registry: |
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| name: |
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| scopes: [] |
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| capabilities: 7 |
| configSource: 0 |
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| isAssetStorePackage: 0 |
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| unityLifecycle: |
| version: 1.0.0 |
| nextVersion: |
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| assetPath: Packages/com.unity.modules.animation |
| name: com.unity.modules.animation |
| displayName: Animation |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The Animation module implements Unity''s animation system. Scripting |
| API: https://docs.unity3d.com/ScriptReference/UnityEngine.AnimationModule.html' |
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| name: |
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| category: |
| type: module |
| description: 'The AssetBundle module implements the AssetBundle class and related |
| APIs to load data from AssetBundles. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.AssetBundleModule.html' |
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| name: com.unity.modules.audio |
| displayName: Audio |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The Audio module implements Unity''s audio system. Scripting API: |
| https://docs.unity3d.com/ScriptReference/UnityEngine.AudioModule.html' |
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| url: |
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| type: module |
| description: 'The Cloth module implements cloth physics simulation through the |
| Cloth component. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.ClothModule.html' |
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| category: |
| type: module |
| description: 'The Director module implements the PlayableDirector class. Scripting |
| API: https://docs.unity3d.com/ScriptReference/UnityEngine.DirectorModule.html' |
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| displayName: Image Conversion |
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| name: |
| email: |
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| category: |
| type: module |
| description: 'The ImageConversion module implements the ImageConversion class which |
| provides helper methods to convert images from and to PNG, JPEG or EXR formats. |
| Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.ImageConversionModule.html' |
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| name: |
| email: |
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| category: |
| type: module |
| description: 'The IMGUI module provides Unity''s immediate mode GUI solution for |
| creating in-game and editor user interfaces. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.IMGUIModule.html' |
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| assetPath: Packages/com.unity.modules.jsonserialize |
| name: com.unity.modules.jsonserialize |
| displayName: JSONSerialize |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The JSONSerialize module provides the JsonUtility class which lets |
| you serialize Unity Objects to JSON format. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.JSONSerializeModule.html' |
| status: 0 |
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| assetPath: Packages/com.unity.modules.particlesystem |
| name: com.unity.modules.particlesystem |
| displayName: Particle System |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The ParticleSystem module implements Unity''s Particle System. Scripting |
| API: https://docs.unity3d.com/ScriptReference/UnityEngine.ParticleSystemModule.html' |
| status: 0 |
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| assetPath: Packages/com.unity.modules.physics |
| name: com.unity.modules.physics |
| displayName: Physics |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The Physics module implements 3D physics in Unity. Scripting API: |
| https://docs.unity3d.com/ScriptReference/UnityEngine.PhysicsModule.html' |
| status: 0 |
| errors: [] |
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| all: |
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| assetPath: Packages/com.unity.modules.physics2d |
| name: com.unity.modules.physics2d |
| displayName: Physics 2D |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The Physics2d module implements 2D physics in Unity. Scripting API: |
| https://docs.unity3d.com/ScriptReference/UnityEngine.Physics2DModule.html' |
| status: 0 |
| errors: [] |
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| assetPath: Packages/com.unity.modules.screencapture |
| name: com.unity.modules.screencapture |
| displayName: Screen Capture |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The ScreenCapture module provides functionality to take screen shots |
| using the ScreenCapture class. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.ScreenCaptureModule.html' |
| status: 0 |
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| assetPath: Packages/com.unity.modules.terrain |
| name: com.unity.modules.terrain |
| displayName: Terrain |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The Terrain module implements Unity''s Terrain rendering engine available |
| through the Terrain component. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.TerrainModule.html' |
| status: 0 |
| errors: [] |
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| assetPath: Packages/com.unity.modules.terrainphysics |
| name: com.unity.modules.terrainphysics |
| displayName: Terrain Physics |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The TerrainPhysics module connects the Terrain and Physics modules |
| by implementing the TerrainCollider component. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.TerrainPhysicsModule.html' |
| status: 0 |
