Maze / Library /PackageCache /com.unity.collab-proxy@2.0.4 /Editor /PlasticSCM /UI /Tree /TreeHeaderColumns.cs
| using UnityEditor.IMGUI.Controls; | |
| using UnityEngine; | |
| namespace Unity.PlasticSCM.Editor.UI.Tree | |
| { | |
| internal static class TreeHeaderColumns | |
| { | |
| internal static void SetTitles( | |
| MultiColumnHeaderState.Column[] columns, string[] headerTitles) | |
| { | |
| for (int i = 0; i < headerTitles.Length; i++) | |
| columns[i].headerContent = new GUIContent(headerTitles[i]); | |
| } | |
| internal static void SetVisibilities( | |
| MultiColumnHeaderState.Column[] columns, bool[] visibilities) | |
| { | |
| for (int i = 0; i < visibilities.Length; i++) | |
| columns[i].allowToggleVisibility = visibilities[i]; | |
| } | |
| internal static void SetWidths( | |
| MultiColumnHeaderState.Column[] columns, float[] widths) | |
| { | |
| for (int i = 0; i < widths.Length; i++) | |
| columns[i].width = widths[i]; | |
| } | |
| internal static string[] GetTitles( | |
| MultiColumnHeaderState.Column[] columns) | |
| { | |
| string[] titles = new string[columns.Length]; | |
| for (int i = 0; i < columns.Length; i++) | |
| titles[i] = columns[i].headerContent.text; | |
| return titles; | |
| } | |
| internal static bool[] GetVisibilities( | |
| MultiColumnHeaderState.Column[] columns) | |
| { | |
| bool[] visibilities = new bool[columns.Length]; | |
| for (int i = 0; i < columns.Length; i++) | |
| visibilities[i] = columns[i].allowToggleVisibility; | |
| return visibilities; | |
| } | |
| internal static float[] GetWidths( | |
| MultiColumnHeaderState.Column[] columns) | |
| { | |
| float[] widths = new float[columns.Length]; | |
| for (int i = 0; i < columns.Length; i++) | |
| widths[i] = columns[i].width; | |
| return widths; | |
| } | |
| } | |
| } | |