| using System; |
| using System.Linq; |
| using NUnit.Framework; |
| using UnityEngine; |
| using UnityEngine.EventSystems; |
| using UnityEngine.TestTools; |
| using System.Collections; |
| using System.IO; |
| using UnityEditor; |
| using UnityEngine.UI; |
| using System.Reflection; |
|
|
| namespace InputfieldTests |
| { |
| public class BaseInputFieldTests |
| { |
| protected GameObject m_PrefabRoot; |
|
|
| public void CreateInputFieldAsset(string prefabPath) |
| { |
| #if UNITY_EDITOR |
| var rootGO = new GameObject("rootGo"); |
|
|
| var canvasGO = new GameObject("Canvas", typeof(Canvas)); |
| canvasGO.transform.SetParent(rootGO.transform); |
| var canvas = canvasGO.GetComponent<Canvas>(); |
| canvas.referencePixelsPerUnit = 100; |
|
|
| GameObject inputFieldGO = new GameObject("InputField", typeof(RectTransform), typeof(InputField)); |
| inputFieldGO.transform.SetParent(canvasGO.transform); |
|
|
| GameObject textGO = new GameObject("Text", typeof(RectTransform), typeof(Text)); |
| textGO.transform.SetParent(inputFieldGO.transform); |
|
|
| GameObject eventSystemGO = new GameObject("EventSystem", typeof(EventSystem), typeof(FakeInputModule)); |
| eventSystemGO.transform.SetParent(rootGO.transform); |
|
|
| InputField inputField = inputFieldGO.GetComponent<InputField>(); |
|
|
| inputField.interactable = true; |
| inputField.enabled = true; |
| inputField.textComponent = textGO.GetComponent<Text>(); |
| inputField.textComponent.fontSize = 12; |
| inputField.textComponent.supportRichText = false; |
|
|
| if (!Directory.Exists("Assets/Resources/")) |
| Directory.CreateDirectory("Assets/Resources/"); |
|
|
| PrefabUtility.SaveAsPrefabAsset(rootGO, prefabPath); |
| GameObject.DestroyImmediate(rootGO); |
| #endif |
| } |
| } |
| } |
|
|