Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEngine.TestRunner /TestRunner /RemoteHelpers /PlayerConnectionMessageIds.cs
| using System; | |
| namespace UnityEngine.TestRunner.TestLaunchers | |
| { | |
| internal static class PlayerConnectionMessageIds | |
| { | |
| public static Guid runStartedMessageId { get { return new Guid("6a7f53dd-4672-461d-a7b5-9467e9393fd3"); } } | |
| public static Guid runFinishedMessageId { get { return new Guid("ffb622fc-34ad-4901-8d7b-47fb04b0bdd4"); } } | |
| public static Guid testStartedMessageId { get { return new Guid("b54d241e-d88d-4dba-8c8f-ee415d11c030"); } } | |
| public static Guid testFinishedMessageId { get { return new Guid("72f7b7f4-6829-4cd1-afde-78872b9d5adc"); } } | |
| public static Guid quitPlayerMessageId { get { return new Guid("ab44bfe0-bb50-4ee6-9977-69d2ea6bb3a0"); } } | |
| public static Guid playerAliveHeartbeat { get { return new Guid("8c0c307b-f7fd-4216-8623-35b4b3f55fb6"); } } | |
| } | |
| } | |