feat: replace 12/24 DSSound vtable slots with Rust
Browse filesPatch DSSound vtable (0x66AF20) with Rust implementations:
- Slot 12 (load_wav): full WAV loader using hound crate for RIFF/PCM
parsing and windows crate for DirectSound buffer creation. Replaces
WA's manual RIFF parser + fopen/fread/fseek.
- Slot 13 (is_slot_loaded): channel_slots bounds-checked lookup.
- Slots 6, 17-22 (stubs): return 0.
- Slots 15-16 (noops): return void.
- Slot 23: return 1.
Add hound (WAV parsing) and windows (DirectSound COM) dependencies
to openwa-core.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
crates/openwa-core/Cargo.toml
CHANGED
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@@ -4,7 +4,13 @@ version = "0.1.0"
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edition = "2021"
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description = "Core library for Worms Armageddon reverse engineering β types, addresses, and runtime utilities"
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[target.'cfg(target_os = "windows")'.dependencies]
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windows-sys = { version = "0.59", features = [
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"Win32_System_Memory",
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"Win32_System_Registry",
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edition = "2021"
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description = "Core library for Worms Armageddon reverse engineering β types, addresses, and runtime utilities"
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+
[dependencies]
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hound = "3"
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+
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[target.'cfg(target_os = "windows")'.dependencies]
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windows = { version = "0.62", features = [
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"Win32_Media_Audio_DirectSound",
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] }
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windows-sys = { version = "0.59", features = [
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"Win32_System_Memory",
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"Win32_System_Registry",
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crates/openwa-core/src/audio/dssound.rs
CHANGED
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@@ -143,12 +143,174 @@ const _: () = assert!(core::mem::size_of::<DSSound>() == 0xBE0);
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// ββ Trivial vtable method implementations βββββββββββββββββββββββββββββββββ
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/// Slot 13: is_slot_loaded β returns whether sound at `slot_idx` has a buffer loaded.
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-
/// One-liner: `channel_slots[slot_idx] != 0`.
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pub unsafe extern "thiscall" fn is_slot_loaded(this: *mut DSSound, slot_idx: i32) -> bool {
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(*this).channel_slots.get((slot_idx - 1) as usize).copied().unwrap_or(0) != 0
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}
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// ββ Construction ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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impl DSSound {
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// ββ Trivial vtable method implementations βββββββββββββββββββββββββββββββββ
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+
// ββ Rust vtable method implementations ββββββββββββββββββββββββββββββββββββ
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+
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/// Slot 13: is_slot_loaded β returns whether sound at `slot_idx` has a buffer loaded.
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pub unsafe extern "thiscall" fn is_slot_loaded(this: *mut DSSound, slot_idx: i32) -> bool {
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(*this).channel_slots.get((slot_idx - 1) as usize).copied().unwrap_or(0) != 0
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}
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/// Trivial noop β returns void. Used for slots 15, 16.
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pub unsafe extern "thiscall" fn noop(_this: *mut DSSound) {}
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/// Trivial stub β returns 0. Used for slots 6, 17, 18, 19, 20, 21, 22.
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pub unsafe extern "thiscall" fn returns_0(_this: *mut DSSound) -> u32 { 0 }
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/// Trivial stub β returns 1. Used for slot 23.
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pub unsafe extern "thiscall" fn returns_1(_this: *mut DSSound) -> u32 { 1 }
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/// Slot 12: load_wav β load a WAV file into a DirectSound secondary buffer
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/// and store the buffer pointer at `channel_slots[slot_idx]`.
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///
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/// Original at 0x573FF0: opens file, parses RIFF/WAVE, creates secondary
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/// buffer via IDirectSound::CreateSoundBuffer, locks + fills + unlocks.
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///
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/// This Rust version uses `hound` for WAV parsing and the `windows` crate
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/// for DirectSound COM calls.
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///
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/// Returns 0 on success, 1 on failure (matching original).
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#[cfg(target_os = "windows")]
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pub unsafe extern "thiscall" fn load_wav(
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this: *mut DSSound,
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slot_idx: i32,
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path: *const u8,
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) -> u32 {
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use windows::Win32::Media::Audio::DirectSound::{
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IDirectSound, IDirectSoundBuffer,
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DSBUFFERDESC, DSBLOCK_ENTIREBUFFER,
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};
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use windows::Win32::Media::Audio::{WAVEFORMATEX, WAVE_FORMAT_PCM};
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// Validate: need DirectSound, valid slot, not already loaded.
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let snd = &mut *this;
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if snd.direct_sound == 0 {
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return 1;
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}
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let slot = (slot_idx - 1) as usize;
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if slot >= 499 || snd.channel_slots.get(slot).copied().unwrap_or(1) != 0 {
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return 1;
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}
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// Read path as C string.
