| using UnityEditor.Timeline; | |
| namespace DocCodeExamples | |
| { | |
| class TimelineEditorExamples_HideAPI | |
| { | |
| void RefreshReasonExample() | |
| { | |
| TimelineEditor.Refresh(RefreshReason.ContentsModified | RefreshReason.SceneNeedsUpdate); | |
| } | |
| } | |
| } | |
| using UnityEditor.Timeline; | |
| namespace DocCodeExamples | |
| { | |
| class TimelineEditorExamples_HideAPI | |
| { | |
| void RefreshReasonExample() | |
| { | |
| TimelineEditor.Refresh(RefreshReason.ContentsModified | RefreshReason.SceneNeedsUpdate); | |
| } | |
| } | |
| } | |