refactor: extract font module, type GfxDir pointers, rename DisplayVtable
Browse filesThree concurrent cleanups bundled together:
- Extract the font implementation (~830 lines) from display/vtable.rs
into a new display/font.rs module: Font struct (renamed from
FontObject), font_extend, font_set_palette_impl, font_get_info_impl,
font_get_metric_impl, font_set_param_impl, font_load_from_gfx, and
GlyphEntry. vtable.rs is now 870 lines lighter and only contains
vtable definitions and slot wrappers.
- Replace `*mut u8` with typed `*mut GfxDir` across the GfxDir call
graph: LayerSprite.gfx_dir, PCLandscape.{level,water}_gfx_dir,
DDGameWrapper.{primary,secondary}_gfx_dir, slot 31 load_sprite,
slot 34 load_font, slot 37 load_sprite_by_layer,
gfx_dir_find_entry, gfx_resource_create, call_gfx_find_and_load,
call_gfx_load_and_wrap, call_gfx_load_image, plus the matching DLL
trampolines and the inner transmuted vtable[2] cached-load function
pointer in three places. Also renames the misleading local names
`land_layer`/`water_layer` to `land_dir`/`water_dir` in
ddgame_constructor and gradient.
- Rename `DisplayVtable` -> `DisplayGfxVtable` (and the companion
`bind_DisplayVtable!` -> `bind_DisplayGfxVtable!`) to match the
class name everywhere else uses. Cascades through gfx.rs,
display/mod.rs, render/mod.rs, and the install_display
vtable_replace! invocation.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- crates/openwa-core/src/engine/ddgame_constructor.rs +27 -23
- crates/openwa-core/src/engine/ddgame_wrapper.rs +3 -2
- crates/openwa-core/src/render/display/base.rs +15 -4
- crates/openwa-core/src/render/display/font.rs +843 -0
- crates/openwa-core/src/render/display/gfx.rs +2 -2
- crates/openwa-core/src/render/display/gradient.rs +5 -3
- crates/openwa-core/src/render/display/mod.rs +2 -1
- crates/openwa-core/src/render/display/vtable.rs +72 -904
- crates/openwa-core/src/render/landscape.rs +3 -3
- crates/openwa-core/src/render/mod.rs +1 -1
- crates/openwa-core/src/render/sprite/gfx_dir.rs +11 -9
- crates/openwa-core/src/render/sprite/sprite.rs +3 -3
- crates/openwa-dll/src/replacements/ddgame_init.rs +9 -7
- crates/openwa-dll/src/replacements/render.rs +26 -15
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@@ -310,8 +310,8 @@ unsafe fn wa_init_display_final(display: *mut DisplayGfx) {
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|
| 310 |
/// DDGame__LoadHudAndWeaponSprites (0x53D0E0): load weapon icons and HUD sprites.
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| 311 |
/// thiscall(ECX=gfx_dir) + 2 stack(ddgame, secondary_gfx_dir), RET 0x8.
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| 312 |
#[cfg(target_arch = "x86")]
|
| 313 |
-
unsafe fn wa_load_hud_sprites(gfx_dir: *mut
|
| 314 |
-
let f: unsafe extern "thiscall" fn(*mut
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| 315 |
core::mem::transmute(rb(va::DDGAME_LOAD_HUD_AND_WEAPON_SPRITES) as usize);
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| 316 |
f(gfx_dir, ddgame, secondary);
|
| 317 |
}
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@@ -436,7 +436,7 @@ unsafe fn init_graphics_and_resources(
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| 436 |
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| 437 |
// ββ GfxDir #1 (primary) ββ
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| 438 |
let gfx1 = GfxDir::alloc(gfx_dir_vtable);
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| 439 |
-
(*wrapper).primary_gfx_dir = gfx1
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| 440 |
(*wrapper).secondary_gfx_dir = core::ptr::null_mut();
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| 441 |
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| 442 |
// Build path list (order depends on headless + display_flags)
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@@ -499,16 +499,18 @@ unsafe fn init_graphics_and_resources(
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| 499 |
let game_version = (*game_info).game_version;
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| 500 |
let threshold = if (*wrapper).gfx_mode != 0 { 33 } else { -2i32 };
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| 501 |
if game_version < threshold {
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|
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| 502 |
let c_digit = if game_version > -3 { b'2' } else { b'1' };
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| 503 |
let mut gfx_c_path = *b"data\\Gfx\\GfxC_3_0.dir\0";
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| 504 |
gfx_c_path[14] = c_digit;
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| 505 |
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| 506 |
let gfx2 = GfxDir::alloc(gfx_dir_vtable);
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| 507 |
-
(*wrapper).secondary_gfx_dir = gfx2
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| 508 |
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| 509 |
let fp = fopen(gfx_c_path.as_ptr().cast(), c"rb".as_ptr());
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| 510 |
(*gfx2).file_handle = fp;
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| 511 |
-
let load_addr =
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| 512 |
if fp.is_null() || call_gfx_load_dir(gfx2 as *mut u8, load_addr) == 0 {
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| 513 |
let fp2 = fopen(c"data\\Gfx\\Gfx.dir".as_ptr(), c"rb".as_ptr());
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| 514 |
(*gfx2).file_handle = fp2;
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@@ -772,7 +774,7 @@ unsafe fn init_graphics_and_resources(
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| 772 |
if !entry.is_null() {
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| 773 |
// Try gfx_dir->vtable[2](entry->field_4)
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| 774 |
let gfx_vt = *(gfx_dir as *const *const u32);
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| 775 |
-
let load_cached: unsafe extern "thiscall" fn(*mut
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| 776 |
core::mem::transmute(*gfx_vt.add(2));
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| 777 |
let entry_val = *(entry.add(4) as *const u32);
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| 778 |
let cached = load_cached(gfx_dir, entry_val);
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@@ -823,8 +825,10 @@ unsafe fn init_graphics_and_resources(
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| 823 |
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| 824 |
// Arrow GfxDir (conditional on secondary gfxdir)
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| 825 |
if !(*ddgame).secondary_gfxdir.is_null() {
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| 826 |
-
let gfx_resource_create: unsafe extern "thiscall" fn(
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| 827 |
-
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| 828 |
(*ddgame).arrow_gfxdirs[i as usize] =
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| 829 |
gfx_resource_create(gfx_dir, core::ptr::null_mut());
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| 830 |
}
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@@ -892,15 +896,15 @@ unsafe fn init_graphics_and_resources(
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| 892 |
// 5 stack params (layer, gfx_dir, base_path, data_table, table_size)
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| 893 |
{
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| 894 |
let landscape_ptr = (*wrapper).landscape;
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| 895 |
-
let
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| 896 |
-
let
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| 897 |
let gfx_dir = (*wrapper).primary_gfx_dir;
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| 898 |
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| 899 |
let wrapper_vt = *(wrapper as *const *const u32);
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| 900 |
let load_resource_list: unsafe extern "thiscall" fn(
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| 901 |
*mut DDGameWrapper,
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| 902 |
u32,
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| 903 |
-
*mut
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| 904 |
*const u8,
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| 905 |
*const u8,
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| 906 |
u32,
|
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@@ -932,7 +936,7 @@ unsafe fn init_graphics_and_resources(
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| 932 |
load_resource_list(
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| 933 |
wrapper,
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| 934 |
2,
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| 935 |
-
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| 936 |
rb(va::SPRITE_RESOURCE_BASE_PATH) as *const u8,
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| 937 |
rb(va::WATER_RESOURCE_TABLE) as *const u8,
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| 938 |
0x2F4,
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@@ -945,17 +949,17 @@ unsafe fn init_graphics_and_resources(
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| 945 |
// GenerateDebrisParticles (0x546F70) for particle effects, which affects
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| 946 |
// the game RNG (DDGame+0x45EC). The original constructor loads them even
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| 947 |
// in headless mode. Skipping them causes replay desync.
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| 948 |
-
(*disp).load_sprite_by_layer(3, 0x26D,
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| 949 |
// debris.spr must be loaded unconditionally β it's used by
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| 950 |
// GenerateDebrisParticles (0x546F70) for particle effects, which
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| 951 |
// affects the game RNG (DDGame+0x45EC). Skipping it in headless
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| 952 |
// mode causes desync (longbow replay checksum mismatch at frame 1350).
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| 953 |
-
(*disp).load_sprite(3, 0x26E, 0,
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| 954 |
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| 955 |
(*disp).load_sprite_by_layer(
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| 956 |
2,
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| 957 |
0x26C,
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| 958 |
-
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| 959 |
c"layer\\layer.spr|layer.spr".as_ptr().cast(),
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| 960 |
);
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| 961 |
|
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@@ -968,10 +972,10 @@ unsafe fn init_graphics_and_resources(
|
|
| 968 |
|
| 969 |
if s_var1 < 0x61 && level_height == 0x2B8 {
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| 970 |
// Simple gradient: load gradient.img directly
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| 971 |
-
let gradient = call_gfx_find_and_load(
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| 972 |
(*ddgame).gradient_image = gradient;
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| 973 |
} else {
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| 974 |
-
compute_complex_gradient(ddgame,
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| 975 |
}
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| 976 |
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| 977 |
// ββ Fill image β fill_pixel (0x7338) ββ
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@@ -979,7 +983,7 @@ unsafe fn init_graphics_and_resources(
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|
| 979 |
let layer2_ctx = (*(*ddgame).display).set_active_layer(2);
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| 980 |
// In the original, fill.img uses piStack_126c which the decompiler
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| 981 |
// shows was set from piVar3 (water_layer from landscape+0xB38).
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| 982 |
-
let fill_sprite = call_gfx_find_and_load(
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| 983 |
if !fill_sprite.is_null() {
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| 984 |
// Get pixel value: fill_sprite->vtable[4](0, 0)
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| 985 |
let fill_vt = *(fill_sprite as *const *const u32);
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@@ -1023,12 +1027,12 @@ unsafe fn init_graphics_and_resources(
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| 1023 |
}
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| 1024 |
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| 1025 |
// ββ Release primary GfxHandler (vtable[3] = release, param 1 = free) ββ
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| 1026 |
-
let
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| 1027 |
-
if !
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| 1028 |
-
let gfx_vt = *(
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| 1029 |
-
let release: unsafe extern "thiscall" fn(*mut
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| 1030 |
core::mem::transmute(*gfx_vt.add(3));
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| 1031 |
-
release(
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| 1032 |
}
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| 1033 |
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| 1034 |
if !is_headless {
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|
|
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| 310 |
/// DDGame__LoadHudAndWeaponSprites (0x53D0E0): load weapon icons and HUD sprites.
|
| 311 |
/// thiscall(ECX=gfx_dir) + 2 stack(ddgame, secondary_gfx_dir), RET 0x8.
|
| 312 |
#[cfg(target_arch = "x86")]
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| 313 |
+
unsafe fn wa_load_hud_sprites(gfx_dir: *mut GfxDir, ddgame: *mut DDGame, secondary: *mut GfxDir) {
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| 314 |
+
let f: unsafe extern "thiscall" fn(*mut GfxDir, *mut DDGame, *mut GfxDir) =
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| 315 |
core::mem::transmute(rb(va::DDGAME_LOAD_HUD_AND_WEAPON_SPRITES) as usize);
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| 316 |
f(gfx_dir, ddgame, secondary);
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| 317 |
}
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|
|
|
| 436 |
|
| 437 |
// ββ GfxDir #1 (primary) ββ
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| 438 |
let gfx1 = GfxDir::alloc(gfx_dir_vtable);
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| 439 |
+
(*wrapper).primary_gfx_dir = gfx1;
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| 440 |
(*wrapper).secondary_gfx_dir = core::ptr::null_mut();
|
| 441 |
|
| 442 |
// Build path list (order depends on headless + display_flags)
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|
|
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| 499 |
let game_version = (*game_info).game_version;
|
| 500 |
let threshold = if (*wrapper).gfx_mode != 0 { 33 } else { -2i32 };
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| 501 |
if game_version < threshold {
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| 502 |
+
use crate::render::sprite::gfx_dir::gfx_load_dir_addr;
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| 503 |
+
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| 504 |
let c_digit = if game_version > -3 { b'2' } else { b'1' };
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| 505 |
let mut gfx_c_path = *b"data\\Gfx\\GfxC_3_0.dir\0";
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| 506 |
gfx_c_path[14] = c_digit;
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| 507 |
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| 508 |
let gfx2 = GfxDir::alloc(gfx_dir_vtable);
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| 509 |
+
(*wrapper).secondary_gfx_dir = gfx2;
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| 510 |
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| 511 |
let fp = fopen(gfx_c_path.as_ptr().cast(), c"rb".as_ptr());
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| 512 |
(*gfx2).file_handle = fp;
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| 513 |
+
let load_addr = gfx_load_dir_addr();
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| 514 |
if fp.is_null() || call_gfx_load_dir(gfx2 as *mut u8, load_addr) == 0 {
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| 515 |
let fp2 = fopen(c"data\\Gfx\\Gfx.dir".as_ptr(), c"rb".as_ptr());
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| 516 |
(*gfx2).file_handle = fp2;
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|
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| 774 |
if !entry.is_null() {
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| 775 |
// Try gfx_dir->vtable[2](entry->field_4)
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| 776 |
let gfx_vt = *(gfx_dir as *const *const u32);
|
| 777 |
+
let load_cached: unsafe extern "thiscall" fn(*mut GfxDir, u32) -> *mut u8 =
|
| 778 |
core::mem::transmute(*gfx_vt.add(2));
|
| 779 |
let entry_val = *(entry.add(4) as *const u32);
|
| 780 |
let cached = load_cached(gfx_dir, entry_val);
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|
|
|
| 825 |
|
| 826 |
// Arrow GfxDir (conditional on secondary gfxdir)
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| 827 |
if !(*ddgame).secondary_gfxdir.is_null() {
|
| 828 |
+
let gfx_resource_create: unsafe extern "thiscall" fn(
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| 829 |
+
*mut GfxDir,
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| 830 |
+
*mut u8,
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| 831 |
+
) -> *mut u8 = core::mem::transmute(rb(va::GFX_RESOURCE_CREATE) as usize);
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| 832 |
(*ddgame).arrow_gfxdirs[i as usize] =
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| 833 |
gfx_resource_create(gfx_dir, core::ptr::null_mut());
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| 834 |
}
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| 896 |
// 5 stack params (layer, gfx_dir, base_path, data_table, table_size)
|
| 897 |
{
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| 898 |
let landscape_ptr = (*wrapper).landscape;
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| 899 |
+
let water_dir = (*landscape_ptr).water_gfx_dir;
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| 900 |
+
let land_dir = (*landscape_ptr).level_gfx_dir;
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| 901 |
let gfx_dir = (*wrapper).primary_gfx_dir;
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| 902 |
|
| 903 |
let wrapper_vt = *(wrapper as *const *const u32);
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| 904 |
let load_resource_list: unsafe extern "thiscall" fn(
|
| 905 |
*mut DDGameWrapper,
|
| 906 |
u32,
|
| 907 |
+
*mut GfxDir,
|
| 908 |
*const u8,
|
| 909 |
*const u8,
|
| 910 |
u32,
|
|
|
|
| 936 |
load_resource_list(
|
| 937 |
wrapper,
|
| 938 |
2,
|
| 939 |
+
water_dir,
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| 940 |
rb(va::SPRITE_RESOURCE_BASE_PATH) as *const u8,
|
| 941 |
rb(va::WATER_RESOURCE_TABLE) as *const u8,
|
| 942 |
0x2F4,
|
|
|
|
| 949 |
// GenerateDebrisParticles (0x546F70) for particle effects, which affects
|
| 950 |
// the game RNG (DDGame+0x45EC). The original constructor loads them even
|
| 951 |
// in headless mode. Skipping them causes replay desync.
|
| 952 |
+
(*disp).load_sprite_by_layer(3, 0x26D, land_dir, c"back.spr".as_ptr().cast());
|
| 953 |
// debris.spr must be loaded unconditionally β it's used by
|
| 954 |
// GenerateDebrisParticles (0x546F70) for particle effects, which
|
| 955 |
// affects the game RNG (DDGame+0x45EC). Skipping it in headless
|
| 956 |
// mode causes desync (longbow replay checksum mismatch at frame 1350).
