| using UnityEngine.EventSystems; | |
| namespace InputfieldTests | |
| { | |
| public class FakeInputModule : BaseInputModule | |
| { | |
| public override void Process() | |
| { | |
| } | |
| } | |
| } | |
| using UnityEngine.EventSystems; | |
| namespace InputfieldTests | |
| { | |
| public class FakeInputModule : BaseInputModule | |
| { | |
| public override void Process() | |
| { | |
| } | |
| } | |
| } | |