Maze / Library /PackageCache /com.unity.timeline@1.6.5 /Editor /Manipulators /Trim /TrimItemModeMix.cs
| using System; | |
| using System.Linq; | |
| using UnityEngine; | |
| using UnityEngine.Timeline; | |
| namespace UnityEditor.Timeline | |
| { | |
| class TrimItemModeMix : ITrimItemMode, ITrimItemDrawer | |
| { | |
| ITrimmable m_Item; | |
| double m_Min; | |
| double m_Max; | |
| public void OnBeforeTrim(ITrimmable item, TrimEdge trimDirection) | |
| { | |
| m_Item = item; | |
| var sortedItems = ItemsUtils.GetItemsExcept(item.parentTrack, new[] { item }) | |
| .OfType<ITrimmable>() | |
| .OrderBy(c => c.start); | |
| var itemStart = (DiscreteTime)item.start; | |
| var itemEnd = (DiscreteTime)item.end; | |
| var overlapped = sortedItems.LastOrDefault(c => (DiscreteTime)c.start == itemStart && (DiscreteTime)c.end == itemEnd); | |
| ITrimmable nextItem; | |
| ITrimmable prevItem; | |
| m_Min = 0.0; | |
| m_Max = double.PositiveInfinity; | |
| var blendableItem = item as IBlendable; | |
| if (blendableItem != null && blendableItem.supportsBlending) | |
| { | |
| if (trimDirection == TrimEdge.Start) | |
| { | |
| nextItem = sortedItems.FirstOrDefault(c => (DiscreteTime)c.start >= itemStart && (DiscreteTime)c.end > itemEnd); | |
| prevItem = sortedItems.LastOrDefault(c => (DiscreteTime)c.start <= itemStart && (DiscreteTime)c.end < itemEnd); | |
| if (prevItem != null) | |
| m_Min = prevItem.start + EditModeUtils.BlendDuration(prevItem, TrimEdge.Start); | |
| if (nextItem != null) | |
| m_Max = nextItem.start; | |
| } | |
| else | |
| { | |
| nextItem = sortedItems.FirstOrDefault(c => c != overlapped && (DiscreteTime)c.start >= itemStart && (DiscreteTime)c.end >= itemEnd); | |
| prevItem = sortedItems.LastOrDefault(c => c != overlapped && (DiscreteTime)c.start <= itemStart && (DiscreteTime)c.end <= itemEnd); | |
| if (prevItem != null) | |
| m_Min = prevItem.end; | |
| if (nextItem != null) | |
| m_Max = nextItem.end - EditModeUtils.BlendDuration(nextItem, TrimEdge.End); | |
| } | |
| } | |
| else | |
| { | |
| nextItem = sortedItems.FirstOrDefault(c => (DiscreteTime)c.start > itemStart); | |
| prevItem = sortedItems.LastOrDefault(c => (DiscreteTime)c.start < itemStart); | |
| if (prevItem != null) | |
| m_Min = prevItem.end; | |
| if (nextItem != null) | |
| m_Max = nextItem.start; | |
| } | |
| } | |
| public void TrimStart(ITrimmable item, double time, bool affectTimeScale) | |
| { | |
| time = Math.Min(Math.Max(time, m_Min), m_Max); | |
| item.SetStart(time, affectTimeScale); | |
| } | |
| public void TrimEnd(ITrimmable item, double time, bool affectTimeScale) | |
| { | |
| time = Math.Min(Math.Max(time, m_Min), m_Max); | |
| item.SetEnd(time, affectTimeScale); | |
| } | |
| public void DrawGUI(WindowState state, Rect bounds, Color color, TrimEdge edge) | |
| { | |
| if (EditModeUtils.HasBlends(m_Item, edge)) | |
| { | |
| EditModeGUIUtils.DrawBoundsEdge(bounds, color, edge); | |
| var cursorType = (edge == TrimEdge.End) | |
| ? TimelineCursors.CursorType.MixRight | |
| : TimelineCursors.CursorType.MixLeft; | |
| TimelineCursors.SetCursor(cursorType); | |
| } | |
| else | |
| { | |
| TimelineCursors.ClearCursor(); | |
| } | |
| } | |
| } | |
| } | |