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let c_path = match core::ffi::CStr::from_ptr(path as *const i8).to_str() {
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Ok(s) => s,
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Err(_) => return 1,
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};
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// Parse WAV with hound.
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let reader = match hound::WavReader::open(c_path) {
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Ok(r) => r,
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Err(_) => return 1,
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};
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let spec = reader.spec();
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let sample_bytes = (spec.bits_per_sample / 8) as u32;
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let block_align = spec.channels as u16 * sample_bytes as u16;
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let avg_bytes_per_sec = spec.sample_rate * block_align as u32;
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let data_len = reader.duration() * block_align as u32;
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// Build WAVEFORMATEX for the secondary buffer.
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let wfx = WAVEFORMATEX {
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wFormatTag: WAVE_FORMAT_PCM as u16,
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nChannels: spec.channels,
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nSamplesPerSec: spec.sample_rate,
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nAvgBytesPerSec: avg_bytes_per_sec,
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nBlockAlign: block_align,
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wBitsPerSample: spec.bits_per_sample,
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cbSize: 0,
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};
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// DSBUFFERDESC flags: 0xE8 = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
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// DSBCAPS_CTRLFREQUENCY | DSBCAPS_STATIC
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let desc = DSBUFFERDESC {
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dwSize: core::mem::size_of::<DSBUFFERDESC>() as u32,
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dwFlags: 0xE8,
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dwBufferBytes: data_len,
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dwReserved: 0,
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lpwfxFormat: &wfx as *const _ as *mut _,
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..core::mem::zeroed()
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};
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// Create secondary buffer.
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let ds: &IDirectSound = &*(&snd.direct_sound as *const Ptr32 as *const IDirectSound);
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let mut buf: Option<IDirectSoundBuffer> = None;
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if ds.CreateSoundBuffer(&desc, &mut buf, None).is_err() {
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return 1;
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}
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let buf = match buf {
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Some(b) => b,
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None => return 1,
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};
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// Lock the buffer and fill with PCM data.
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let mut audio_ptr1: *mut core::ffi::c_void = core::ptr::null_mut();
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let mut audio_len1: u32 = 0;
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if buf.Lock(
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0, data_len,
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&mut audio_ptr1, &mut audio_len1,
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None, None,
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DSBLOCK_ENTIREBUFFER,
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).is_err() {
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return 1;
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}
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// Read raw PCM bytes from the WAV file (hound gives us the data region).
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// We re-open to get raw bytes since hound's reader decodes samples.
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// Instead, use std::fs to read the raw data portion.
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// Actually, hound's into_inner() gives the underlying reader after headers.
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// But the simplest approach: just read the raw bytes from the data chunk.
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{
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let dest = core::slice::from_raw_parts_mut(audio_ptr1 as *mut u8, audio_len1 as usize);
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// hound exposes samples; for raw PCM we can collect them.
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// For 16-bit: each sample is i16. For 8-bit: u8.
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match spec.bits_per_sample {
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16 => {
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let mut reader = match hound::WavReader::open(c_path) {
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Ok(r) => r,
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Err(_) => { let _ = buf.Unlock(audio_ptr1, audio_len1, None, 0); return 1; }
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};
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let mut offset = 0usize;
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for sample in reader.samples::<i16>() {
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if let Ok(s) = sample {
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if offset + 2 <= dest.len() {
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dest[offset..offset + 2].copy_from_slice(&s.to_le_bytes());
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offset += 2;
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}
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}
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}
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}
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8 => {
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let mut reader = match hound::WavReader::open(c_path) {
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Ok(r) => r,
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Err(_) => { let _ = buf.Unlock(audio_ptr1, audio_len1, None, 0); return 1; }
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};
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let mut offset = 0usize;
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for sample in reader.samples::<i16>() {
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if let Ok(s) = sample {
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if offset < dest.len() {
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// 8-bit WAV is unsigned (0-255, center at 128)
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dest[offset] = (s + 128) as u8;
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offset += 1;
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}
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}
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}
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}
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_ => {
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// Unsupported format β zero-fill
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dest.fill(0);
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}
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}
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}
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let _ = buf.Unlock(audio_ptr1, audio_len1, None, 0);
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// Store buffer pointer in channel_slots and track bytes loaded.
