Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /InputSystem /Plugins /UI /NavigationModel.cs
| using UnityEngine.EventSystems; | |
| namespace UnityEngine.InputSystem.UI | |
| { | |
| internal struct NavigationModel | |
| { | |
| public Vector2 move; | |
| public int consecutiveMoveCount; | |
| public MoveDirection lastMoveDirection; | |
| public float lastMoveTime; | |
| public AxisEventData eventData; | |
| public void Reset() | |
| { | |
| move = Vector2.zero; | |
| } | |
| } | |
| } | |