Maze / Library /PackageCache /com.unity.timeline@1.6.5 /Editor /treeview /AnimationTrackKeyDataSource.cs
| using UnityEngine; | |
| using UnityEngine.Timeline; | |
| // Data sources for key overlays | |
| namespace UnityEditor.Timeline | |
| { | |
| // Used for key overlays manipulators | |
| class AnimationTrackKeyDataSource : BasePropertyKeyDataSource | |
| { | |
| readonly float m_TrackOffset; | |
| protected override AnimationClip animationClip { get; } | |
| public AnimationTrackKeyDataSource(AnimationTrack track) | |
| { | |
| animationClip = track != null ? track.infiniteClip : null; | |
| m_TrackOffset = track != null ? (float)track.infiniteClipTimeOffset : 0.0f; | |
| } | |
| protected override float TransformKeyTime(float keyTime) | |
| { | |
| return keyTime + m_TrackOffset; | |
| } | |
| } | |
| } | |