|
| 957 |
+
(*disp).load_sprite(3, 0x26E, 0, land_dir, c"debris.spr".as_ptr());
|
| 958 |
|
| 959 |
(*disp).load_sprite_by_layer(
|
| 960 |
2,
|
| 961 |
0x26C,
|
| 962 |
+
water_dir,
|
| 963 |
c"layer\\layer.spr|layer.spr".as_ptr().cast(),
|
| 964 |
);
|
| 965 |
|
|
|
|
| 972 |
|
| 973 |
if s_var1 < 0x61 && level_height == 0x2B8 {
|
| 974 |
// Simple gradient: load gradient.img directly
|
| 975 |
+
let gradient = call_gfx_find_and_load(land_dir, c"gradient.img", layer3_ctx);
|
| 976 |
(*ddgame).gradient_image = gradient;
|
| 977 |
} else {
|
| 978 |
+
compute_complex_gradient(ddgame, land_dir, layer3_ctx, s_var1);
|
| 979 |
}
|
| 980 |
|
| 981 |
// ββ Fill image β fill_pixel (0x7338) ββ
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|
|
|
| 983 |
let layer2_ctx = (*(*ddgame).display).set_active_layer(2);
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| 984 |
// In the original, fill.img uses piStack_126c which the decompiler
|
| 985 |
// shows was set from piVar3 (water_layer from landscape+0xB38).
|
| 986 |
+
let fill_sprite = call_gfx_find_and_load(water_dir, c"fill.img", layer2_ctx);
|
| 987 |
if !fill_sprite.is_null() {
|
| 988 |
// Get pixel value: fill_sprite->vtable[4](0, 0)
|
| 989 |
let fill_vt = *(fill_sprite as *const *const u32);
|
|
|
|
| 1027 |
}
|
| 1028 |
|
| 1029 |
// ββ Release primary GfxHandler (vtable[3] = release, param 1 = free) ββ
|
| 1030 |
+
let primary_gfx_dir = (*wrapper).primary_gfx_dir;
|
| 1031 |
+
if !primary_gfx_dir.is_null() {
|
| 1032 |
+
let gfx_vt = *(primary_gfx_dir as *const *const u32);
|
| 1033 |
+
let release: unsafe extern "thiscall" fn(*mut GfxDir, u32) =
|
| 1034 |
core::mem::transmute(*gfx_vt.add(3));
|
| 1035 |
+
release(primary_gfx_dir, 1);
|
| 1036 |
}
|
| 1037 |
|
| 1038 |
if !is_headless {
|
|
@@ -3,6 +3,7 @@ use crate::engine::ddgame::DDGame;
|
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| 3 |
use crate::engine::net_bridge::NetBridge;
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| 4 |
use crate::render::display::gfx::DisplayGfx;
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| 5 |
use crate::render::landscape::PCLandscape;
|
|
|
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| 6 |
use crate::FieldRegistry;
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| 7 |
|
| 8 |
/// Speech name table entry size (0x40 = 64 bytes, null-terminated C string).
|
|
@@ -43,9 +44,9 @@ pub struct DDGameWrapper {
|
|
| 43 |
/// 0x490-0x4BF: Unknown
|
| 44 |
pub _unknown_490: [u8; 0x30],
|
| 45 |
/// 0x4C0: Primary GfxDir β main sprite archive (Gfx.dir / Gfx0.dir / Gfx1.dir).
|
| 46 |
-
pub primary_gfx_dir: *mut
|
| 47 |
/// 0x4C4: Secondary GfxDir β supplemental sprites (GfxC_3_0.dir), conditional on game version.
|
| 48 |
-
pub secondary_gfx_dir: *mut
|
| 49 |
/// 0x4C8: Graphics mode flag (DWORD index 0x132)
|
| 50 |
pub gfx_mode: u32,
|
| 51 |
/// 0x4CC: PCLandscape object pointer (DWORD index 0x133)
|
|
|
|
| 3 |
use crate::engine::net_bridge::NetBridge;
|
| 4 |
use crate::render::display::gfx::DisplayGfx;
|
| 5 |
use crate::render::landscape::PCLandscape;
|
| 6 |
+
use crate::render::sprite::gfx_dir::GfxDir;
|
| 7 |
use crate::FieldRegistry;
|
| 8 |
|
| 9 |
/// Speech name table entry size (0x40 = 64 bytes, null-terminated C string).
|
|
|
|
| 44 |
/// 0x490-0x4BF: Unknown
|
| 45 |
pub _unknown_490: [u8; 0x30],
|
| 46 |
/// 0x4C0: Primary GfxDir β main sprite archive (Gfx.dir / Gfx0.dir / Gfx1.dir).
|
| 47 |
+
pub primary_gfx_dir: *mut GfxDir,
|
| 48 |
/// 0x4C4: Secondary GfxDir β supplemental sprites (GfxC_3_0.dir), conditional on game version.
|
| 49 |
+
pub secondary_gfx_dir: *mut GfxDir,
|
| 50 |
/// 0x4C8: Graphics mode flag (DWORD index 0x132)
|
| 51 |
pub gfx_mode: u32,
|
| 52 |
/// 0x4CC: PCLandscape object pointer (DWORD index 0x133)
|
|
@@ -23,7 +23,10 @@
|
|
| 23 |
/// point to WA's vtable in .rdata and patch individual slots there in-place
|
| 24 |
/// (via VirtualProtect in `display.rs`).
|
| 25 |
use crate::{
|
| 26 |
-
render::
|
|
|
|
|
|
|
|
|
|
| 27 |
task::base::Vtable,
|
| 28 |
wa_alloc::{wa_malloc_struct_zeroed, wa_malloc_zeroed},
|
| 29 |
};
|
|
@@ -48,11 +51,19 @@ pub struct DisplayBase<V: Vtable = *const DisplayBaseVtable> {
|
|
| 48 |
pub _gap_3008: [u32; 4],
|
| 49 |
// +0x3018: field at u32 index 0xC06, zeroed by ctor
|
| 50 |
pub _field_3018: u32,
|
| 51 |
-
// +0x301C..0x309C:
|
| 52 |
-
|
|
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|
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|
| 53 |
// +0x309C..0x311C: font object pointers (32 entries), zeroed by ctor.
|
| 54 |
// Indexed by font_id (valid range 1-31). Used by GetFontInfo, GetFontMetric, SetFontParam.
|
| 55 |
-
pub font_table: [
|
| 56 |
// +0x311C..0x312C: layer context pointers (4 entries), zeroed by ctor.
|
| 57 |
// Indexed by layer (valid range 1-3). Returned by set_active_layer (vtable slot 5).
|
| 58 |
// Used as palette data input for update_palette (vtable slot 24).
|
|
|
|
| 23 |
/// point to WA's vtable in .rdata and patch individual slots there in-place
|
| 24 |
/// (via VirtualProtect in `display.rs`).
|
| 25 |
use crate::{
|
| 26 |
+
render::{
|
| 27 |
+
display::font::Font,
|
| 28 |
+
sprite::{Sprite, SpriteBank},
|
| 29 |
+
},
|
| 30 |
task::base::Vtable,
|
| 31 |
wa_alloc::{wa_malloc_struct_zeroed, wa_malloc_zeroed},
|
| 32 |
};
|
|
|
|
| 51 |
pub _gap_3008: [u32; 4],
|
| 52 |
// +0x3018: field at u32 index 0xC06, zeroed by ctor
|
| 53 |
pub _field_3018: u32,
|
| 54 |
+
// +0x301C..0x309C: per-font layer index (0x80 bytes, 32 u32s).
|
| 55 |
+
// Records which `layer_contexts[1..=3]` palette context owns each
|
| 56 |
+
// font's color slots. Written by `load_font` (slot 34) β the WA API
|
| 57 |
+
// calls this parameter "mode", but it's the same value space as the
|
| 58 |
+
// layer index used by `set_layer_color` / `set_active_layer` /
|
| 59 |
+
// `update_palette` / `set_layer_visibility`. Read back by
|
| 60 |
+
// `load_font_extension` (slot 35) to recover the owning palette
|
| 61 |
+
// context. Valid values are 1, 2, or 3; only 1 is observed in the
|
| 62 |
+
// shipping game (all 28 fonts go on layer 1).
|
| 63 |
+
pub font_layers: [u32; 32],
|
| 64 |
// +0x309C..0x311C: font object pointers (32 entries), zeroed by ctor.
|
| 65 |
// Indexed by font_id (valid range 1-31). Used by GetFontInfo, GetFontMetric, SetFontParam.
|
| 66 |
+
pub font_table: [*mut Font; 32],
|
| 67 |
// +0x311C..0x312C: layer context pointers (4 entries), zeroed by ctor.
|
| 68 |
// Indexed by layer (valid range 1-3). Returned by set_active_layer (vtable slot 5).
|
| 69 |
// Used as palette data input for update_palette (vtable slot 24).
|
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|
| 1 |
+
// =========================================================================
|
| 2 |
+
// Font loading
|
| 3 |
+
// =========================================================================
|
| 4 |
+
|
| 5 |
+
use std::ffi::c_char;
|
| 6 |
+
|
| 7 |
+
use crate::render::{palette::PaletteContext, sprite::gfx_dir::GfxDir};
|
| 8 |
+
|
| 9 |
+
/// Font object β 0x1C bytes.
|
| 10 |
+
///
|
| 11 |
+
/// Allocated by `load_font` (vtable slot 34) from a `.fnt` file loaded via
|
| 12 |
+
/// GfxDir. Referenced from `DisplayBase::font_table` (offset 0x309C). Read by
|
| 13 |
+
/// `Font__GetInfo` / `Font__GetMetric` / `Font__DrawText` / `Font__SetPalette`
|
| 14 |
+
/// to render bitmap text.
|
| 15 |
+
///
|
| 16 |
+
/// Field semantics derived from `FUN_004f99d0` (the parser) and `Font__GetInfo`
|
| 17 |
+
/// (0x4fa7d0, which confirms width at +0, width_div_5 at +2, glyph count at +4,
|
| 18 |
+
/// and glyph table at +8 with 12-byte entries whose byte +4 is a max metric).
|
| 19 |
+
#[repr(C)]
|
| 20 |
+
pub struct Font {
|
| 21 |
+
/// 0x00: Font max width in pixels (read from .fnt metadata).
|
| 22 |
+
pub width: u16,
|
| 23 |
+
/// 0x02: `width / 5 + 1` β initial max metric seed in `Font__GetInfo`.
|
| 24 |
+
pub width_div_5: u16,
|
| 25 |
+
/// 0x04: Glyph count / font height.
|
| 26 |
+
pub height: u16,
|
| 27 |
+
/// 0x06: Duplicate of height.
|
| 28 |
+
pub _height2: u16,
|
| 29 |
+
/// 0x08: Pointer to glyph table (height entries of 12 bytes each).
|
| 30 |
+
pub glyph_table: *mut GlyphEntry,
|
| 31 |
+
/// 0x0C: Pointer to a 256-byte charβglyph-index lookup table that lives
|
| 32 |
+
/// in the .fnt buffer immediately after the RGB palette triplets.
|
| 33 |
+
/// Each entry is a 1-based glyph index (or 0 if the codepoint has no
|
| 34 |
+
/// glyph) β `Font__GetMetric` / `Font__SetParam` use it to map a string
|
| 35 |
+
/// byte to its `glyph_table[index - 1]` entry. `font_extend` writes new
|
| 36 |
+
/// codepoints into this table.
|
| 37 |
+
pub char_to_glyph_idx: *mut u8,
|
| 38 |
+
/// 0x10: Pointer to remapped pixel data in the source buffer.
|
| 39 |
+
pub pixel_data: *mut u8,
|
| 40 |
+
/// 0x14: Zeroed by `load_font`; purpose unknown.
|
| 41 |
+
pub _unknown_14: u32,
|
| 42 |
+
/// 0x18: When non-null, holds the address of an auxiliary allocation
|
| 43 |
+
/// owned by this font (a separate buffer of glyph entries + pixel data
|
| 44 |
+
/// pointed at by individual `GlyphEntry::pixel_offset` deltas). Zeroed
|
| 45 |
+
/// by `load_font`; written by `font_extend` (which appends new glyphs
|
| 46 |
+
/// from a `.fex` file) and `font_set_palette_impl` (which derives the
|
| 47 |
+
/// `.`/`;` glyphs for the digital font). The cleanup path frees this
|
| 48 |
+
/// when the FontObject is destroyed.
|
| 49 |
+
pub aux_alloc: u32,
|
| 50 |
+
}
|
| 51 |
+
|
| 52 |
+
const _: () = assert!(core::mem::size_of::<Font>() == 0x1C);
|
| 53 |
+
|
| 54 |
+
/// Per-glyph metadata in a `.fnt` file (12 bytes).
|
| 55 |
+
///
|
| 56 |
+
/// Indexed by `FontObject::glyph_table`. Layout matches the loop stride of 0xC
|
| 57 |
+
/// used by the parser, `Font__GetInfo` (0x4fa7d0), and `Font__GetMetric` (0x4fa780).
|
| 58 |
+
///
|
| 59 |
+
/// `Font__GetMetric` reads `width` (offset +4) as the character advance metric.
|
| 60 |
+
/// `Font__DrawText` uses `pixel_offset` as a byte delta from
|
| 61 |
+
/// `FontObject::pixel_data` to locate the glyph's bitmap rows. The offset can
|
| 62 |
+
/// be negative when `font_extend` adds glyphs from a separate allocation.
|
| 63 |
+
#[repr(C)]
|
| 64 |
+
pub struct GlyphEntry {
|
| 65 |
+
/// 0x00: Glyph bounding-box top-left X within the glyph cell.
|
| 66 |
+
pub start_x: u16,
|
| 67 |
+
/// 0x02: Glyph bounding-box top-left Y within the glyph cell.
|
| 68 |
+
pub start_y: u16,
|
| 69 |
+
/// 0x04: Glyph bounding-box width in pixels (also used as the advance metric).
|
| 70 |
+
pub width: u16,
|
| 71 |
+
/// 0x06: Glyph bounding-box height in pixels.
|
| 72 |
+
pub height: u16,
|
| 73 |
+
/// 0x08: Byte delta from `FontObject::pixel_data` to this glyph's bitmap.
|
| 74 |
+
/// Treated as a signed offset by drawing code so `font_extend` can point
|
| 75 |
+
/// glyphs at pixels that live in a different allocation.
|
| 76 |
+
pub pixel_offset: u32,
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
const _: () = assert!(core::mem::size_of::<GlyphEntry>() == 0xC);
|
| 80 |
+
|
| 81 |
+
/// Fixed prefix of a `.fnt` binary blob (0xC bytes).
|
| 82 |
+
///
|
| 83 |
+
/// Followed in memory by: packed RGB triplets (`palette_count * 3` bytes),
|
| 84 |
+
/// a 0x100-byte character-width table, `max_width: i16`, `glyph_count: u16`,
|
| 85 |
+
/// 4-byte alignment padding, `GlyphEntry[glyph_count]`, then the packed
|
| 86 |
+
/// glyph pixel data. `font_parse_data` walks this variable-length tail using
|
| 87 |
+
/// byte pointers rather than a single `#[repr(C)]` struct.
|
| 88 |
+
#[repr(C)]
|
| 89 |
+
pub struct FntHeader {
|
| 90 |
+
/// 0x00: Unknown / version.
|
| 91 |
+
pub _unknown_00: u32,
|
| 92 |
+
/// 0x04: Total size of this record in bytes, including this field.
|
| 93 |
+
pub data_size: i32,
|
| 94 |
+
/// 0x08: Unknown u16 (skipped by the parser).
|
| 95 |
+
pub _unknown_08: u16,
|
| 96 |
+
/// 0x0A: Number of palette entries that follow this header.
