Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /InputSystem /Editor /ControlPicker /Layouts /DefaultInputControlPickerLayout.cs
| using UnityEngine.InputSystem.Layouts; | |
| namespace UnityEngine.InputSystem.Editor | |
| { | |
| internal class DefaultInputControlPickerLayout : IInputControlPickerLayout | |
| { | |
| public void AddControlItem(InputControlPickerDropdown dropdown, DeviceDropdownItem parent, | |
| ControlDropdownItem parentControl, | |
| InputControlLayout.ControlItem control, string device, string usage, bool searchable) | |
| { | |
| dropdown.AddControlItem(this, parent, parentControl, control, device, usage, searchable); | |
| } | |
| } | |
| } | |