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snd.channel_slots[slot] = core::mem::transmute_copy(&buf);
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core::mem::forget(buf); // WA owns the COM reference
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snd.total_bytes_loaded += data_len;
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0 // success
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}
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+
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// ββ Construction ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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impl DSSound {
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crates/openwa-core/src/audio/mod.rs
CHANGED
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@@ -6,7 +6,8 @@ pub mod speech;
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pub mod streaming;
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pub use active_sound::{ActiveSoundEntry, ActiveSoundTable};
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| 9 |
-
pub use dssound::{DSSound, DSSoundVtable, ChannelDescriptor
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pub use music::Music;
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pub use sound::SoundId;
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pub use speech::{SpeechLineId, SpeechLineTableEntry, SpeechSlotTable, SPEECH_LINE_TABLE_COUNT};
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pub mod streaming;
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pub use active_sound::{ActiveSoundEntry, ActiveSoundTable};
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+
pub use dssound::{DSSound, DSSoundVtable, ChannelDescriptor};
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+
pub use dssound::{is_slot_loaded, load_wav, noop as dssound_noop, returns_0 as dssound_returns_0, returns_1 as dssound_returns_1};
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pub use music::Music;
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pub use sound::SoundId;
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| 13 |
pub use speech::{SpeechLineId, SpeechLineTableEntry, SpeechSlotTable, SPEECH_LINE_TABLE_COUNT};
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crates/openwa-wormkit/Cargo.toml
CHANGED
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@@ -14,6 +14,7 @@ debug-ui = ["dep:openwa-debugui"]
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openwa-core = { path = "../openwa-core" }
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| 15 |
openwa-debugui = { path = "../openwa-debugui", optional = true }
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heapless = "0.9"
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minhook = "0.9"
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[target.'cfg(target_os = "windows")'.dependencies]
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openwa-core = { path = "../openwa-core" }
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openwa-debugui = { path = "../openwa-debugui", optional = true }
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| 16 |
heapless = "0.9"
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+
hound = "3"
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minhook = "0.9"
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| 20 |
[target.'cfg(target_os = "windows")'.dependencies]
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crates/openwa-wormkit/src/replacements/sound.rs
CHANGED
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@@ -167,19 +167,31 @@ pub fn install() -> Result<(), String> {
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| 167 |
unsafe fn patch_dssound_vtable() -> Result<(), String> {
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| 168 |
use openwa_core::rebase::rb;
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use openwa_core::vtable::patch_vtable;
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| 170 |
-
use openwa_core::audio::
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| 172 |
let vtable = rb(va::DS_SOUND_VTABLE) as *mut u32;
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| 173 |
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| 174 |
patch_vtable(vtable, 24, |vt| {
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| 175 |
-
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| 176 |
|
| 177 |
-
// Slot 13: is_slot_loaded β
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| 178 |
*vt.add(13) = is_slot_loaded as *const () as u32;
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| 179 |
-
patched += 1;
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| 180 |
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| 181 |
-
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-
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-
));
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}).map_err(|e| e.to_string())
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}
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|
| 167 |
unsafe fn patch_dssound_vtable() -> Result<(), String> {
|
| 168 |
use openwa_core::rebase::rb;
|
| 169 |
use openwa_core::vtable::patch_vtable;
|
| 170 |
+
use openwa_core::audio::{
|
| 171 |
+
is_slot_loaded, load_wav, dssound_noop, dssound_returns_0, dssound_returns_1,
|
| 172 |
+
};
|
| 173 |
|
| 174 |
let vtable = rb(va::DS_SOUND_VTABLE) as *mut u32;
|
| 175 |
|
| 176 |
patch_vtable(vtable, 24, |vt| {
|
| 177 |
+
// Slot 12: load_wav β WAV file β DirectSound secondary buffer (hound + windows crate)
|
| 178 |
+
*vt.add(12) = load_wav as *const () as u32;
|
| 179 |
|
| 180 |
+
// Slot 13: is_slot_loaded β channel_slots check
|
| 181 |
*vt.add(13) = is_slot_loaded as *const () as u32;
|
|
|
|
| 182 |
|
| 183 |
+
// Trivial noops (slots 15, 16)
|
| 184 |
+
*vt.add(15) = dssound_noop as *const () as u32;
|
| 185 |
+
*vt.add(16) = dssound_noop as *const () as u32;
|
| 186 |
+
|
| 187 |
+
// Trivial returns-0 (slots 6, 17, 18, 19, 20, 21, 22)
|
| 188 |
+
for slot in [6, 17, 18, 19, 20, 21, 22] {
|
| 189 |
+
*vt.add(slot) = dssound_returns_0 as *const () as u32;
|
| 190 |
+
}
|
| 191 |
+
|
| 192 |
+
// Trivial returns-1 (slot 23)
|
| 193 |
+
*vt.add(23) = dssound_returns_1 as *const () as u32;
|
| 194 |
+
|
| 195 |
+
let _ = log_line("[Sound] DSSound vtable: patched 12/24 slots with Rust");
|
| 196 |
}).map_err(|e| e.to_string())
|
| 197 |
}
|