Maze / Library /PackageCache /com.unity.timeline@1.6.5 /Editor /Manipulators /AddDelete /AddDeleteItemModeRipple.cs
| using System.Collections.Generic; | |
| namespace UnityEditor.Timeline | |
| { | |
| class AddDeleteItemModeRipple : IAddDeleteItemMode | |
| { | |
| public void InsertItemsAtTime(IEnumerable<ItemsPerTrack> itemsGroups, double requestedTime) | |
| { | |
| ItemsUtils.SetItemsStartTime(itemsGroups, requestedTime); | |
| EditModeRippleUtils.Insert(itemsGroups); | |
| } | |
| public void RemoveItems(IEnumerable<ItemsPerTrack> itemsGroups) | |
| { | |
| EditModeRippleUtils.Remove(itemsGroups); | |
| } | |
| } | |
| } | |