Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEditor.TestRunner /TestLaunchers /RemoteTestResultReciever.cs
| using System; | |
| using UnityEditor.Networking.PlayerConnection; | |
| using UnityEngine; | |
| using UnityEngine.Networking.PlayerConnection; | |
| using UnityEngine.TestRunner.TestLaunchers; | |
| namespace UnityEditor.TestTools.TestRunner | |
| { | |
| [] | |
| internal class RemoteTestResultReciever | |
| { | |
| public void RunStarted(MessageEventArgs messageEventArgs) | |
| { | |
| } | |
| public void RunFinished(MessageEventArgs messageEventArgs) | |
| { | |
| EditorConnection.instance.Send(PlayerConnectionMessageIds.quitPlayerMessageId, null, messageEventArgs.playerId); | |
| EditorConnection.instance.DisconnectAll(); | |
| } | |
| } | |
| } | |