|
| 97 |
+
pub palette_count: u16,
|
| 98 |
+
// +0x0C: packed RGB triplets (variable length)
|
| 99 |
+
}
|
| 100 |
+
|
| 101 |
+
const _: () = assert!(core::mem::size_of::<FntHeader>() == 0xC);
|
| 102 |
+
|
| 103 |
+
/// Port of `FUN_004f99d0` β parses `.fnt` binary data into a `FontObject`.
|
| 104 |
+
///
|
| 105 |
+
/// Original convention: cdecl with 1 stack arg (buffer), `unaff_EDI = font_obj`.
|
| 106 |
+
/// Ported as a plain Rust function.
|
| 107 |
+
///
|
| 108 |
+
/// Buffer layout:
|
| 109 |
+
/// ```text
|
| 110 |
+
/// +0x00 u32 (unknown / version)
|
| 111 |
+
/// +0x04 i32 data_size (total bytes in this record, including this field)
|
| 112 |
+
/// +0x08 u16 (unknown)
|
| 113 |
+
/// +0x0A u16 palette_count
|
| 114 |
+
/// +0x0C RGB[palette_count * 3] packed RGB triplets
|
| 115 |
+
/// +... u8[0x100] character-width table (1 byte per codepoint)
|
| 116 |
+
/// +0x100 u16 max_width
|
| 117 |
+
/// +0x102 u16 glyph_count / height
|
| 118 |
+
/// +... align to 4 from buffer start
|
| 119 |
+
/// +... GlyphEntry[glyph_count] 12 bytes each (start_x/start_y/end_x/end_y/...)
|
| 120 |
+
/// +... u8[] packed 4bpp glyph pixels (remapped in place via palette LUT)
|
| 121 |
+
/// ```
|
| 122 |
+
///
|
| 123 |
+
/// # Safety
|
| 124 |
+
/// `font_obj` must be a valid writable `FontObject`. `header` must point to a
|
| 125 |
+
/// freshly-loaded `.fnt` blob at least `header.data_size` bytes long and
|
| 126 |
+
/// followed in memory by the variable-length tail described above.
|
| 127 |
+
/// `palette_ctx` must be a valid `PaletteContext`.
|
| 128 |
+
pub unsafe fn font_parse_data(
|
| 129 |
+
font_obj: *mut Font,
|
| 130 |
+
header: *mut FntHeader,
|
| 131 |
+
palette_ctx: *mut PaletteContext,
|
| 132 |
+
) -> u32 {
|
| 133 |
+
use crate::render::palette::{palette_map_color, remap_pixels_through_lut};
|
| 134 |
+
|
| 135 |
+
let data_size = (*header).data_size;
|
| 136 |
+
let palette_count = (*header).palette_count as i32;
|
| 137 |
+
let base_bytes = header as *mut u8;
|
| 138 |
+
|
| 139 |
+
// Cursor starts at the first byte after the fixed header (the RGB triplets).
|
| 140 |
+
let mut cursor = base_bytes.add(core::mem::size_of::<FntHeader>());
|
| 141 |
+
|
| 142 |
+
// Build 256-byte palette LUT. Entry 0 = map_color(0); entries 1..=palette_count
|
| 143 |
+
// come from the RGB triplets. The original reads 4 bytes per triplet but
|
| 144 |
+
// advances by 3 β only the low 24 bits matter.
|
| 145 |
+
let mut palette_lut = [0u8; 256];
|
| 146 |
+
palette_lut[0] = palette_map_color(palette_ctx, 0) as u8;
|
| 147 |
+
for i in 0..palette_count {
|
| 148 |
+
let rgb = *(cursor as *const u32);
|
| 149 |
+
palette_lut[(1 + i) as usize] = palette_map_color(palette_ctx, rgb) as u8;
|
| 150 |
+
cursor = cursor.add(3);
|
| 151 |
+
}
|
| 152 |
+
|
| 153 |
+
// char_to_glyph_idx points to the 256-byte charβglyph-index table that
|
| 154 |
+
// sits immediately after the RGB palette triplets in the .fnt buffer.
|
| 155 |
+
(*font_obj).char_to_glyph_idx = cursor;
|
| 156 |
+
|
| 157 |
+
// Read max_width (i16) at cursor + 0x100 β the character-width table sits
|
| 158 |
+
// between the palette and the header.
|
| 159 |
+
let max_width = *(cursor.add(0x100) as *const i16) as i32;
|
| 160 |
+
cursor = cursor.add(0x100);
|
| 161 |
+
(*font_obj).width = max_width as u16;
|
| 162 |
+
|
| 163 |
+
// Seed value for Font__GetInfo's max metric: signed (width / 5) + 1,
|
| 164 |
+
// with a +1 correction when the quotient is negative (matches the
|
| 165 |
+
// IMUL+SAR+SHR+LEA sequence in the original).
|
| 166 |
+
let w_div_5 = max_width / 5;
|
| 167 |
+
let seed = w_div_5.wrapping_add((w_div_5 >> 31) & 1).wrapping_add(1);
|
| 168 |
+
(*font_obj).width_div_5 = seed as u16;
|
| 169 |
+
|
| 170 |
+
// Skip max_width, read glyph_count (u16).
|
| 171 |
+
cursor = cursor.add(2);
|
| 172 |
+
let glyph_count = *(cursor as *const u16);
|
| 173 |
+
cursor = cursor.add(2);
|
| 174 |
+
(*font_obj).height = glyph_count;
|
| 175 |
+
(*font_obj)._height2 = glyph_count;
|
| 176 |
+
|
| 177 |
+
// Align cursor to 4 bytes relative to the buffer start.
|
| 178 |
+
let base_addr = base_bytes as usize;
|
| 179 |
+
while (cursor as usize - base_addr) & 3 != 0 {
|
| 180 |
+
cursor = cursor.add(1);
|
| 181 |
+
}
|
| 182 |
+
|
| 183 |
+
// Glyph table: glyph_count entries of 12 bytes each.
|
| 184 |
+
let glyph_table = cursor as *mut GlyphEntry;
|
| 185 |
+
(*font_obj).glyph_table = glyph_table;
|
| 186 |
+
let pixel_data = glyph_table.add(glyph_count as usize) as *mut u8;
|
| 187 |
+
(*font_obj).pixel_data = pixel_data;
|
| 188 |
+
|
| 189 |
+
// Pixel byte count: data_size - (pixel_data - buffer), rounded down to dwords.
|
| 190 |
+
// Original uses CDQ+AND 3+ADD+SAR 2 which rounds toward zero.
|
| 191 |
+
let remaining = data_size - (pixel_data as usize - base_addr) as i32;
|
| 192 |
+
let dword_count = remaining
|
| 193 |
+
.wrapping_add((remaining >> 31) & 3)
|
| 194 |
+
.wrapping_shr(2) as u32;
|
| 195 |
+
|
| 196 |
+
remap_pixels_through_lut(pixel_data, 0, palette_lut.as_ptr(), dword_count, 1);
|
| 197 |
+
|
| 198 |
+
1
|
| 199 |
+
}
|
| 200 |
+
|
| 201 |
+
/// Port of `FUN_004f9940` β loads a font resource by name from a GfxDir and
|
| 202 |
+
/// feeds it into `font_parse_data`.
|
| 203 |
+
///
|
| 204 |
+
/// Original convention: usercall with `EAX = gfx_dir`, `ECX = font_obj`,
|
| 205 |
+
/// `stack[0] = layer_ctx`, `stack[1] = filename`, `RET 0x8`. The function
|
| 206 |
+
/// first tries `GfxDir__FindEntry` + cached-load via `gfx_dir->vtable[2]`;
|
| 207 |
+
/// on miss it falls back to `GfxDir__LoadImage` + `image->vtable[4]` (get_size)
|
| 208 |
+
/// + `image->vtable[5]` (read into caller-allocated buffer) + `image->vtable[0](1)`
|
| 209 |
+
/// (destroy), then tail-calls the parser.
|
| 210 |
+
///
|
| 211 |
+
/// Note: `layer_ctx` is only used by `font_parse_data` (as the PaletteContext).
|
| 212 |
+
/// The original never touches it in this function β it just forwards it via
|
| 213 |
+
/// ECX to the tail call.
|
| 214 |
+
///
|
| 215 |
+
/// # Safety
|
| 216 |
+
/// `font_obj` must be a valid writable `FontObject`. `gfx_dir` must be a valid
|
| 217 |
+
/// GfxDir. `palette_ctx` must be a valid PaletteContext. `name` must be a
|
| 218 |
+
/// valid null-terminated C string.
|
| 219 |
+
pub unsafe fn font_load_from_gfx(
|
| 220 |
+
font_obj: *mut Font,
|
| 221 |
+
gfx_dir: *mut GfxDir,
|
| 222 |
+
palette_ctx: *mut PaletteContext,
|
| 223 |
+
name: *const c_char,
|
| 224 |
+
) -> u32 {
|
| 225 |
+
use crate::render::sprite::gfx_dir::{call_gfx_load_image, gfx_dir_find_entry, GfxDirEntry};
|
| 226 |
+
use crate::wa_alloc::wa_malloc;
|
| 227 |
+
|
| 228 |
+
// 1. Try FindEntry β gfx_dir->vtable[2](entry->value) for cached load.
|
| 229 |
+
let entry = gfx_dir_find_entry(name, gfx_dir);
|
| 230 |
+
if !entry.is_null() {
|
| 231 |
+
let vt = *(gfx_dir as *const *const u32);
|
| 232 |
+
let load_cached: unsafe extern "thiscall" fn(*mut GfxDir, u32) -> *mut FntHeader =
|
| 233 |
+
core::mem::transmute(*vt.add(2));
|
| 234 |
+
let entry_val = (*(entry as *const GfxDirEntry)).value;
|
| 235 |
+
let cached = load_cached(gfx_dir, entry_val);
|
| 236 |
+
if !cached.is_null() {
|
| 237 |
+
return font_parse_data(font_obj, cached, palette_ctx);
|
| 238 |
+
}
|
| 239 |
+
}
|
| 240 |
+
|
| 241 |
+
// 2. Fallback: LoadImage β vtable[4] (size) β wa_malloc β vtable[5] (read) β vtable[0] (destroy)
|
| 242 |
+
let image = call_gfx_load_image(gfx_dir, name);
|
| 243 |
+
if image.is_null() {
|
| 244 |
+
return 0;
|
| 245 |
+
}
|
| 246 |
+
|
| 247 |
+
let image_vt = *(image as *const *const u32);
|
| 248 |
+
|
| 249 |
+
// vtable[4] β get size (thiscall, no args)
|
| 250 |
+
let get_size: unsafe extern "thiscall" fn(*mut u8) -> u32 =
|
| 251 |
+
core::mem::transmute(*image_vt.add(4));
|
| 252 |
+
let size = get_size(image);
|
| 253 |
+
|
| 254 |
+
// Match the original's allocation: round size up to 4-byte multiple, add 0x20 guard.
|
| 255 |
+
let alloc_size = ((size + 3) & !3u32).wrapping_add(0x20);
|
| 256 |
+
let buffer = wa_malloc(alloc_size);
|
| 257 |
+
// Original memsets only `size` bytes, not the full allocation.
|
| 258 |
+
if !buffer.is_null() {
|
| 259 |
+
core::ptr::write_bytes(buffer, 0, size as usize);
|
| 260 |
+
}
|
| 261 |
+
|
| 262 |
+
// vtable[5] β read into buffer (thiscall with 2 stack args: buffer, size)
|
| 263 |
+
let read_into: unsafe extern "thiscall" fn(*mut u8, *mut u8, u32) =
|
| 264 |
+
core::mem::transmute(*image_vt.add(5));
|
| 265 |
+
read_into(image, buffer, size);
|
| 266 |
+
|
| 267 |
+
// vtable[0] β destroy image (thiscall with 1 arg: flags = 1)
|
| 268 |
+
let destroy: unsafe extern "thiscall" fn(*mut u8, u32) = core::mem::transmute(*image_vt);
|
| 269 |
+
destroy(image, 1);
|
| 270 |
+
|
| 271 |
+
font_parse_data(font_obj, buffer as *mut FntHeader, palette_ctx)
|
| 272 |
+
}
|
| 273 |
+
|
| 274 |
+
/// Read a glyph's advance metric from the glyph table. Returns
|
| 275 |
+
/// `glyph_table[idx_1based - 1].width as i32 + 1` (matching the original's
|
| 276 |
+
/// `*(ushort*)(glyph_table - 8 + idx*0xC) + 1`).
|
| 277 |
+
#[inline]
|
| 278 |
+
pub(crate) unsafe fn glyph_advance_metric(font_obj: *const Font, idx_1based: u8) -> i32 {
|
| 279 |
+
let entry = (*font_obj).glyph_table.add(idx_1based as usize - 1);
|
| 280 |
+
(*entry).width as i32 + 1
|
| 281 |
+
}
|
| 282 |
+
|
| 283 |
+
/// Pure-Rust port of `Font__GetInfo` (0x4FA7D0).
|
| 284 |
+
///
|
| 285 |
+
/// Writes the font's max width to `*out_width` and the longest glyph
|
| 286 |
+
/// advance metric (max of `width_div_5` and `glyph.width + 1` for every
|
| 287 |
+
/// glyph) to `*out_max_metric`. Returns 1 unconditionally.
|
| 288 |
+
///
|
| 289 |
+
/// # Safety
|
| 290 |
+
/// `font_obj` must be a valid `*const FontObject` with a glyph table of at
|
| 291 |
+
/// least `font_obj.height` entries. The output pointers must be writable.
|
| 292 |
+
pub unsafe fn font_get_info_impl(
|
| 293 |
+
font_obj: *const Font,
|
| 294 |
+
out_max_metric: *mut i32,
|
| 295 |
+
out_width: *mut i32,
|
| 296 |
+
) -> u32 {
|
| 297 |
+
*out_width = (*font_obj).width as i16 as i32;
|
| 298 |
+
let mut max_metric = (*font_obj).width_div_5 as i16 as i32;
|
| 299 |
+
let height = (*font_obj).height as i32;
|
| 300 |
+
for i in 0..height {
|
| 301 |
+
let entry = (*font_obj).glyph_table.add(i as usize);
|
| 302 |
+
let candidate = (*entry).width as i32 + 1;
|
| 303 |
+
if max_metric < candidate {
|
| 304 |
+
max_metric = candidate;
|
| 305 |
+
}
|
| 306 |
+
}
|
| 307 |
+
*out_max_metric = max_metric;
|
| 308 |
+
1
|
| 309 |
+
}
|
| 310 |
+
|
| 311 |
+
/// Pure-Rust port of `Font__GetMetric` (0x4FA780).
|
| 312 |
+
///
|
| 313 |
+
/// Always writes the font's max width to `*out_width`. For space (`0x20`)
|
| 314 |
+
/// and non-breaking space (`0xA0`), writes `width_div_5` to `*out_metric`
|
| 315 |
+
/// and returns 1. Otherwise looks up the codepoint in `char_to_glyph_idx`;
|
| 316 |
+
/// if the codepoint is unmapped (entry is 0) returns 0, else writes
|
| 317 |
+
/// `glyph_table[idx-1].width + 1` to `*out_metric` and returns 1.
|
| 318 |
+
///
|
| 319 |
+
/// # Safety
|
| 320 |
+
/// `font_obj` must be a valid `*const FontObject`. The output pointers must
|
| 321 |
+
/// be writable.
|
| 322 |
+
pub unsafe fn font_get_metric_impl(
|
| 323 |
+
font_obj: *const Font,
|
| 324 |
+
char_code: u8,
|
| 325 |
+
out_metric: *mut i32,
|
| 326 |
+
out_width: *mut i32,
|
| 327 |
+
) -> u32 {
|
| 328 |
+
*out_width = (*font_obj).width as i16 as i32;
|
| 329 |
+
if char_code != 0x20 && char_code != 0xA0 {
|
| 330 |
+
let glyph_idx = *(*font_obj).char_to_glyph_idx.add(char_code as usize);
|
| 331 |
+
if glyph_idx == 0 {
|
| 332 |
+
return 0;
|
| 333 |
+
}
|
| 334 |
+
*out_metric = glyph_advance_metric(font_obj, glyph_idx);
|
| 335 |
+
return 1;
|
| 336 |
+
}
|
| 337 |
+
*out_metric = (*font_obj).width_div_5 as i16 as i32;
|
| 338 |
+
1
|
| 339 |
+
}
|
| 340 |
+
|
| 341 |
+
/// Pure-Rust port of `Font__SetParam` (0x4FA720).
