Maze / Library /PackageCache /com.unity.ugui@1.0.0 /Tests /Runtime /EventSystem /InputModuleTests /PointerExitCallbackCheck.cs
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.EventSystems; | |
| public class PointerExitCallbackCheck : MonoBehaviour, IPointerExitHandler | |
| { | |
| public PointerEventData pointerData { get; private set; } | |
| public void OnPointerExit(PointerEventData eventData) | |
| { | |
| pointerData = eventData; | |
| } | |
| } | |