Maze / Library /PackageCache /com.unity.inputsystem@1.6.1 /Samples~ /SimpleMultiplayer /SimpleMultiplayerPlayer.cs
| using UnityEngine; | |
| public class SimpleMultiplayerPlayer : MonoBehaviour | |
| { | |
| // Just add *some* kind of movement. The specifics here are not of interest. Serves just to | |
| // demonstrate that the inputs are indeed separate. | |
| public void OnTeleport() | |
| { | |
| transform.position = new Vector3(Random.Range(-75, 75), 0.5f, Random.Range(-75, 75)); | |
| } | |
| } | |