|
| 342 |
+
///
|
| 343 |
+
/// Walks the null-terminated byte string `text`, accumulating each
|
| 344 |
+
/// codepoint's advance metric (`width_div_5` for unmapped codepoints,
|
| 345 |
+
/// `glyph.width + 1` for mapped ones) into `*out_total`. Always writes the
|
| 346 |
+
/// font's max width to `*out_width`.
|
| 347 |
+
///
|
| 348 |
+
/// # Safety
|
| 349 |
+
/// `font_obj` must be a valid `*const FontObject`. `text` must be a valid
|
| 350 |
+
/// null-terminated byte string. Output pointers must be writable.
|
| 351 |
+
pub unsafe fn font_set_param_impl(
|
| 352 |
+
font_obj: *const Font,
|
| 353 |
+
text: *const u8,
|
| 354 |
+
out_total: *mut i32,
|
| 355 |
+
out_width: *mut i32,
|
| 356 |
+
) {
|
| 357 |
+
*out_width = (*font_obj).width as i16 as i32;
|
| 358 |
+
*out_total = 0;
|
| 359 |
+
let mut p = text;
|
| 360 |
+
loop {
|
| 361 |
+
let ch = *p;
|
| 362 |
+
if ch == 0 {
|
| 363 |
+
break;
|
| 364 |
+
}
|
| 365 |
+
let glyph_idx = *(*font_obj).char_to_glyph_idx.add(ch as usize);
|
| 366 |
+
let advance = if glyph_idx == 0 {
|
| 367 |
+
(*font_obj).width_div_5 as i16 as i32
|
| 368 |
+
} else {
|
| 369 |
+
glyph_advance_metric(font_obj, glyph_idx)
|
| 370 |
+
};
|
| 371 |
+
*out_total += advance;
|
| 372 |
+
p = p.add(1);
|
| 373 |
+
}
|
| 374 |
+
}
|
| 375 |
+
|
| 376 |
+
/// Port of `FUN_004f9ad0` β extends an existing `FontObject` with new glyphs
|
| 377 |
+
/// loaded from a `.fex` (font extension) file.
|
| 378 |
+
///
|
| 379 |
+
/// Original convention: usercall with `EAX = filename`, `ESI = font_obj`,
|
| 380 |
+
/// stack args = (`layer_ctx`, `char_map`, `palette_value`), `RET 0xC`.
|
| 381 |
+
///
|
| 382 |
+
/// The `.fex` file contains raw pixel data for new glyphs (no header). Each
|
| 383 |
+
/// glyph occupies `font.width * stride` bytes (where `stride = font.width`,
|
| 384 |
+
/// or `font.width + 1` for fonts with `width >= 16`). The new bitmap also
|
| 385 |
+
/// gets remapped through a 256-byte LUT built by walking R/G/B in lockstep
|
| 386 |
+
/// with the per-channel steps packed into `palette_value` and using
|
| 387 |
+
/// `palette_find_nearest_cached` to map each composed RGB to a palette index.
|
| 388 |
+
///
|
| 389 |
+
/// On success the function:
|
| 390 |
+
/// - allocates a single new buffer holding `[old + new glyph entries][new pixels]`
|
| 391 |
+
/// - copies the old glyph entries verbatim into the front of the new buffer
|
| 392 |
+
/// - writes per-codepoint indices into the font's char-width table (the bytes
|
| 393 |
+
/// referenced by `font_obj.char_to_glyph_idx`)
|
| 394 |
+
/// - reads the new pixel rows from disk via `_fread`
|
| 395 |
+
/// - computes a tight bounding box per new glyph and writes it as a new entry
|
| 396 |
+
/// - remaps every new pixel byte through the LUT
|
| 397 |
+
/// - swaps `font_obj.glyph_table` to the new buffer and bumps `font_obj.height`
|
| 398 |
+
/// - records the allocation in `font_obj.aux_alloc`
|
| 399 |
+
///
|
| 400 |
+
/// The `pixel_offset` field in each new glyph entry stores
|
| 401 |
+
/// `(absolute_pixel_addr - font_obj.pixel_data)` so the existing
|
| 402 |
+
/// `Font__DrawText` lookup `pixel_data + offset` still resolves correctly,
|
| 403 |
+
/// even though the new pixels live in a separate allocation.
|
| 404 |
+
///
|
| 405 |
+
/// # Safety
|
| 406 |
+
/// `font_obj` must be a fully-parsed `FontObject` (created by `load_font`).
|
| 407 |
+
/// `palette_ctx` must be a valid `PaletteContext`. `filename` and `char_map`
|
| 408 |
+
/// must be valid null-terminated C strings.
|
| 409 |
+
pub unsafe fn font_extend(
|
| 410 |
+
font_obj: *mut Font,
|
| 411 |
+
palette_ctx: *mut PaletteContext,
|
| 412 |
+
filename: *const c_char,
|
| 413 |
+
char_map: *const u8,
|
| 414 |
+
palette_value: u32,
|
| 415 |
+
) {
|
| 416 |
+
use crate::address::va;
|
| 417 |
+
use crate::rebase::rb;
|
| 418 |
+
use crate::render::palette::{palette_find_nearest_cached, remap_pixels_through_lut};
|
| 419 |
+
use crate::wa_alloc::wa_malloc;
|
| 420 |
+
use core::ffi::c_char;
|
| 421 |
+
|
| 422 |
+
// Open the .fex file via WA's CRT _fopen.
|
| 423 |
+
let fopen: unsafe extern "cdecl" fn(*const c_char, *const c_char) -> *mut u8 =
|
| 424 |
+
core::mem::transmute(rb(va::WA_FOPEN) as usize);
|
| 425 |
+
let fread: unsafe extern "cdecl" fn(*mut u8, u32, u32, *mut u8) -> u32 =
|
| 426 |
+
core::mem::transmute(rb(va::WA_FREAD) as usize);
|
| 427 |
+
let fclose: unsafe extern "cdecl" fn(*mut u8) -> i32 =
|
| 428 |
+
core::mem::transmute(rb(va::WA_FCLOSE) as usize);
|
| 429 |
+
|
| 430 |
+
let file = fopen(filename, c"rb".as_ptr());
|
| 431 |
+
if file.is_null() {
|
| 432 |
+
return;
|
| 433 |
+
}
|
| 434 |
+
|
| 435 |
+
// ββ Geometry ββ
|
| 436 |
+
let font_width = (*font_obj).width as i32;
|
| 437 |
+
// Per-glyph row stride in the .fex file. Wide fonts use width+1 to allow
|
| 438 |
+
// an extra byte after each row (matches the `if (font.width > 15)` test).
|
| 439 |
+
let row_stride = if font_width > 15 {
|
| 440 |
+
font_width + 1
|
| 441 |
+
} else {
|
| 442 |
+
font_width
|
| 443 |
+
};
|
| 444 |
+
|
| 445 |
+
// strlen(char_map) β count of new glyphs.
|
| 446 |
+
let mut new_count: i32 = 0;
|
| 447 |
+
let mut p = char_map;
|
| 448 |
+
while *p != 0 {
|
| 449 |
+
p = p.add(1);
|
| 450 |
+
new_count += 1;
|
| 451 |
+
}
|
| 452 |
+
|
| 453 |
+
let old_height = (*font_obj).height as i32; // existing glyph count
|
| 454 |
+
let total_glyphs = old_height + new_count; // resulting glyph count
|
| 455 |
+
let glyph_entries_bytes = total_glyphs * 12;
|
| 456 |
+
let new_pixels_bytes = new_count * font_width * row_stride;
|
| 457 |
+
let total_size = (glyph_entries_bytes + new_pixels_bytes) as u32;
|
| 458 |
+
|
| 459 |
+
// Allocate (matches WA_MallocMemset alignment + 0x20 guard).
|
| 460 |
+
let alloc = wa_malloc(((total_size + 3) & !3u32).wrapping_add(0x20));
|
| 461 |
+
if alloc.is_null() {
|
| 462 |
+
let _ = fclose(file);
|
| 463 |
+
return;
|
| 464 |
+
}
|
| 465 |
+
core::ptr::write_bytes(alloc, 0, total_size as usize);
|
| 466 |
+
|
| 467 |
+
// pixel data area starts immediately after the glyph entries.
|
| 468 |
+
let new_pixels = alloc.add(glyph_entries_bytes as usize);
|
| 469 |
+
|
| 470 |
+
// Record the allocation so font cleanup paths can free it.
|
| 471 |
+
(*font_obj).aux_alloc = alloc as u32;
|
| 472 |
+
|
| 473 |
+
// ββ Copy existing glyph entries verbatim into the new buffer ββ
|
| 474 |
+
let old_glyphs = (*font_obj).glyph_table as *const u8;
|
| 475 |
+
if old_height > 0 && !old_glyphs.is_null() {
|
| 476 |
+
core::ptr::copy_nonoverlapping(old_glyphs, alloc, (old_height * 12) as usize);
|
| 477 |
+
}
|
| 478 |
+
|
| 479 |
+
// ββ Update the per-codepoint charβglyph-index table ββ
|
| 480 |
+
// For each new char in char_map, write the new (1-based) glyph index
|
| 481 |
+
// `(old_height + idx + 1)` into the table at `font_obj.char_to_glyph_idx`.
|
| 482 |
+
let char_to_glyph = (*font_obj).char_to_glyph_idx;
|
| 483 |
+
let mut q = char_map;
|
| 484 |
+
for i in 0..new_count {
|
| 485 |
+
let ch = *q as usize;
|
| 486 |
+
q = q.add(1);
|
| 487 |
+
*char_to_glyph.add(ch) = (old_height + i + 1) as u8;
|
| 488 |
+
}
|
| 489 |
+
|
| 490 |
+
// ββ Build 256-byte palette LUT by stepping R/G/B per `palette_value` ββ
|
| 491 |
+
// The original walks 256 entries, accumulating signed R/G/B values via the
|
| 492 |
+
// step bytes packed in `palette_value` (low byte=R step, mid=G, high=B),
|
| 493 |
+
// each reduced mod 255 with sign correction (the `IMUL 0x80808081` trick).
|
| 494 |
+
// Each composed RGB is fed to `palette_find_nearest_cached` and the
|
| 495 |
+
// returned palette index becomes lut[i].
|
| 496 |
+
let r_step = (palette_value & 0xff) as i32;
|
| 497 |
+
let g_step = ((palette_value >> 8) & 0xff) as i32;
|
| 498 |
+
let b_step = ((palette_value >> 16) & 0xff) as i32;
|
| 499 |
+
|
| 500 |
+
let mut palette_lut = [0u8; 256];
|
| 501 |
+
let mut acc_r: i32 = 0;
|
| 502 |
+
let mut acc_g: i32 = 0;
|
| 503 |
+
let mut acc_b: i32 = 0;
|
| 504 |
+
for slot in palette_lut.iter_mut() {
|
| 505 |
+
// Reduce each accumulator mod 255 with sign correction. The original
|
| 506 |
+
// uses signed magic division by 255; for 0..255 the result is just
|
| 507 |
+
// `acc - 0` for 0..254 and `acc - 1` for 255. We use rem_euclid for
|
| 508 |
+
// a clean cross-platform equivalent (palette steps are non-negative
|
| 509 |
+
// so this matches the original even on edge cases).
|
| 510 |
+
let r = mod_255_signed(acc_r);
|
| 511 |
+
let g = mod_255_signed(acc_g);
|
| 512 |
+
let b = mod_255_signed(acc_b);
|
| 513 |
+
let composed = (r as u32) | ((g as u32) << 8) | ((b as u32) << 16);
|
| 514 |
+
|
| 515 |
+
let mut distance: i32 = 0;
|
| 516 |
+
let idx = palette_find_nearest_cached(palette_ctx, composed, &mut distance) as u8;
|
| 517 |
+
*slot = idx;
|
| 518 |
+
|
| 519 |
+
acc_r += r_step;
|
| 520 |
+
acc_g += g_step;
|
| 521 |
+
acc_b += b_step;
|
| 522 |
+
}
|
| 523 |
+
|
| 524 |
+
// ββ Read the new pixel rows from disk ββ
|
| 525 |
+
// fread(new_pixels, new_count, font_width * row_stride, file)
|
| 526 |
+
let _ = fread(
|
| 527 |
+
new_pixels,
|
| 528 |
+
new_count as u32,
|
| 529 |
+
(font_width * row_stride) as u32,
|
| 530 |
+
file,
|
| 531 |
+
);
|
| 532 |
+
let _ = fclose(file);
|
| 533 |
+
|
| 534 |
+
// ββ Bounding-box scan for each new glyph + write its glyph entry ββ
|
| 535 |
+
let mut row_offset_in_pixels: i32 = 0; // i.e. iVar16 in the original
|
| 536 |
+
let new_glyph_base = alloc as *mut GlyphEntry;
|
| 537 |
+
for new_idx in 0..new_count {
|
| 538 |
+
// Find the LEFTMOST non-empty column (== start_x).
|
| 539 |
+
let mut start_x: u16 = 0;
|
| 540 |
+
let mut found_left = false;
|
| 541 |
+
'outer_left: for col in 0..font_width as u16 {
|
| 542 |
+
for row in 0..font_width as i32 {
|
| 543 |
+
let addr = new_pixels
|
| 544 |
+
.offset(((row + row_offset_in_pixels) * font_width + col as i32) as isize);
|
| 545 |
+
if *addr != 0 {
|
| 546 |
+
start_x = col;
|
| 547 |
+
found_left = true;
|
| 548 |
+
break 'outer_left;
|
| 549 |
+
}
|
| 550 |
+
}
|
| 551 |
+
}
|
| 552 |
+
// Find the TOPMOST non-empty row (== start_y).
|
| 553 |
+
let mut start_y: u16 = 0;
|
| 554 |
+
if found_left {
|
| 555 |
+
'outer_top: for row in 0..font_width as u16 {
|
| 556 |
+
for col in 0..font_width as i32 {
|
| 557 |
+
let addr = new_pixels
|
| 558 |
+
.offset((col + (row as i32 + row_offset_in_pixels) * font_width) as isize);
|
| 559 |
+
if *addr != 0 {
|
| 560 |
+
start_y = row;
|
| 561 |
+
break 'outer_top;
|
| 562 |
+
}
|
| 563 |
+
}
|
| 564 |
+
}
|
| 565 |
+
}
|
| 566 |
+
// Find the RIGHTMOST non-empty column (scan rightβleft from font_width-1).
|
| 567 |
+
let mut right: u16 = (font_width - 1).max(0) as u16;
|
| 568 |
+
if found_left && right != 0 {
|
| 569 |
+
'outer_right: for col in (1..font_width as u16).rev() {
|
| 570 |
+
let mut empty = true;
|
| 571 |
+
for row in 0..font_width as i32 {
|
| 572 |
+
let addr = new_pixels
|
| 573 |
+
.offset(((row + row_offset_in_pixels) * font_width + col as i32) as isize);
|
| 574 |
+
if *addr != 0 {
|
| 575 |
+
empty = false;
|
| 576 |
+
break;
|
| 577 |
+
}
|
| 578 |
+
}
|
| 579 |
+
if !empty {
|
| 580 |
+
right = col;
|
| 581 |
+
break 'outer_right;
|
| 582 |
+
}
|
| 583 |
+
right = col - 1;
|
| 584 |
+
}
|
| 585 |
+
}
|
| 586 |
+
// Find the BOTTOMMOST non-empty row (scan bottomβtop from font_width-1).
