Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEngine.TestRunner /Assertions /UnhandledLogMessageException.cs
| using NUnit.Framework; | |
| using NUnit.Framework.Interfaces; | |
| using UnityEngine.TestTools.Logging; | |
| using UnityEngine.TestTools.Utils; | |
| namespace UnityEngine.TestTools.TestRunner | |
| { | |
| internal class UnhandledLogMessageException : ResultStateException | |
| { | |
| public LogEvent LogEvent; | |
| private readonly string m_CustomStackTrace; | |
| public UnhandledLogMessageException(LogEvent log) | |
| : base(BuildMessage(log)) | |
| { | |
| LogEvent = log; | |
| m_CustomStackTrace = StackTraceFilter.Filter(log.StackTrace); | |
| } | |
| private static string BuildMessage(LogEvent log) | |
| { | |
| return string.Format("Unhandled log message: '{0}'. Use UnityEngine.TestTools.LogAssert.Expect", log); | |
| } | |
| public override ResultState ResultState | |
| { | |
| get { return ResultState.Failure; } | |
| } | |
| public override string StackTrace | |
| { | |
| get { return m_CustomStackTrace; } | |
| } | |
| } | |
| } | |