Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /InputSystem /Plugins /Switch /SwitchSupportHID.cs
| using UnityEngine.InputSystem.Layouts; | |
| namespace UnityEngine.InputSystem.Switch | |
| { | |
| /// <summary> | |
| /// Adds support for Switch NPad controllers. | |
| /// </summary> | |
| public | |
| internal | |
| static class SwitchSupportHID | |
| { | |
| public static void Initialize() | |
| { | |
| InputSystem.RegisterLayout<SwitchProControllerHID>( | |
| matches: new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x057e) // Nintendo | |
| .WithCapability("productId", 0x2009)); // Pro Controller. | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0f0d) // Hori Co., Ltd | |
| .WithCapability("productId", 0x0092)); // Pokken Tournament DX Pro Pad | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0f0d) // Hori Co., Ltd | |
| .WithCapability("productId", 0x00aa)); // Real Arcade Pro | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0f0d) // Hori Co., Ltd | |
| .WithCapability("productId", 0x00c1)); // HORIPAD for Nintendo Switch | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0f0d) // Hori Co., Ltd | |
| .WithCapability("productId", 0x00dc)); // Fighting Commander | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0f0d) // Hori Co., Ltd | |
| .WithCapability("productId", 0x00f6)); // HORI Wireless Switch Pad | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0180)); // Faceoff Wired Pro Controller for Nintendo Switch | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0181)); // Faceoff Deluxe Wired Pro Controller for Nintendo Switch | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0185)); // Wired Fight Pad Pro | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0186)); // Afterglow Wireless Switch Controller - "Nintento Wireless Gamepad" | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0187)); // Rock Candy Wired Controller for Nintendo Switch | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x20d6) // PowerA | |
| .WithCapability("productId", 0xa712)); // NSW Fusion Wired FightPad | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x20d6) // PowerA | |
| .WithCapability("productId", 0xa716)); // NSW Fusion Pro Controller | |
| // gamepads below currently break Mac Editor and Standalone | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0184)); // Faceoff Premiere Wired Pro Controller for Nintendo Switch | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x0e6f) // PDP | |
| .WithCapability("productId", 0x0188)); // Afterglow Deluxe+ Audio Wired Controller | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x20d6) // PowerA | |
| .WithCapability("productId", 0xa714)); // NSW Spectra Wired Controller | |
| InputSystem.RegisterLayoutMatcher<SwitchProControllerHID>( | |
| new InputDeviceMatcher() | |
| .WithInterface("HID") | |
| .WithCapability("vendorId", 0x20d6) // PowerA | |
| .WithCapability("productId", 0xa715)); // Fusion Wireless Arcade Stick | |
| } | |
| } | |
| } | |