Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEngine.TestRunner /Assertions /UnexpectedLogMessageException.cs
| using NUnit.Framework; | |
| using NUnit.Framework.Interfaces; | |
| using UnityEngine.TestTools.Logging; | |
| namespace UnityEngine.TestTools.TestRunner | |
| { | |
| internal class UnexpectedLogMessageException : ResultStateException | |
| { | |
| public LogMatch LogEvent; | |
| public UnexpectedLogMessageException(LogMatch log) | |
| : base(BuildMessage(log)) | |
| { | |
| LogEvent = log; | |
| } | |
| private static string BuildMessage(LogMatch log) | |
| { | |
| return string.Format("Expected log did not appear: {0}", log); | |
| } | |
| public override ResultState ResultState | |
| { | |
| get { return ResultState.Failure; } | |
| } | |
| public override string StackTrace { get { return null; } } | |
| } | |
| } | |