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---
library_name: stable-baselines3
tags:
- LunarLander-v2
- deep-reinforcement-learning
- reinforcement-learning
- stable-baselines3
model-index:
- name: PPO
  results:
  - task:
      type: reinforcement-learning
      name: reinforcement-learning
    dataset:
      name: LunarLander-v2
      type: LunarLander-v2
    metrics:
    - type: mean_reward
      value: 264.63 +/- 19.16
      name: mean_reward
      verified: false
---

# **PPO** Agent playing **LunarLander-v2**
This is a trained model of a **PPO** agent playing **LunarLander-v2**
using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3).

## Usage (with Stable-baselines3)
TODO: Add your code


```python
import gymnasium as gym

# First, we create our environment called LunarLander-v2
env = gym.make("LunarLander-v2")

# Then we reset this environment
observation, info = env.reset()

for _ in range(20):
  # Take a random action
  action = env.action_space.sample()
  print("Action taken:", action)

  # Do this action in the environment and get
  # next_state, reward, terminated, truncated and info
  observation, reward, terminated, truncated, info = env.step(action)

  # If the game is terminated (in our case we land, crashed) or truncated (timeout)
  if terminated or truncated:
      # Reset the environment
      print("Environment is reset")
      observation, info = env.reset()

env.close()
```