|
| 587 |
+
let mut bottom: u16 = (font_width - 1).max(0) as u16;
|
| 588 |
+
if found_left {
|
| 589 |
+
loop {
|
| 590 |
+
let mut empty = true;
|
| 591 |
+
for col in 0..font_width as i32 {
|
| 592 |
+
let addr = new_pixels.offset(
|
| 593 |
+
(col + (bottom as i32 + row_offset_in_pixels) * font_width) as isize,
|
| 594 |
+
);
|
| 595 |
+
if *addr != 0 {
|
| 596 |
+
empty = false;
|
| 597 |
+
break;
|
| 598 |
+
}
|
| 599 |
+
}
|
| 600 |
+
if !empty || bottom == 0 {
|
| 601 |
+
break;
|
| 602 |
+
}
|
| 603 |
+
bottom -= 1;
|
| 604 |
+
}
|
| 605 |
+
}
|
| 606 |
+
|
| 607 |
+
// Write the new glyph entry. The slot index is (old_height + new_idx).
|
| 608 |
+
let entry = new_glyph_base.add((old_height + new_idx) as usize);
|
| 609 |
+
(*entry).start_x = start_x;
|
| 610 |
+
(*entry).start_y = start_y;
|
| 611 |
+
(*entry).width = right.saturating_sub(start_x) + 1;
|
| 612 |
+
(*entry).height = bottom.saturating_sub(start_y) + 1;
|
| 613 |
+
// pixel_offset = absolute address of the glyph's bitmap top-left,
|
| 614 |
+
// expressed as a delta from font_obj.pixel_data so existing draw code
|
| 615 |
+
// can do `pixel_data + offset` and reach the new allocation.
|
| 616 |
+
let abs_addr = new_pixels.offset(
|
| 617 |
+
(start_x as i32 + (start_y as i32 + row_offset_in_pixels) * font_width) as isize,
|
| 618 |
+
);
|
| 619 |
+
(*entry).pixel_offset = (abs_addr as u32).wrapping_sub((*font_obj).pixel_data as u32);
|
| 620 |
+
|
| 621 |
+
// Advance to the next glyph's pixel rows.
|
| 622 |
+
row_offset_in_pixels += row_stride;
|
| 623 |
+
}
|
| 624 |
+
|
| 625 |
+
// ββ Remap every new pixel byte through the LUT ββ
|
| 626 |
+
let total_pixel_bytes = font_width * new_count * row_stride;
|
| 627 |
+
if total_pixel_bytes > 0 {
|
| 628 |
+
// remap_pixels_through_lut takes (data, pitch, lut, width_dwords, height).
|
| 629 |
+
// The original walks each byte one at a time, so use width_dwords = 1
|
| 630 |
+
// and height = total_bytes / 4 ... actually simpler: do a flat single-row
|
| 631 |
+
// remap with width_dwords = total/4 and height = 1.
|
| 632 |
+
let dword_count = (total_pixel_bytes as u32 + 3) / 4;
|
| 633 |
+
remap_pixels_through_lut(new_pixels, 0, palette_lut.as_ptr(), dword_count, 1);
|
| 634 |
+
}
|
| 635 |
+
|
| 636 |
+
// ββ Swap glyph_table and bump glyph count ββ
|
| 637 |
+
(*font_obj).glyph_table = alloc as *mut GlyphEntry;
|
| 638 |
+
(*font_obj).height = (old_height + new_count) as u16;
|
| 639 |
+
}
|
| 640 |
+
|
| 641 |
+
/// Helper for `font_extend`'s palette stepping. Reduces a non-negative i32
|
| 642 |
+
/// modulo 255 the way the original signed-magic-division sequence does.
|
| 643 |
+
#[inline]
|
| 644 |
+
fn mod_255_signed(value: i32) -> i32 {
|
| 645 |
+
// For non-negative values this is just `value % 255`.
|
| 646 |
+
// The original uses signed magic-division so we mirror that for safety.
|
| 647 |
+
let q = value / 255;
|
| 648 |
+
value - q * 255
|
| 649 |
+
}
|
| 650 |
+
|
| 651 |
+
/// Pure-Rust port of `Font__SetPalette` (0x4F9F20).
|
| 652 |
+
///
|
| 653 |
+
/// **The function name is misleading** β despite "SetPalette", this routine
|
| 654 |
+
/// extends the font with two new derived glyphs rather than recoloring an
|
| 655 |
+
/// existing palette. It is called once during `DDGame__LoadFonts` for the
|
| 656 |
+
/// digital seven-segment font (`digiwht.fnt`, slot 28), which doesn't ship
|
| 657 |
+
/// with `'.'` or `';'` glyphs and needs them generated at runtime.
|
| 658 |
+
///
|
| 659 |
+
/// What it does, in order:
|
| 660 |
+
///
|
| 661 |
+
/// 1. Look up the **`'-'`** (0x2D), **`'8'`** (0x38) and **`':'`** (0x3A)
|
| 662 |
+
/// glyph indices via `char_to_glyph_idx`. If any is missing, return 0.
|
| 663 |
+
/// 2. Sample the foreground-color palette indices of `'-'` and `'8'` by
|
| 664 |
+
/// reading byte +5 within each glyph's pixel data. Save them as
|
| 665 |
+
/// `minus_fg` and `eight_fg`.
|
| 666 |
+
/// 3. Allocate a new buffer sized for `(old_height + 2)` glyph entries
|
| 667 |
+
/// plus enough pixel area for **two** glyphs the size of `':'`.
|
| 668 |
+
/// 4. Copy all existing glyph entries verbatim into the start of the
|
| 669 |
+
/// buffer.
|
| 670 |
+
/// 5. Add two new glyph entries:
|
| 671 |
+
/// - `char_to_glyph_idx[0x2E]` (= `'.'`) β 1-based index `old_height + 1`
|
| 672 |
+
/// - `char_to_glyph_idx[0x3B]` (= `';'`) β 1-based index `old_height + 2`
|
| 673 |
+
///
|
| 674 |
+
/// Both new entries copy `start_x`/`start_y`/`width`/`height` from the
|
| 675 |
+
/// `':'` glyph. Their `pixel_offset` fields point at consecutive
|
| 676 |
+
/// `colon_height * font_width`-byte regions inside the new buffer.
|
| 677 |
+
/// 6. Initialize the **first** new glyph (`'.'`)'s pixel area:
|
| 678 |
+
/// - `memset(area, palette_value as u8, colon_height * font_width / 2)`
|
| 679 |
+
/// β fills approximately the top half with a uniform palette index.
|
| 680 |
+
/// - For rows `colon_height/2 .. colon_height-1`, copy `colon.width`
|
| 681 |
+
/// bytes per row from `':'`'s pixel data into the new buffer at
|
| 682 |
+
/// `font_width`-strided rows.
|
| 683 |
+
/// 7. Initialize the **second** new glyph (`';'`)'s pixel area: for every
|
| 684 |
+
/// `(row, col)` in `(0..colon.height, 0..colon.width)`, copy the
|
| 685 |
+
/// `':'` source pixel; if it equals `eight_fg`, replace it with
|
| 686 |
+
/// `minus_fg` instead.
|
| 687 |
+
/// 8. Update `font_obj.glyph_table` to point at the new buffer, store the
|
| 688 |
+
/// new buffer in `aux_alloc` (so destructors can free it), and bump
|
| 689 |
+
/// `font_obj.height` by 2.
|
| 690 |
+
///
|
| 691 |
+
/// The original uses `wa_malloc(round_up_to_4(total_size) + 0x20)` and
|
| 692 |
+
/// zero-initializes the body up to `total_size` (the trailing 0x20 padding
|
| 693 |
+
/// is left uninitialized).
|
| 694 |
+
///
|
| 695 |
+
/// # Safety
|
| 696 |
+
/// `font_obj` must be a valid mutable `FontObject`. `palette_value`'s low
|
| 697 |
+
/// byte is used as a single-byte memset filler. The original's
|
| 698 |
+
/// allocate/copy/update sequence is preserved verbatim.
|
| 699 |
+
pub unsafe fn font_set_palette_impl(font_obj: *mut Font, palette_value: u32) -> u32 {
|
| 700 |
+
use crate::wa_alloc::wa_malloc;
|
| 701 |
+
|
| 702 |
+
let char_to_glyph = (*font_obj).char_to_glyph_idx;
|
| 703 |
+
if char_to_glyph.is_null() {
|
| 704 |
+
return 0;
|
| 705 |
+
}
|
| 706 |
+
|
| 707 |
+
// Step 1: '-' (0x2D) glyph index.
|
| 708 |
+
let minus_idx = *char_to_glyph.add(0x2D);
|
| 709 |
+
if minus_idx == 0 {
|
| 710 |
+
return 0;
|
| 711 |
+
}
|
| 712 |
+
|
| 713 |
+
// Step 2a: read byte +5 of '-' glyph's pixel data.
|
| 714 |
+
let glyph_table = (*font_obj).glyph_table;
|
| 715 |
+
let pixel_data = (*font_obj).pixel_data;
|
| 716 |
+
let minus_glyph = glyph_table.add(minus_idx as usize - 1);
|
| 717 |
+
let minus_fg = *pixel_data.add((*minus_glyph).pixel_offset as usize + 5);
|
| 718 |
+
|
| 719 |
+
// Step 2b: '8' (0x38) glyph index + byte +5.
|
| 720 |
+
let eight_idx = *char_to_glyph.add(0x38);
|
| 721 |
+
if eight_idx == 0 {
|
| 722 |
+
return 0;
|
| 723 |
+
}
|
| 724 |
+
let eight_glyph = glyph_table.add(eight_idx as usize - 1);
|
| 725 |
+
let eight_fg = *pixel_data.add((*eight_glyph).pixel_offset as usize + 5);
|
| 726 |
+
|
| 727 |
+
// Step 1c: ':' (0x3A) β required for the template.
|
| 728 |
+
let colon_idx = *char_to_glyph.add(0x3A);
|
| 729 |
+
if colon_idx == 0 {
|
| 730 |
+
return 0;
|
| 731 |
+
}
|
| 732 |
+
|
| 733 |
+
let old_height = (*font_obj).height as i32; // signed via MOVSX in the original
|
| 734 |
+
let new_height = old_height + 2;
|
| 735 |
+
let font_width = (*font_obj).width as i16 as i32;
|
| 736 |
+
|
| 737 |
+
// Step 3: compute total size and allocate.
|
| 738 |
+
// total_size = (colon.height * font_width + new_height * 6) * 2
|
| 739 |
+
// = colon_height * font_width * 2 + new_height * 12
|
| 740 |
+
// alloc = round_up_to_dword(total_size) + 0x20
|
| 741 |
+
let colon_glyph = glyph_table.add(colon_idx as usize - 1);
|
| 742 |
+
let colon_height = (*colon_glyph).height as i32;
|
| 743 |
+
let colon_width = (*colon_glyph).width as i32;
|
| 744 |
+
let colon_pixel_offset = (*colon_glyph).pixel_offset as usize;
|
| 745 |
+
|
| 746 |
+
let total_size = (colon_height * font_width + new_height * 6) * 2;
|
| 747 |
+
let alloc_size = ((total_size as u32 + 3) & !3u32) + 0x20;
|
| 748 |
+
let new_buffer = wa_malloc(alloc_size);
|
| 749 |
+
if new_buffer.is_null() {
|
| 750 |
+
return 0;
|
| 751 |
+
}
|
| 752 |
+
// Zero-init the body (not the trailing 0x20 padding).
|
| 753 |
+
core::ptr::write_bytes(new_buffer, 0, total_size as usize);
|
| 754 |
+
|
| 755 |
+
// _Dst = new_buffer + new_height*12 = where pixel data starts in the new buffer.
|
| 756 |
+
let new_glyph_table = new_buffer as *mut GlyphEntry;
|
| 757 |
+
let new_pixel_area = new_buffer.add((new_height as usize) * 12);
|
| 758 |
+
|
| 759 |
+
// Save the allocation in aux_alloc so cleanup paths can free it
|
| 760 |
+
// (the original writes this *before* the copy loop).
|
| 761 |
+
(*font_obj).aux_alloc = new_buffer as u32;
|
| 762 |
+
|
| 763 |
+
// Step 4: copy existing glyph entries.
|
| 764 |
+
if old_height > 0 {
|
| 765 |
+
core::ptr::copy_nonoverlapping(
|
| 766 |
+
glyph_table as *const u8,
|
| 767 |
+
new_buffer,
|
| 768 |
+
(old_height as usize) * 12,
|
| 769 |
+
);
|
| 770 |
+
}
|
| 771 |
+
|
| 772 |
+
// Step 5: write new char_to_glyph_idx entries for '.' and ';'.
|
| 773 |
+
*char_to_glyph.add(0x2E) = (old_height as u8).wrapping_add(1);
|
| 774 |
+
*char_to_glyph.add(0x3B) = (old_height as u8).wrapping_add(2);
|
| 775 |
+
|
| 776 |
+
// Step 5b: first new glyph (= colon copy with adjusted pixel_offset).
|
| 777 |
+
// pixel_offset = (_Dst - pixel_data)
|
| 778 |
+
let new_first = new_glyph_table.add(old_height as usize);
|
| 779 |
+
(*new_first).start_x = (*colon_glyph).start_x;
|
| 780 |
+
(*new_first).start_y = (*colon_glyph).start_y;
|
| 781 |
+
(*new_first).width = (*colon_glyph).width;
|
| 782 |
+
(*new_first).height = (*colon_glyph).height;
|
| 783 |
+
(*new_first).pixel_offset = (new_pixel_area as u32).wrapping_sub(pixel_data as u32);
|
| 784 |
+
|
| 785 |
+
// Step 5c: second new glyph (= duplicate of first new glyph, but its
|
| 786 |
+
// pixel_offset is bumped by colon_height * font_width so it points to
|
| 787 |
+
// the *next* chunk of new pixel data).
|
| 788 |
+
let new_second = new_first.add(1);
|
| 789 |
+
(*new_second).start_x = (*new_first).start_x;
|
| 790 |
+
(*new_second).start_y = (*new_first).start_y;
|
| 791 |
+
(*new_second).width = (*new_first).width;
|
| 792 |
+
(*new_second).height = (*new_first).height;
|
| 793 |
+
(*new_second).pixel_offset = (*new_first)
|
| 794 |
+
.pixel_offset
|
| 795 |
+
.wrapping_add((colon_height * font_width) as u32);
|
| 796 |
+
|
| 797 |
+
// Step 6a: memset top portion of FIRST new glyph with palette_value's
|
| 798 |
+
// low byte. Length = (colon_height * font_width) with sign-correct /2.
|
| 799 |
+
let memset_len = {
|
| 800 |
+
let v = colon_height.wrapping_mul(font_width);
|
| 801 |
+
// CDQ + SUB EAX,EDX + SAR EAX,1 = signed div by 2 with rounding toward zero
|
| 802 |
+
let v_signed = v;
|
| 803 |
+
let cdq = v_signed >> 31;
|
| 804 |
+
((v_signed - cdq) >> 1) as usize
|
| 805 |
+
};
|
| 806 |
+
core::ptr::write_bytes(new_pixel_area, palette_value as u8, memset_len);
|
| 807 |
+
|
| 808 |
+
// Step 6b: copy bottom half rows of ':' into FIRST new glyph at
|
| 809 |
+
// font-width row stride.
|
| 810 |
+
let half = (colon_height as u32 >> 1) as i32;
|
| 811 |
+
if half < colon_height {
|
| 812 |
+
for row in half..colon_height {
|
| 813 |
+
let src = pixel_data.add(colon_pixel_offset + (row * colon_width) as usize);
|
| 814 |
+
let dst = new_pixel_area.add((row * font_width) as usize);
|
| 815 |
+
core::ptr::copy_nonoverlapping(src, dst, colon_width as usize);
|
| 816 |
+
}
|
| 817 |
+
}
|
| 818 |
+
|
| 819 |
+
// Step 7: pixel-by-pixel copy for SECOND new glyph with eightβminus
|
| 820 |
+
// foreground substitution. The destination is offset by
|
| 821 |
+
// colon_height * font_width within new_pixel_area.
