Download trace-desync.ps1 from nmarshall/wormz-a: direct link, hf CLI and curl.
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https://huggingface.co/nmarshall/wormz-a/resolve/main/trace-desync.ps1
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hf download hf://nmarshall/wormz-a/trace-desync.ps1
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curl -L -o trace-desync.ps1 https://huggingface.co/nmarshall/wormz-a/resolve/main/trace-desync.ps1
481 Bytes
| # Run trace-desync: compare per-frame checksums between baseline and hooked WA. | |
| # Usage: .\trace-desync.ps1 <replay.WAgame> [--no-build] [--wa-path PATH] | |
| # Examples: | |
| # .\trace-desync.ps1 testdata/replays/longbow.WAgame | |
| # .\trace-desync.ps1 testdata/replays/longbow.WAgame --no-build | |
| cargo build -p openwa-test-runner --release | |
| if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE } | |
| & "$PSScriptRoot\target\i686-pc-windows-msvc\release\openwa-test.exe" trace-desync --no-build @args | |