Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /UnityEngine.TestRunner /Utils /Vector3ComparerWithEqualsOperator.cs
| using System.Collections.Generic; | |
| namespace UnityEngine.TestTools.Utils | |
| { | |
| /// <summary> | |
| /// Use these classes to compare two objects of the same type for equality within the range of a given tolerance using NUnit or custom constraints . Call Instance to apply the default calculation error value to the comparison. | |
| /// </summary> | |
| public class Vector3ComparerWithEqualsOperator : IEqualityComparer<Vector3> | |
| { | |
| private static readonly Vector3ComparerWithEqualsOperator m_Instance = new Vector3ComparerWithEqualsOperator(); | |
| /// <summary> | |
| /// A singleton instance of the comparer with a predefined default error value. | |
| /// </summary> | |
| public static Vector3ComparerWithEqualsOperator Instance { get { return m_Instance; } } | |
| private Vector3ComparerWithEqualsOperator() {} | |
| /// <summary> | |
| /// Compares the actual and expected objects for equality using a custom comparison mechanism. | |
| /// </summary> | |
| /// <param name="expected">Expected Vector3 used to compare</param> | |
| /// <param name="actual">Actual Vector3 value to test.</param> | |
| /// <returns>Returns true if expected and actual objects are equal, otherwise it returns false.</returns> | |
| /// <example> | |
| /// <code> | |
| /// [TestFixture] | |
| /// public class Vector3Test | |
| /// { | |
| /// [Test] | |
| /// public void VerifyThat_TwoVector3ObjectsAreEqual() | |
| /// { | |
| /// var actual = new Vector2(10e-7f, 10e-7f, 10e-7f); | |
| /// var expected = new Vector2(0f, 0f, 0f); | |
| /// | |
| /// Assert.That(actual, Is.EqualTo(expected).Using(Vector3ComparerWithEqualsOperator.Instance)); | |
| /// } | |
| /// } | |
| /// </code> | |
| /// </example> | |
| public bool Equals(Vector3 expected, Vector3 actual) | |
| { | |
| return expected == actual; | |
| } | |
| /// <summary> | |
| /// Serves as the default hash function. | |
| /// </summary> | |
| /// <param name="vec3"> A not null Vector3 object</param> | |
| /// <returns>Returns 0</returns> | |
| public int GetHashCode(Vector3 vec3) | |
| { | |
| return 0; | |
| } | |
| } | |
| } | |