|
| 822 |
+
if colon_height > 0 {
|
| 823 |
+
for row in 0..colon_height {
|
| 824 |
+
for col in 0..colon_width {
|
| 825 |
+
let src_addr =
|
| 826 |
+
pixel_data.add(colon_pixel_offset + (row * colon_width + col) as usize);
|
| 827 |
+
let dst_addr =
|
| 828 |
+
new_pixel_area.add(((colon_height + row) * font_width + col) as usize);
|
| 829 |
+
let src_byte = *src_addr;
|
| 830 |
+
if src_byte == eight_fg {
|
| 831 |
+
*dst_addr = minus_fg;
|
| 832 |
+
} else {
|
| 833 |
+
*dst_addr = src_byte;
|
| 834 |
+
}
|
| 835 |
+
}
|
| 836 |
+
}
|
| 837 |
+
}
|
| 838 |
+
|
| 839 |
+
// Step 8: update font_obj fields.
|
| 840 |
+
(*font_obj).glyph_table = new_glyph_table;
|
| 841 |
+
(*font_obj).height = new_height as u16;
|
| 842 |
+
1
|
| 843 |
+
}
|
|
@@ -1,5 +1,5 @@
|
|
| 1 |
use super::base::DisplayBase;
|
| 2 |
-
use super::vtable::
|
| 3 |
use crate::bitgrid::DisplayBitGrid;
|
| 4 |
use core::ffi::c_void;
|
| 5 |
|
|
@@ -42,7 +42,7 @@ pub struct DisplayGfx {
|
|
| 42 |
// DisplayBase (0x0000 - 0x355F)
|
| 43 |
// =========================================================================
|
| 44 |
/// 0x0000: DisplayBase fields (vtable, sprite cache, slot table, etc.)
|
| 45 |
-
pub base: DisplayBase<*const
|
| 46 |
|
| 47 |
// =========================================================================
|
| 48 |
// Display dimensions and clip rect (0x3560 - 0x357F)
|
|
|
|
| 1 |
use super::base::DisplayBase;
|
| 2 |
+
use super::vtable::DisplayGfxVtable;
|
| 3 |
use crate::bitgrid::DisplayBitGrid;
|
| 4 |
use core::ffi::c_void;
|
| 5 |
|
|
|
|
| 42 |
// DisplayBase (0x0000 - 0x355F)
|
| 43 |
// =========================================================================
|
| 44 |
/// 0x0000: DisplayBase fields (vtable, sprite cache, slot table, etc.)
|
| 45 |
+
pub base: DisplayBase<*const DisplayGfxVtable>,
|
| 46 |
|
| 47 |
// =========================================================================
|
| 48 |
// Display dimensions and clip rect (0x3560 - 0x357F)
|
|
@@ -10,6 +10,8 @@ use crate::bitgrid::{BitGrid, BitGridBaseVtable};
|
|
| 10 |
use crate::engine::ddgame::DDGame;
|
| 11 |
use crate::rebase::rb;
|
| 12 |
use crate::render::sprite::gfx_dir::call_gfx_find_and_load;
|
|
|
|
|
|
|
| 13 |
use crate::wa_alloc::{wa_free, wa_malloc};
|
| 14 |
|
| 15 |
/// Palette context for gradient color mapping.
|
|
@@ -106,14 +108,14 @@ impl PaletteContext {
|
|
| 106 |
#[cfg(target_arch = "x86")]
|
| 107 |
pub(crate) unsafe fn compute_complex_gradient(
|
| 108 |
ddgame: *mut DDGame,
|
| 109 |
-
|
| 110 |
layer3_ctx: *mut u8,
|
| 111 |
sky_height: i16,
|
| 112 |
) {
|
| 113 |
let mut palette = PaletteContext::new();
|
| 114 |
|
| 115 |
// Step 1: Load gradient.img
|
| 116 |
-
let gradient_sprite = call_gfx_find_and_load(
|
| 117 |
if gradient_sprite.is_null() {
|
| 118 |
return;
|
| 119 |
}
|
|
@@ -142,7 +144,7 @@ pub(crate) unsafe fn compute_complex_gradient(
|
|
| 142 |
|
| 143 |
// Step 3: If heights match, also set gradient_image_2
|
| 144 |
if target_rows == gradient_height {
|
| 145 |
-
let gradient2 = call_gfx_find_and_load(
|
| 146 |
(*ddgame).gradient_image_2 = gradient2;
|
| 147 |
}
|
| 148 |
|
|
|
|
| 10 |
use crate::engine::ddgame::DDGame;
|
| 11 |
use crate::rebase::rb;
|
| 12 |
use crate::render::sprite::gfx_dir::call_gfx_find_and_load;
|
| 13 |
+
#[cfg(target_arch = "x86")]
|
| 14 |
+
use crate::render::sprite::gfx_dir::GfxDir;
|
| 15 |
use crate::wa_alloc::{wa_free, wa_malloc};
|
| 16 |
|
| 17 |
/// Palette context for gradient color mapping.
|
|
|
|
| 108 |
#[cfg(target_arch = "x86")]
|
| 109 |
pub(crate) unsafe fn compute_complex_gradient(
|
| 110 |
ddgame: *mut DDGame,
|
| 111 |
+
land_dir: *mut GfxDir,
|
| 112 |
layer3_ctx: *mut u8,
|
| 113 |
sky_height: i16,
|
| 114 |
) {
|
| 115 |
let mut palette = PaletteContext::new();
|
| 116 |
|
| 117 |
// Step 1: Load gradient.img
|
| 118 |
+
let gradient_sprite = call_gfx_find_and_load(land_dir, c"gradient.img", layer3_ctx);
|
| 119 |
if gradient_sprite.is_null() {
|
| 120 |
return;
|
| 121 |
}
|
|
|
|
| 144 |
|
| 145 |
// Step 3: If heights match, also set gradient_image_2
|
| 146 |
if target_rows == gradient_height {
|
| 147 |
+
let gradient2 = call_gfx_find_and_load(land_dir, c"gradient.img", layer3_ctx);
|
| 148 |
(*ddgame).gradient_image_2 = gradient2;
|
| 149 |
}
|
| 150 |
|
|
@@ -1,5 +1,6 @@
|
|
| 1 |
pub mod base;
|
| 2 |
pub mod context;
|
|
|
|
| 3 |
pub mod gfx;
|
| 4 |
pub mod gradient;
|
| 5 |
pub mod line_draw;
|
|
@@ -11,4 +12,4 @@ pub use base::{DisplayBase, DisplayBaseVtable, SpriteBufferCtrl, SpriteCache};
|
|
| 11 |
pub use context::{FastcallResult, RenderContext};
|
| 12 |
pub use gfx::DisplayGfx;
|
| 13 |
pub use palette::{Palette, PaletteVtable};
|
| 14 |
-
pub use vtable::{
|
|
|
|
| 1 |
pub mod base;
|
| 2 |
pub mod context;
|
| 3 |
+
pub mod font;
|
| 4 |
pub mod gfx;
|
| 5 |
pub mod gradient;
|
| 6 |
pub mod line_draw;
|
|
|
|
| 12 |
pub use context::{FastcallResult, RenderContext};
|
| 13 |
pub use gfx::DisplayGfx;
|
| 14 |
pub use palette::{Palette, PaletteVtable};
|
| 15 |
+
pub use vtable::{DisplayGfxVtable, DrawScaledSpriteResult};
|
|
@@ -1,5 +1,14 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
use crate::fixed::Fixed;
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2 |
use crate::render::display::line_draw::Vertex;
|
|
|
|
| 3 |
use crate::render::sprite::sprite::{LayerSprite, LayerSpriteFrame};
|
| 4 |
use crate::render::SpriteCache;
|
| 5 |
use crate::wa_alloc::wa_malloc_struct_zeroed;
|
|
@@ -35,8 +44,8 @@ use crate::wa_alloc::wa_malloc_struct_zeroed;
|
|
| 35 |
/// Coordinate conventions:
|
| 36 |
/// - Methods that add `camera * 0x10000` take Fixed (16.16) coordinates.
|
| 37 |
/// - Methods that add `camera` directly take pixel-integer coordinates.
|
| 38 |
-
#[
|
| 39 |
-
pub struct
|
| 40 |
/// destructor (0x569CE0, RET 0x4)
|
| 41 |
#[slot(0)]
|
| 42 |
pub destructor: fn(this: *mut DisplayGfx, flags: u8) -> *mut DisplayGfx,
|
|
@@ -86,10 +95,10 @@ pub struct DisplayVtable {
|
|
| 86 |
pub draw_text_on_bitmap: fn(
|
| 87 |
this: *mut DisplayGfx,
|
| 88 |
font_id: i32,
|
| 89 |
-
bitmap: *mut
|
| 90 |
pen_x: i32,
|
| 91 |
pen_y: i32,
|
| 92 |
-
msg: *const
|
| 93 |
out_pen_x: *mut i32,
|
| 94 |
out_width: *mut i32,
|
| 95 |
) -> i32,
|
|
@@ -245,11 +254,7 @@ pub struct DisplayVtable {
|
|
| 245 |
pub set_layer_visibility: fn(this: *mut DisplayGfx, layer: i32, visible: i32),
|
| 246 |
/// update palette from PaletteContext (0x56A610, RET 0x8)
|
| 247 |
#[slot(24)]
|
| 248 |
-
pub update_palette: fn(
|
| 249 |
-
this: *mut DisplayGfx,
|
| 250 |
-
palette_ctx: *mut crate::render::palette::PaletteContext,
|
| 251 |
-
commit: i32,
|
| 252 |
-
),
|
| 253 |
// Slot 25: stub (CGameTask__vt19)
|
| 254 |
/// flush pending render state (0x56A580, plain RET)
|
| 255 |
///
|
|
@@ -281,8 +286,8 @@ pub struct DisplayVtable {
|
|
| 281 |
layer: u32,
|
| 282 |
id: u32,
|
| 283 |
flag: u32,
|
| 284 |
-
|
| 285 |
-
name: *const
|
| 286 |
) -> i32,
|
| 287 |
/// check if a sprite ID is loaded (0x56A480, RET 0x4)
|
| 288 |
///
|
|
@@ -338,15 +343,15 @@ pub struct DisplayVtable {
|
|
| 338 |
this: *mut DisplayGfx,
|
| 339 |
mode: i32,
|
| 340 |
font_id: i32,
|
| 341 |
-
|
| 342 |
-
filename: *const
|
| 343 |
) -> u32,
|
| 344 |
/// load .fex font extension for a font slot (0x523620, RET 0x14)
|
| 345 |
#[slot(35)]
|
| 346 |
pub load_font_extension: fn(
|
| 347 |
this: *mut DisplayGfx,
|
| 348 |
font_id: i32,
|
| 349 |
-
path: *const
|
| 350 |
char_map: *const u8,
|
| 351 |
palette_value: u32,
|
| 352 |
flag: i32,
|
|
@@ -360,13 +365,13 @@ pub struct DisplayVtable {
|
|
| 360 |
this: *mut DisplayGfx,
|
| 361 |
layer: u32,
|
| 362 |
id: u32,
|
| 363 |
-
gfx: *mut
|
| 364 |
-
name: *const
|
| 365 |
) -> i32,
|
| 366 |
}
|
| 367 |
|
| 368 |
// Generate calling wrappers: DisplayGfx::set_layer_color(), etc.
|
| 369 |
-
|
| 370 |
|
| 371 |
// =========================================================================
|
| 372 |
// Ported DisplayGfx vtable methods
|
|
@@ -1420,7 +1425,7 @@ pub unsafe extern "thiscall" fn set_layer_color(this: *mut DisplayGfx, layer: i3
|
|
| 1420 |
/// The scan area is: `slot_table_guard` (guard=0) + `slot_table[0..255]` + `slot_table_sentinel` (sentinel=-1).
|
| 1421 |
/// The guard at index 0 is always 0, so allocations start from index 1.
|
| 1422 |
/// The sentinel (-1) at index 256 terminates the scan with failure.
|
| 1423 |
-
unsafe fn palette_slot_alloc(base: &mut DisplayBase<*const
|
| 1424 |
let count = count as usize;
|
| 1425 |
let table = &base.slot_table_guard as *const u32;
|
| 1426 |
// Total entries: slot_table_guard(1) + slot_table(255) + slot_table_sentinel(1) = 257
|
|
@@ -1661,12 +1666,12 @@ pub unsafe fn load_sprite(
|
|
| 1661 |
layer: u32,
|
| 1662 |
id: u32,
|
| 1663 |
flag: u32,
|
| 1664 |
-
|
| 1665 |
-
_name: *const
|
| 1666 |
load_sprite_from_vfs: unsafe extern "cdecl" fn(
|
| 1667 |
sprite: *mut Sprite,
|
| 1668 |
-
|
| 1669 |
-
name: *const
|
| 1670 |
layer_ctx: u32,
|
| 1671 |
) -> i32,
|
| 1672 |
) -> i32 {
|
|
@@ -1699,7 +1704,7 @@ pub unsafe fn load_sprite(
|
|
| 1699 |
|
| 1700 |
// Load from VFS
|
| 1701 |
let layer_ctx = base.layer_contexts[layer as usize];
|
| 1702 |
-
let result = load_sprite_from_vfs(sprite,
|
| 1703 |
if result == 0 {
|
| 1704 |
// Load failed β destroy sprite via vtable[0]
|
| 1705 |
if !sprite.is_null() {
|
|
@@ -1740,9 +1745,9 @@ pub unsafe fn load_sprite(
|
|
| 1740 |
/// All pointers must be valid. `sprite` must be a zeroed 0x70-byte allocation.
|
| 1741 |
pub unsafe fn load_sprite_by_name(
|
| 1742 |
sprite: *mut LayerSprite,
|
| 1743 |
-
gfx_dir: *mut
|
| 1744 |
palette_ctx: *mut PaletteContext,
|
| 1745 |
-
name: *const
|
| 1746 |
) -> i32 {
|
| 1747 |
use crate::address::va;
|
| 1748 |
use crate::rebase::rb;
|
|
@@ -2042,8 +2047,8 @@ pub unsafe fn load_sprite_by_layer(
|
|
| 2042 |
this: *mut DisplayGfx,
|
| 2043 |
layer: u32,
|
| 2044 |
id: u32,
|
| 2045 |
-
|
| 2046 |
-
name: *const
|
| 2047 |
) -> i32 {
|
| 2048 |
use crate::wa_alloc::wa_malloc_zeroed;
|
| 2049 |
|
|
@@ -2077,7 +2082,7 @@ pub unsafe fn load_sprite_by_layer(
|
|
| 2077 |
(*sprite).gfx_dir = core::ptr::null_mut();
|
| 2078 |
|
| 2079 |
// Load sprite data β pure Rust port of FUN_005733b0
|
| 2080 |
-
let result = load_sprite_by_name(sprite,
|
| 2081 |
if result == 0 {
|
| 2082 |
free_layer_sprite(sprite);
|
| 2083 |
return 0;
|
|
@@ -2097,281 +2102,17 @@ pub unsafe fn load_sprite_by_layer(
|
|
| 2097 |
// that's impractical to bridge directly. Porting requires first porting
|
| 2098 |
// the FrameCache + decompression chain (FUN_004FA950 β FUN_005B29E0).
|
| 2099 |
|
| 2100 |
-
// =========================================================================
|
| 2101 |
-
// Font loading
|
| 2102 |
-
// =========================================================================
|
| 2103 |
-
|
| 2104 |
-
/// Font object β 0x1C bytes.
|
| 2105 |
-
///
|
| 2106 |
-
/// Allocated by `load_font` (vtable slot 34) from a `.fnt` file loaded via
|
| 2107 |
-
/// GfxDir. Referenced from `DisplayBase::font_table` (offset 0x309C). Read by
|
| 2108 |
-
/// `Font__GetInfo` / `Font__GetMetric` / `Font__DrawText` / `Font__SetPalette`
|
| 2109 |
-
/// to render bitmap text.
