| using UnityEditor.IMGUI.Controls; | |
| using UnityEngine; | |
| namespace UnityEditor.Timeline.Signals | |
| { | |
| class SignalReceiverHeader : MultiColumnHeader | |
| { | |
| public SignalReceiverHeader(MultiColumnHeaderState state) : base(state) { } | |
| protected override void AddColumnHeaderContextMenuItems(GenericMenu menu) | |
| { | |
| menu.AddItem(L10n.TextContent("Resize to Fit"), false, ResizeToFit); | |
| } | |
| } | |
| } | |