Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEngine.TestRunner /Assertions /UnityTestTimeoutException.cs
| using NUnit.Framework; | |
| using NUnit.Framework.Interfaces; | |
| namespace UnityEngine.TestTools.TestRunner | |
| { | |
| internal class UnityTestTimeoutException : ResultStateException | |
| { | |
| public UnityTestTimeoutException(int timeout) | |
| : base(BuildMessage(timeout)) | |
| { | |
| } | |
| private static string BuildMessage(int timeout) | |
| { | |
| return string.Format("Timeout value of {0}ms was exceeded", timeout); | |
| } | |
| public override ResultState ResultState | |
| { | |
| get { return ResultState.Failure; } | |
| } | |
| public override string StackTrace | |
| { | |
| get { return ""; } | |
| } | |
| } | |
| } | |