| function out = DisplayPos(obj) | |
| pos = getJointAndFingerPos(obj); | |
| out = ['End Effector Position - X: ' sprintf('%.2f', obj.EndEffectorPose(1)) ... | |
| ', Y: ' sprintf('%.2f', obj.EndEffectorPose(2)) ... | |
| ', Z: ' sprintf('%.2f', obj.EndEffectorPose(3)) ... | |
| '. Twist Angle (in radians): ' sprintf('%.2f', pos(7)) ... | |
| ', Finger 1 Strength: ' sprintf('%.2f', pos(8)) ... | |
| ', Finger 2 Strength: ' sprintf('%.2f', pos(9)) ... | |
| ', Finger 3 Strength: ' sprintf('%.2f', pos(10)) '.']; | |
| end |