Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEditor.TestRunner /Api /ITestRunSettings.cs
| using System; | |
| namespace UnityEditor.TestTools.TestRunner.Api | |
| { | |
| /// <summary> | |
| /// ITestRunSettings lets you set any of the global settings right before building a Player for a test run and then reverts the settings afterward. ITestRunSettings implements | |
| /// [IDisposable](https://docs.microsoft.com/en-us/dotnet/api/system.idisposable?view=netframework-4.8), and runs after building the Player with tests. | |
| /// </summary> | |
| public interface ITestRunSettings : IDisposable | |
| { | |
| /// <summary> | |
| /// A method called before building the Player. | |
| /// </summary> | |
| void Apply(); | |
| } | |
| } | |