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| assetPath: Packages/com.unity.modules.tilemap |
| name: com.unity.modules.tilemap |
| displayName: Tilemap |
| author: |
| name: |
| email: |
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| category: |
| type: module |
| description: 'The Tilemap module implements the Tilemap class. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.TilemapModule.html' |
| status: 0 |
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| name: com.unity.modules.ui |
| displayName: UI |
| author: |
| name: |
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| type: module |
| description: 'The UI module implements basic components required for Unity''s UI |
| system Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.UIModule.html' |
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| assetPath: Packages/com.unity.modules.uielements |
| name: com.unity.modules.uielements |
| displayName: UIElements |
| author: |
| name: |
| email: |
| url: |
| category: |
| type: module |
| description: 'The UIElements module implements the UIElements retained mode UI |
| framework. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.UIElementsModule.html' |
| status: 0 |
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| name: com.unity.modules.unitywebrequestassetbundle |
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| description: 'The UnityWebRequestAssetBundle module provides the DownloadHandlerAssetBundle |
| class to use UnityWebRequest to download Asset Bundles. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.UnityWebRequestAssetBundleModule.html' |
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| class to use UnityWebRequest to download AudioClips. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.UnityWebRequestAudioModule.html' |
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| class to use UnityWebRequest to download Textures. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.UnityWebRequestTextureModule.html' |
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| displayName: Unity Web Request WWW |
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| name: |
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| displayName: Vehicles |
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| type: module |
| description: 'The Vehicles module implements vehicle physics simulation through |
| the WheelCollider component. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.VehiclesModule.html' |
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| displayName: Video |
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| name: |
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| description: 'The Video module lets you play back video files in your content. |
| Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.VideoModule.html' |
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| name: com.unity.modules.vr |
| displayName: VR |
| author: |
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| type: module |
| description: 'The VR module implements support for virtual reality devices in Unity. |
| Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.VRModule.html' |
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| name: com.unity.modules.wind |
| displayName: Wind |
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| type: module |
| description: 'The Wind module implements the WindZone component which can affect |
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| name: com.unity.modules.xr |
| displayName: XR |
| author: |
| name: |
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| type: module |
| description: 'The XR module contains the VR and AR related platform support functionality. |
| Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.XRModule.html' |
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| name: com.unity.modules.subsystems |
| displayName: Subsystems |
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| description: 'The Subsystem module contains the definitions and runtime support |
| for general subsystems in Unity. Scripting API: https://docs.unity3d.com/ScriptReference/UnityEngine.SubsystemsModule.html' |
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| description: Unity's C# SIMD math library providing vector types and math functions |
| with a shader like syntax. |
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| name: com.unity.xr.core-utils |
| displayName: XR Core Utilities |
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| type: asset |
| description: "Common utility classes for XR projects\nRefer to API documentation |
| for details. Some particularly useful utilities include:\n\u25AA Geometry Utilities\n |
| \u25AA Point of closest approach\n \u25AA Closest edge of a polygon\n \u25AA |
| Check if point inside of polygon\n \u25AA Compute 2D convex hull\n\u25AA Collection |
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| XR Origin Implementation" |
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| name: com.unity.xr.legacyinputhelpers |
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| category: XR |
| type: asset |
| description: This package includes the tracked pose driver for the legacy input |
| system, the XR Bindings Seeding Tool and 3Dof Arm Model support for the Tracked |
| Pose Driver. The Tracked Pose Driver is a behavior that enables GameObjects to |
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| Bindings |
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| assetPath: Packages/com.unity.settings-manager |
| name: com.unity.settings-manager |
| displayName: Settings Manager |
| author: |
| name: |
| email: |
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| type: asset |
| description: A framework for making any serializable field a setting, complete |
| with a pre-built settings interface. |
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