Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /InputSystem /Devices /Commands /InitiateUserAccountPairingCommand.cs
| using System.Runtime.InteropServices; | |
| using UnityEngine.InputSystem.Utilities; | |
| namespace UnityEngine.InputSystem.LowLevel | |
| { | |
| /// <summary> | |
| /// Device command to instruct the underlying platform to pair a user account to the targeted device. | |
| /// </summary> | |
| /// <remarks> | |
| /// | |
| /// If successful, the platform should then send an <see cref="DeviceConfigurationEvent"/> | |
| /// to signal that the device configuration has been changed. In response, a <see cref="QueryUserIdCommand"/> | |
| /// may be sent to fetch the paired user ID from the device. | |
| /// </remarks> | |
| [] | |
| public struct InitiateUserAccountPairingCommand : IInputDeviceCommandInfo | |
| { | |
| public static FourCC Type { get { return new FourCC('P', 'A', 'I', 'R'); } } | |
| internal const int kSize = InputDeviceCommand.kBaseCommandSize; | |
| [] | |
| public InputDeviceCommand baseCommand; | |
| [] | |
| public enum Result | |
| { | |
| /// <summary> | |
| /// User pairing UI has been successfully opened. | |
| /// </summary> | |
| SuccessfullyInitiated = 1, | |
| /// <summary> | |
| /// System does not support application-invoked user pairing. | |
| /// </summary> | |
| ErrorNotSupported = (int)InputDeviceCommand.GenericFailure, | |
| /// <summary> | |
| /// There already is a pairing operation in progress and the system does not support | |
| /// pairing multiple devices at the same time. | |
| /// </summary> | |
| ErrorAlreadyInProgress = -2, | |
| } | |
| public FourCC typeStatic | |
| { | |
| get { return Type; } | |
| } | |
| public static InitiateUserAccountPairingCommand Create() | |
| { | |
| return new InitiateUserAccountPairingCommand | |
| { | |
| baseCommand = new InputDeviceCommand(Type, kSize), | |
| }; | |
| } | |
| } | |
| } | |