|
| 2110 |
-
///
|
| 2111 |
-
/// Field semantics derived from `FUN_004f99d0` (the parser) and `Font__GetInfo`
|
| 2112 |
-
/// (0x4fa7d0, which confirms width at +0, width_div_5 at +2, glyph count at +4,
|
| 2113 |
-
/// and glyph table at +8 with 12-byte entries whose byte +4 is a max metric).
|
| 2114 |
-
#[repr(C)]
|
| 2115 |
-
pub struct FontObject {
|
| 2116 |
-
/// 0x00: Font max width in pixels (read from .fnt metadata).
|
| 2117 |
-
pub width: u16,
|
| 2118 |
-
/// 0x02: `width / 5 + 1` β initial max metric seed in `Font__GetInfo`.
|
| 2119 |
-
pub width_div_5: u16,
|
| 2120 |
-
/// 0x04: Glyph count / font height.
|
| 2121 |
-
pub height: u16,
|
| 2122 |
-
/// 0x06: Duplicate of height.
|
| 2123 |
-
pub _height2: u16,
|
| 2124 |
-
/// 0x08: Pointer to glyph table (height entries of 12 bytes each).
|
| 2125 |
-
pub glyph_table: *mut GlyphEntry,
|
| 2126 |
-
/// 0x0C: Pointer to a 256-byte charβglyph-index lookup table that lives
|
| 2127 |
-
/// in the .fnt buffer immediately after the RGB palette triplets.
|
| 2128 |
-
/// Each entry is a 1-based glyph index (or 0 if the codepoint has no
|
| 2129 |
-
/// glyph) β `Font__GetMetric` / `Font__SetParam` use it to map a string
|
| 2130 |
-
/// byte to its `glyph_table[index - 1]` entry. `font_extend` writes new
|
| 2131 |
-
/// codepoints into this table.
|
| 2132 |
-
pub char_to_glyph_idx: *mut u8,
|
| 2133 |
-
/// 0x10: Pointer to remapped pixel data in the source buffer.
|
| 2134 |
-
pub pixel_data: *mut u8,
|
| 2135 |
-
/// 0x14: Zeroed by `load_font`; purpose unknown.
|
| 2136 |
-
pub _unknown_14: u32,
|
| 2137 |
-
/// 0x18: When non-null, holds the address of an auxiliary allocation
|
| 2138 |
-
/// owned by this font (a separate buffer of glyph entries + pixel data
|
| 2139 |
-
/// pointed at by individual `GlyphEntry::pixel_offset` deltas). Zeroed
|
| 2140 |
-
/// by `load_font`; written by `font_extend` (which appends new glyphs
|
| 2141 |
-
/// from a `.fex` file) and `font_set_palette_impl` (which derives the
|
| 2142 |
-
/// `.`/`;` glyphs for the digital font). The cleanup path frees this
|
| 2143 |
-
/// when the FontObject is destroyed.
|
| 2144 |
-
pub aux_alloc: u32,
|
| 2145 |
-
}
|
| 2146 |
-
|
| 2147 |
-
const _: () = assert!(core::mem::size_of::<FontObject>() == 0x1C);
|
| 2148 |
-
|
| 2149 |
-
/// Per-glyph metadata in a `.fnt` file (12 bytes).
|
| 2150 |
-
///
|
| 2151 |
-
/// Indexed by `FontObject::glyph_table`. Layout matches the loop stride of 0xC
|
| 2152 |
-
/// used by the parser, `Font__GetInfo` (0x4fa7d0), and `Font__GetMetric` (0x4fa780).
|
| 2153 |
-
///
|
| 2154 |
-
/// `Font__GetMetric` reads `width` (offset +4) as the character advance metric.
|
| 2155 |
-
/// `Font__DrawText` uses `pixel_offset` as a byte delta from
|
| 2156 |
-
/// `FontObject::pixel_data` to locate the glyph's bitmap rows. The offset can
|
| 2157 |
-
/// be negative when `font_extend` adds glyphs from a separate allocation.
|
| 2158 |
-
#[repr(C)]
|
| 2159 |
-
pub struct GlyphEntry {
|
| 2160 |
-
/// 0x00: Glyph bounding-box top-left X within the glyph cell.
|
| 2161 |
-
pub start_x: u16,
|
| 2162 |
-
/// 0x02: Glyph bounding-box top-left Y within the glyph cell.
|
| 2163 |
-
pub start_y: u16,
|
| 2164 |
-
/// 0x04: Glyph bounding-box width in pixels (also used as the advance metric).
|
| 2165 |
-
pub width: u16,
|
| 2166 |
-
/// 0x06: Glyph bounding-box height in pixels.
|
| 2167 |
-
pub height: u16,
|
| 2168 |
-
/// 0x08: Byte delta from `FontObject::pixel_data` to this glyph's bitmap.
|
| 2169 |
-
/// Treated as a signed offset by drawing code so `font_extend` can point
|
| 2170 |
-
/// glyphs at pixels that live in a different allocation.
|
| 2171 |
-
pub pixel_offset: u32,
|
| 2172 |
-
}
|
| 2173 |
-
|
| 2174 |
-
const _: () = assert!(core::mem::size_of::<GlyphEntry>() == 0xC);
|
| 2175 |
-
|
| 2176 |
-
/// Fixed prefix of a `.fnt` binary blob (0xC bytes).
|
| 2177 |
-
///
|
| 2178 |
-
/// Followed in memory by: packed RGB triplets (`palette_count * 3` bytes),
|
| 2179 |
-
/// a 0x100-byte character-width table, `max_width: i16`, `glyph_count: u16`,
|
| 2180 |
-
/// 4-byte alignment padding, `GlyphEntry[glyph_count]`, then the packed
|
| 2181 |
-
/// glyph pixel data. `font_parse_data` walks this variable-length tail using
|
| 2182 |
-
/// byte pointers rather than a single `#[repr(C)]` struct.
|
| 2183 |
-
#[repr(C)]
|
| 2184 |
-
pub struct FntHeader {
|
| 2185 |
-
/// 0x00: Unknown / version.
|
| 2186 |
-
pub _unknown_00: u32,
|
| 2187 |
-
/// 0x04: Total size of this record in bytes, including this field.
|
| 2188 |
-
pub data_size: i32,
|
| 2189 |
-
/// 0x08: Unknown u16 (skipped by the parser).
|
| 2190 |
-
pub _unknown_08: u16,
|
| 2191 |
-
/// 0x0A: Number of palette entries that follow this header.
|
| 2192 |
-
pub palette_count: u16,
|
| 2193 |
-
// +0x0C: packed RGB triplets (variable length)
|
| 2194 |
-
}
|
| 2195 |
-
|
| 2196 |
-
const _: () = assert!(core::mem::size_of::<FntHeader>() == 0xC);
|
| 2197 |
-
|
| 2198 |
-
/// Port of `FUN_004f99d0` β parses `.fnt` binary data into a `FontObject`.
|
| 2199 |
-
///
|
| 2200 |
-
/// Original convention: cdecl with 1 stack arg (buffer), `unaff_EDI = font_obj`.
|
| 2201 |
-
/// Ported as a plain Rust function.
|
| 2202 |
-
///
|
| 2203 |
-
/// Buffer layout:
|
| 2204 |
-
/// ```text
|
| 2205 |
-
/// +0x00 u32 (unknown / version)
|
| 2206 |
-
/// +0x04 i32 data_size (total bytes in this record, including this field)
|
| 2207 |
-
/// +0x08 u16 (unknown)
|
| 2208 |
-
/// +0x0A u16 palette_count
|
| 2209 |
-
/// +0x0C RGB[palette_count * 3] packed RGB triplets
|
| 2210 |
-
/// +... u8[0x100] character-width table (1 byte per codepoint)
|
| 2211 |
-
/// +0x100 u16 max_width
|
| 2212 |
-
/// +0x102 u16 glyph_count / height
|
| 2213 |
-
/// +... align to 4 from buffer start
|
| 2214 |
-
/// +... GlyphEntry[glyph_count] 12 bytes each (start_x/start_y/end_x/end_y/...)
|
| 2215 |
-
/// +... u8[] packed 4bpp glyph pixels (remapped in place via palette LUT)
|
| 2216 |
-
/// ```
|
| 2217 |
-
///
|
| 2218 |
-
/// # Safety
|
| 2219 |
-
/// `font_obj` must be a valid writable `FontObject`. `header` must point to a
|
| 2220 |
-
/// freshly-loaded `.fnt` blob at least `header.data_size` bytes long and
|
| 2221 |
-
/// followed in memory by the variable-length tail described above.
|
| 2222 |
-
/// `palette_ctx` must be a valid `PaletteContext`.
|
| 2223 |
-
pub unsafe fn font_parse_data(
|
| 2224 |
-
font_obj: *mut FontObject,
|
| 2225 |
-
header: *mut FntHeader,
|
| 2226 |
-
palette_ctx: *mut PaletteContext,
|
| 2227 |
-
) -> u32 {
|
| 2228 |
-
use crate::render::palette::{palette_map_color, remap_pixels_through_lut};
|
| 2229 |
-
|
| 2230 |
-
let data_size = (*header).data_size;
|
| 2231 |
-
let palette_count = (*header).palette_count as i32;
|
| 2232 |
-
let base_bytes = header as *mut u8;
|
| 2233 |
-
|
| 2234 |
-
// Cursor starts at the first byte after the fixed header (the RGB triplets).
|
| 2235 |
-
let mut cursor = base_bytes.add(core::mem::size_of::<FntHeader>());
|
| 2236 |
-
|
| 2237 |
-
// Build 256-byte palette LUT. Entry 0 = map_color(0); entries 1..=palette_count
|
| 2238 |
-
// come from the RGB triplets. The original reads 4 bytes per triplet but
|
| 2239 |
-
// advances by 3 β only the low 24 bits matter.
|
| 2240 |
-
let mut palette_lut = [0u8; 256];
|
| 2241 |
-
palette_lut[0] = palette_map_color(palette_ctx, 0) as u8;
|
| 2242 |
-
for i in 0..palette_count {
|
| 2243 |
-
let rgb = *(cursor as *const u32);
|
| 2244 |
-
palette_lut[(1 + i) as usize] = palette_map_color(palette_ctx, rgb) as u8;
|
| 2245 |
-
cursor = cursor.add(3);
|
| 2246 |
-
}
|
| 2247 |
-
|
| 2248 |
-
// char_to_glyph_idx points to the 256-byte charβglyph-index table that
|
| 2249 |
-
// sits immediately after the RGB palette triplets in the .fnt buffer.
|
| 2250 |
-
(*font_obj).char_to_glyph_idx = cursor;
|
| 2251 |
-
|
| 2252 |
-
// Read max_width (i16) at cursor + 0x100 β the character-width table sits
|
| 2253 |
-
// between the palette and the header.
|
| 2254 |
-
let max_width = *(cursor.add(0x100) as *const i16) as i32;
|
| 2255 |
-
cursor = cursor.add(0x100);
|
| 2256 |
-
(*font_obj).width = max_width as u16;
|
| 2257 |
-
|
| 2258 |
-
// Seed value for Font__GetInfo's max metric: signed (width / 5) + 1,
|
| 2259 |
-
// with a +1 correction when the quotient is negative (matches the
|
| 2260 |
-
// IMUL+SAR+SHR+LEA sequence in the original).
|
| 2261 |
-
let w_div_5 = max_width / 5;
|
| 2262 |
-
let seed = w_div_5.wrapping_add((w_div_5 >> 31) & 1).wrapping_add(1);
|
| 2263 |
-
(*font_obj).width_div_5 = seed as u16;
|
| 2264 |
-
|
| 2265 |
-
// Skip max_width, read glyph_count (u16).
|
| 2266 |
-
cursor = cursor.add(2);
|
| 2267 |
-
let glyph_count = *(cursor as *const u16);
|
| 2268 |
-
cursor = cursor.add(2);
|
| 2269 |
-
(*font_obj).height = glyph_count;
|
| 2270 |
-
(*font_obj)._height2 = glyph_count;
|
| 2271 |
-
|
| 2272 |
-
// Align cursor to 4 bytes relative to the buffer start.
|
| 2273 |
-
let base_addr = base_bytes as usize;
|
| 2274 |
-
while (cursor as usize - base_addr) & 3 != 0 {
|
| 2275 |
-
cursor = cursor.add(1);
|
| 2276 |
-
}
|
| 2277 |
-
|
| 2278 |
-
// Glyph table: glyph_count entries of 12 bytes each.
|
| 2279 |
-
let glyph_table = cursor as *mut GlyphEntry;
|
| 2280 |
-
(*font_obj).glyph_table = glyph_table;
|
| 2281 |
-
let pixel_data = glyph_table.add(glyph_count as usize) as *mut u8;
|
| 2282 |
-
(*font_obj).pixel_data = pixel_data;
|
| 2283 |
-
|
| 2284 |
-
// Pixel byte count: data_size - (pixel_data - buffer), rounded down to dwords.
|
| 2285 |
-
// Original uses CDQ+AND 3+ADD+SAR 2 which rounds toward zero.
|
| 2286 |
-
let remaining = data_size - (pixel_data as usize - base_addr) as i32;
|
| 2287 |
-
let dword_count = remaining
|
| 2288 |
-
.wrapping_add((remaining >> 31) & 3)
|
| 2289 |
-
.wrapping_shr(2) as u32;
|
| 2290 |
-
|
| 2291 |
-
remap_pixels_through_lut(pixel_data, 0, palette_lut.as_ptr(), dword_count, 1);
|
| 2292 |
-
|
| 2293 |
-
1
|
| 2294 |
-
}
|
| 2295 |
-
|
| 2296 |
-
/// Port of `FUN_004f9940` β loads a font resource by name from a GfxDir and
|
| 2297 |
-
/// feeds it into `font_parse_data`.
|
| 2298 |
-
///
|
| 2299 |
-
/// Original convention: usercall with `EAX = gfx_dir`, `ECX = font_obj`,
|
| 2300 |
-
/// `stack[0] = layer_ctx`, `stack[1] = filename`, `RET 0x8`. The function
|
| 2301 |
-
/// first tries `GfxDir__FindEntry` + cached-load via `gfx_dir->vtable[2]`;
|
| 2302 |
-
/// on miss it falls back to `GfxDir__LoadImage` + `image->vtable[4]` (get_size)
|
| 2303 |
-
/// + `image->vtable[5]` (read into caller-allocated buffer) + `image->vtable[0](1)`
|
| 2304 |
-
/// (destroy), then tail-calls the parser.
|
| 2305 |
-
///
|
| 2306 |
-
/// Note: `layer_ctx` is only used by `font_parse_data` (as the PaletteContext).
|
| 2307 |
-
/// The original never touches it in this function β it just forwards it via
|
| 2308 |
-
/// ECX to the tail call.
|
| 2309 |
-
///
|
| 2310 |
-
/// # Safety
|
| 2311 |
-
/// `font_obj` must be a valid writable `FontObject`. `gfx_dir` must be a valid
|
| 2312 |
-
/// GfxDir. `palette_ctx` must be a valid PaletteContext. `name` must be a
|
| 2313 |
-
/// valid null-terminated C string.
|
| 2314 |
-
pub unsafe fn font_load_from_gfx(
|
| 2315 |
-
font_obj: *mut FontObject,
|
| 2316 |
-
gfx_dir: *mut u8,
|
| 2317 |
-
palette_ctx: *mut PaletteContext,
|
| 2318 |
-
name: *const core::ffi::c_char,
|
| 2319 |
-
) -> u32 {
|
| 2320 |
-
use crate::render::sprite::gfx_dir::{call_gfx_load_image, gfx_dir_find_entry, GfxDirEntry};
|
| 2321 |
-
use crate::wa_alloc::wa_malloc;
|
| 2322 |
-
|
| 2323 |
-
// 1. Try FindEntry β gfx_dir->vtable[2](entry->value) for cached load.
