| using System; | |
| using UnityEngine; | |
| namespace Unity.PlasticSCM.Editor | |
| { | |
| internal static class GetRelativePath | |
| { | |
| internal static string ToApplication(string path) | |
| { | |
| Uri relativeToUri = new Uri(ApplicationDataPath.Get()); | |
| Uri pathUri = new Uri(FixVolumeLetterPath(path)); | |
| return Uri.UnescapeDataString( | |
| relativeToUri.MakeRelativeUri(pathUri).ToString()); | |
| } | |
| static string FixVolumeLetterPath(string path) | |
| { | |
| string volumeLetter = new string(new char[] { path[0] }); | |
| volumeLetter = volumeLetter.ToUpperInvariant(); | |
| return string.Concat(volumeLetter, path.Substring(1)); | |
| } | |
| } | |
| } | |