Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /InputSystem /Plugins /OnScreen /OnScreenSupport.cs
| namespace UnityEngine.InputSystem.OnScreen | |
| { | |
| /// <summary> | |
| /// Support for various forms of on-screen controls. | |
| /// </summary> | |
| /// <remarks> | |
| /// On-screen input visually represents control elements either through (potentially) built-in | |
| /// mechanisms like <see cref="OnScreenKeyboard"/> or through manually arranged control setups | |
| /// in the form of <see cref="OnScreenControl">OnScreenControls</see>. | |
| /// </remarks> | |
| public | |
| internal | |
| static class OnScreenSupport | |
| { | |
| public static void Initialize() | |
| { | |
| ////TODO: OnScreenKeyboard support | |
| //InputSystem.RegisterLayout<OnScreenKeyboard>(); | |
| } | |
| } | |
| } | |