Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Runtime /VisualScripting.Flow /Unity.VisualScripting.Flow.asmdef
| { | |
| "name": "Unity.VisualScripting.Flow", | |
| "references": [ | |
| "Unity.VisualScripting.Core", | |
| "Unity.InputSystem" | |
| ], | |
| "includePlatforms": [], | |
| "excludePlatforms": [], | |
| "allowUnsafeCode": false, | |
| "overrideReferences": false, | |
| "precompiledReferences": [], | |
| "autoReferenced": true, | |
| "defineConstraints": [], | |
| "versionDefines": [ | |
| { | |
| "name": "com.unity.inputsystem", | |
| "expression": "1.0.1", | |
| "define": "PACKAGE_INPUT_SYSTEM_EXISTS" | |
| }, | |
| { | |
| "name": "com.unity.inputsystem", | |
| "expression": "1.2.0", | |
| "define": "PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS" | |
| }, | |
| { | |
| "name": "com.unity.modules.ai", | |
| "expression": "1.0.0", | |
| "define": "MODULE_AI_EXISTS" | |
| }, | |
| { | |
| "name": "com.unity.modules.animation", | |
| "expression": "1.0.0", | |
| "define": "MODULE_ANIMATION_EXISTS" | |
| }, | |
| { | |
| "name": "com.unity.modules.physics", | |
| "expression": "1.0.0", | |
| "define": "MODULE_PHYSICS_EXISTS" | |
| }, | |
| { | |
| "name": "com.unity.modules.physics2d", | |
| "expression": "1.0.0", | |
| "define": "MODULE_PHYSICS_2D_EXISTS" | |
| }, | |
| { | |
| "name": "com.unity.modules.particlesystem", | |
| "expression": "1.0.0", | |
| "define": "MODULE_PARTICLE_SYSTEM_EXISTS" | |
| } | |
| ], | |
| "noEngineReferences": false | |
| } | |