Maze / Library /PackageCache /com.unity.timeline@1.6.5 /Editor /Manipulators /Sequence /RectangleSelect.cs
| using System.Linq; | |
| using UnityEngine; | |
| namespace UnityEditor.Timeline | |
| { | |
| class RectangleSelect : RectangleTool | |
| { | |
| protected override bool enableAutoPan { get { return false; } } | |
| protected override bool CanStartRectangle(Event evt) | |
| { | |
| if (evt.button != 0 || evt.alt) | |
| return false; | |
| return PickerUtils.pickedElements.All(e => e is IRowGUI); | |
| } | |
| protected override bool OnFinish(Event evt, WindowState state, Rect rect) | |
| { | |
| var selectables = state.spacePartitioner.GetItemsInArea<ISelectable>(rect).ToList(); | |
| if (!selectables.Any()) | |
| return false; | |
| if (ItemSelection.CanClearSelection(evt)) | |
| SelectionManager.Clear(); | |
| foreach (var selectable in selectables) | |
| { | |
| ItemSelection.HandleItemSelection(evt, selectable); | |
| } | |
| return true; | |
| } | |
| } | |
| } | |