| using System; | |
| using UnityEngine.Playables; | |
| namespace UnityEngine.Timeline | |
| { | |
| abstract class RuntimeElement : IInterval | |
| { | |
| public abstract Int64 intervalStart { get; } | |
| public abstract Int64 intervalEnd { get; } | |
| public int intervalBit { get; set; } | |
| public abstract bool enable { set; } | |
| public abstract void EvaluateAt(double localTime, FrameData frameData); | |
| public abstract void DisableAt(double localTime, double rootDuration, FrameData frameData); | |
| } | |
| } | |