Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /InputSystem /Devices /Commands /SetIMECursorPositionCommand.cs
| using System; | |
| using System.Runtime.InteropServices; | |
| using UnityEngine.InputSystem.Utilities; | |
| namespace UnityEngine.InputSystem.LowLevel | |
| { | |
| /// <summary> | |
| /// Sets the position for IME dialogs. This is in pixels, from the upper left corner going down and to the right. | |
| /// </summary> | |
| [] | |
| public unsafe struct SetIMECursorPositionCommand : IInputDeviceCommandInfo | |
| { | |
| public static FourCC Type { get { return new FourCC('I', 'M', 'E', 'P'); } } | |
| internal const int kSize = InputDeviceCommand.kBaseCommandSize + (sizeof(float) * 2); | |
| [] | |
| public InputDeviceCommand baseCommand; | |
| public Vector2 position | |
| { | |
| get { return m_Position; } | |
| } | |
| [] | |
| Vector2 m_Position; | |
| public FourCC typeStatic | |
| { | |
| get { return Type; } | |
| } | |
| public static SetIMECursorPositionCommand Create(Vector2 cursorPosition) | |
| { | |
| return new SetIMECursorPositionCommand | |
| { | |
| baseCommand = new InputDeviceCommand(Type, kSize), | |
| m_Position = cursorPosition | |
| }; | |
| } | |
| } | |
| } | |