|
| 2324 |
-
let entry = gfx_dir_find_entry(name, gfx_dir);
|
| 2325 |
-
if !entry.is_null() {
|
| 2326 |
-
let vt = *(gfx_dir as *const *const u32);
|
| 2327 |
-
let load_cached: unsafe extern "thiscall" fn(*mut u8, u32) -> *mut FntHeader =
|
| 2328 |
-
core::mem::transmute(*vt.add(2));
|
| 2329 |
-
let entry_val = (*(entry as *const GfxDirEntry)).value;
|
| 2330 |
-
let cached = load_cached(gfx_dir, entry_val);
|
| 2331 |
-
if !cached.is_null() {
|
| 2332 |
-
return font_parse_data(font_obj, cached, palette_ctx);
|
| 2333 |
-
}
|
| 2334 |
-
}
|
| 2335 |
-
|
| 2336 |
-
// 2. Fallback: LoadImage β vtable[4] (size) β wa_malloc β vtable[5] (read) β vtable[0] (destroy)
|
| 2337 |
-
let image = call_gfx_load_image(gfx_dir, name);
|
| 2338 |
-
if image.is_null() {
|
| 2339 |
-
return 0;
|
| 2340 |
-
}
|
| 2341 |
-
|
| 2342 |
-
let image_vt = *(image as *const *const u32);
|
| 2343 |
-
|
| 2344 |
-
// vtable[4] β get size (thiscall, no args)
|
| 2345 |
-
let get_size: unsafe extern "thiscall" fn(*mut u8) -> u32 =
|
| 2346 |
-
core::mem::transmute(*image_vt.add(4));
|
| 2347 |
-
let size = get_size(image);
|
| 2348 |
-
|
| 2349 |
-
// Match the original's allocation: round size up to 4-byte multiple, add 0x20 guard.
|
| 2350 |
-
let alloc_size = ((size + 3) & !3u32).wrapping_add(0x20);
|
| 2351 |
-
let buffer = wa_malloc(alloc_size);
|
| 2352 |
-
// Original memsets only `size` bytes, not the full allocation.
|
| 2353 |
-
if !buffer.is_null() {
|
| 2354 |
-
core::ptr::write_bytes(buffer, 0, size as usize);
|
| 2355 |
-
}
|
| 2356 |
-
|
| 2357 |
-
// vtable[5] β read into buffer (thiscall with 2 stack args: buffer, size)
|
| 2358 |
-
let read_into: unsafe extern "thiscall" fn(*mut u8, *mut u8, u32) =
|
| 2359 |
-
core::mem::transmute(*image_vt.add(5));
|
| 2360 |
-
read_into(image, buffer, size);
|
| 2361 |
-
|
| 2362 |
-
// vtable[0] β destroy image (thiscall with 1 arg: flags = 1)
|
| 2363 |
-
let destroy: unsafe extern "thiscall" fn(*mut u8, u32) = core::mem::transmute(*image_vt);
|
| 2364 |
-
destroy(image, 1);
|
| 2365 |
-
|
| 2366 |
-
font_parse_data(font_obj, buffer as *mut FntHeader, palette_ctx)
|
| 2367 |
-
}
|
| 2368 |
-
|
| 2369 |
/// Port of `DisplayGfx::LoadFont` (vtable slot 34, 0x523560).
|
| 2370 |
///
|
| 2371 |
-
/// Validates `
|
| 2372 |
/// zero-initialized 0x1C-byte `FontObject`, loads the named resource via
|
| 2373 |
/// `font_load_from_gfx`, and stores the object in `DisplayBase::font_table`.
|
| 2374 |
///
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2375 |
/// On load failure, the partially-initialized font object is leaked to match
|
| 2376 |
/// the original's behavior (it calls a sprite-bank-style cleanup helper
|
| 2377 |
/// `FUN_005230c0` which is not exercised here).
|
|
@@ -2382,19 +2123,19 @@ pub unsafe fn font_load_from_gfx(
|
|
| 2382 |
/// null-terminated C string.
|
| 2383 |
pub unsafe fn load_font(
|
| 2384 |
this: *mut DisplayGfx,
|
| 2385 |
-
|
| 2386 |
font_id: i32,
|
| 2387 |
-
|
| 2388 |
-
filename: *const
|
| 2389 |
) -> u32 {
|
| 2390 |
use crate::wa_alloc::wa_malloc_struct_zeroed;
|
| 2391 |
|
| 2392 |
-
|
| 2393 |
-
if !(1..=3).contains(&mode) {
|
| 2394 |
return 0;
|
| 2395 |
}
|
|
|
|
| 2396 |
let base = &mut (*this).base;
|
| 2397 |
-
let layer_ctx = base.layer_contexts[
|
| 2398 |
if layer_ctx == 0 {
|
| 2399 |
return 0;
|
| 2400 |
}
|
|
@@ -2403,19 +2144,24 @@ pub unsafe fn load_font(
|
|
| 2403 |
if !(1..=31).contains(&font_id) {
|
| 2404 |
return 0;
|
| 2405 |
}
|
| 2406 |
-
if base.font_table[font_id as usize]
|
| 2407 |
return 0;
|
| 2408 |
}
|
| 2409 |
|
| 2410 |
// Allocate zeroed FontObject. The original uses WA_MallocMemset(0x1C)
|
| 2411 |
// which only memsets the requested size; wa_malloc_struct_zeroed matches.
|
| 2412 |
-
let font_obj = wa_malloc_struct_zeroed::<
|
| 2413 |
if font_obj.is_null() {
|
| 2414 |
return 0;
|
| 2415 |
}
|
| 2416 |
|
| 2417 |
// Load and parse the font data.
|
| 2418 |
-
let result = font_load_from_gfx(
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2419 |
if result == 0 {
|
| 2420 |
// Original leaks here on failure (via an unported cleanup helper).
|
| 2421 |
// We match that behavior rather than introducing a free path that
|
|
@@ -2423,291 +2169,16 @@ pub unsafe fn load_font(
|
|
| 2423 |
return 0;
|
| 2424 |
}
|
| 2425 |
|
| 2426 |
-
// Install into font_table. The original also records which
|
| 2427 |
-
// font slot at DisplayBase + 0x301C + font_id*4 (the gap region
|
| 2428 |
-
// font_table), then bumps the layer visibility counter.
|
| 2429 |
-
base.font_table[font_id as usize] = font_obj
|
| 2430 |
-
base.
|
| 2431 |
-
base.layer_visibility[
|
| 2432 |
|
| 2433 |
1
|
| 2434 |
}
|
| 2435 |
|
| 2436 |
-
/// Port of `FUN_004f9ad0` β extends an existing `FontObject` with new glyphs
|
| 2437 |
-
/// loaded from a `.fex` (font extension) file.
|
| 2438 |
-
///
|
| 2439 |
-
/// Original convention: usercall with `EAX = filename`, `ESI = font_obj`,
|
| 2440 |
-
/// stack args = (`layer_ctx`, `char_map`, `palette_value`), `RET 0xC`.
|
| 2441 |
-
///
|
| 2442 |
-
/// The `.fex` file contains raw pixel data for new glyphs (no header). Each
|
| 2443 |
-
/// glyph occupies `font.width * stride` bytes (where `stride = font.width`,
|
| 2444 |
-
/// or `font.width + 1` for fonts with `width >= 16`). The new bitmap also
|
| 2445 |
-
/// gets remapped through a 256-byte LUT built by walking R/G/B in lockstep
|
| 2446 |
-
/// with the per-channel steps packed into `palette_value` and using
|
| 2447 |
-
/// `palette_find_nearest_cached` to map each composed RGB to a palette index.
|
| 2448 |
-
///
|
| 2449 |
-
/// On success the function:
|
| 2450 |
-
/// - allocates a single new buffer holding `[old + new glyph entries][new pixels]`
|
| 2451 |
-
/// - copies the old glyph entries verbatim into the front of the new buffer
|
| 2452 |
-
/// - writes per-codepoint indices into the font's char-width table (the bytes
|
| 2453 |
-
/// referenced by `font_obj.char_to_glyph_idx`)
|
| 2454 |
-
/// - reads the new pixel rows from disk via `_fread`
|
| 2455 |
-
/// - computes a tight bounding box per new glyph and writes it as a new entry
|
| 2456 |
-
/// - remaps every new pixel byte through the LUT
|
| 2457 |
-
/// - swaps `font_obj.glyph_table` to the new buffer and bumps `font_obj.height`
|
| 2458 |
-
/// - records the allocation in `font_obj.aux_alloc`
|
| 2459 |
-
///
|
| 2460 |
-
/// The `pixel_offset` field in each new glyph entry stores
|
| 2461 |
-
/// `(absolute_pixel_addr - font_obj.pixel_data)` so the existing
|
| 2462 |
-
/// `Font__DrawText` lookup `pixel_data + offset` still resolves correctly,
|
| 2463 |
-
/// even though the new pixels live in a separate allocation.
|
| 2464 |
-
///
|
| 2465 |
-
/// # Safety
|
| 2466 |
-
/// `font_obj` must be a fully-parsed `FontObject` (created by `load_font`).
|
| 2467 |
-
/// `palette_ctx` must be a valid `PaletteContext`. `filename` and `char_map`
|
| 2468 |
-
/// must be valid null-terminated C strings.
|
| 2469 |
-
pub unsafe fn font_extend(
|
| 2470 |
-
font_obj: *mut FontObject,
|
| 2471 |
-
palette_ctx: *mut PaletteContext,
|
| 2472 |
-
filename: *const core::ffi::c_char,
|
| 2473 |
-
char_map: *const u8,
|
| 2474 |
-
palette_value: u32,
|
| 2475 |
-
) {
|
| 2476 |
-
use crate::address::va;
|
| 2477 |
-
use crate::rebase::rb;
|
| 2478 |
-
use crate::render::palette::{palette_find_nearest_cached, remap_pixels_through_lut};
|
| 2479 |
-
use crate::wa_alloc::wa_malloc;
|
| 2480 |
-
use core::ffi::c_char;
|
| 2481 |
-
|
| 2482 |
-
// Open the .fex file via WA's CRT _fopen.
|
| 2483 |
-
let fopen: unsafe extern "cdecl" fn(*const c_char, *const c_char) -> *mut u8 =
|
| 2484 |
-
core::mem::transmute(rb(va::WA_FOPEN) as usize);
|
| 2485 |
-
let fread: unsafe extern "cdecl" fn(*mut u8, u32, u32, *mut u8) -> u32 =
|
| 2486 |
-
core::mem::transmute(rb(va::WA_FREAD) as usize);
|
| 2487 |
-
let fclose: unsafe extern "cdecl" fn(*mut u8) -> i32 =
|
| 2488 |
-
core::mem::transmute(rb(va::WA_FCLOSE) as usize);
|
| 2489 |
-
|
| 2490 |
-
let file = fopen(filename, c"rb".as_ptr());
|
| 2491 |
-
if file.is_null() {
|
| 2492 |
-
return;
|
| 2493 |
-
}
|
| 2494 |
-
|
| 2495 |
-
// ββ Geometry ββ
|
| 2496 |
-
let font_width = (*font_obj).width as i32;
|
| 2497 |
-
// Per-glyph row stride in the .fex file. Wide fonts use width+1 to allow
|
| 2498 |
-
// an extra byte after each row (matches the `if (font.width > 15)` test).
|
| 2499 |
-
let row_stride = if font_width > 15 {
|
| 2500 |
-
font_width + 1
|
| 2501 |
-
} else {
|
| 2502 |
-
font_width
|
| 2503 |
-
};
|
| 2504 |
-
|
| 2505 |
-
// strlen(char_map) β count of new glyphs.
|
| 2506 |
-
let mut new_count: i32 = 0;
|
| 2507 |
-
let mut p = char_map;
|
| 2508 |
-
while *p != 0 {
|
| 2509 |
-
p = p.add(1);
|
| 2510 |
-
new_count += 1;
|
| 2511 |
-
}
|
| 2512 |
-
|
| 2513 |
-
let old_height = (*font_obj).height as i32; // existing glyph count
|
| 2514 |
-
let total_glyphs = old_height + new_count; // resulting glyph count
|
| 2515 |
-
let glyph_entries_bytes = total_glyphs * 12;
|
| 2516 |
-
let new_pixels_bytes = new_count * font_width * row_stride;
|
| 2517 |
-
let total_size = (glyph_entries_bytes + new_pixels_bytes) as u32;
|
| 2518 |
-
|
| 2519 |
-
// Allocate (matches WA_MallocMemset alignment + 0x20 guard).
|
| 2520 |
-
let alloc = wa_malloc(((total_size + 3) & !3u32).wrapping_add(0x20));
|
| 2521 |
-
if alloc.is_null() {
|
| 2522 |
-
let _ = fclose(file);
|
| 2523 |
-
return;
|
| 2524 |
-
}
|
| 2525 |
-
core::ptr::write_bytes(alloc, 0, total_size as usize);
|
| 2526 |
-
|
| 2527 |
-
// pixel data area starts immediately after the glyph entries.
|
| 2528 |
-
let new_pixels = alloc.add(glyph_entries_bytes as usize);
|
| 2529 |
-
|
| 2530 |
-
// Record the allocation so font cleanup paths can free it.
|
| 2531 |
-
(*font_obj).aux_alloc = alloc as u32;
|
| 2532 |
-
|
| 2533 |
-
// ββ Copy existing glyph entries verbatim into the new buffer ββ
|
| 2534 |
-
let old_glyphs = (*font_obj).glyph_table as *const u8;
|
| 2535 |
-
if old_height > 0 && !old_glyphs.is_null() {
|
| 2536 |
-
core::ptr::copy_nonoverlapping(old_glyphs, alloc, (old_height * 12) as usize);
|
| 2537 |
-
}
|
| 2538 |
-
|
| 2539 |
-
// ββ Update the per-codepoint charβglyph-index table ββ
|
| 2540 |
-
// For each new char in char_map, write the new (1-based) glyph index
|
| 2541 |
-
// `(old_height + idx + 1)` into the table at `font_obj.char_to_glyph_idx`.
|
| 2542 |
-
let char_to_glyph = (*font_obj).char_to_glyph_idx;
|
| 2543 |
-
let mut q = char_map;
|
| 2544 |
-
for i in 0..new_count {
|
| 2545 |
-
let ch = *q as usize;
|
| 2546 |
-
q = q.add(1);
|
| 2547 |
-
*char_to_glyph.add(ch) = (old_height + i + 1) as u8;
|
| 2548 |
-
}
|
| 2549 |
-
|
| 2550 |
-
// ββ Build 256-byte palette LUT by stepping R/G/B per `palette_value` ββ
|
| 2551 |
-
// The original walks 256 entries, accumulating signed R/G/B values via the
|
| 2552 |
-
// step bytes packed in `palette_value` (low byte=R step, mid=G, high=B),
|
| 2553 |
-
// each reduced mod 255 with sign correction (the `IMUL 0x80808081` trick).
|
| 2554 |
-
// Each composed RGB is fed to `palette_find_nearest_cached` and the
|
| 2555 |
-
// returned palette index becomes lut[i].
|
| 2556 |
-
let r_step = (palette_value & 0xff) as i32;
|
| 2557 |
-
let g_step = ((palette_value >> 8) & 0xff) as i32;
|
| 2558 |
-
let b_step = ((palette_value >> 16) & 0xff) as i32;
|
| 2559 |
-
|
| 2560 |
-
let mut palette_lut = [0u8; 256];
|
| 2561 |
-
let mut acc_r: i32 = 0;
|
| 2562 |
-
let mut acc_g: i32 = 0;
|
| 2563 |
-
let mut acc_b: i32 = 0;
|
| 2564 |
-
for slot in palette_lut.iter_mut() {
|
| 2565 |
-
// Reduce each accumulator mod 255 with sign correction. The original
|
| 2566 |
-
// uses signed magic division by 255; for 0..255 the result is just
|
| 2567 |
-
// `acc - 0` for 0..254 and `acc - 1` for 255. We use rem_euclid for
|
| 2568 |
-
// a clean cross-platform equivalent (palette steps are non-negative
|
| 2569 |
-
// so this matches the original even on edge cases).
|
| 2570 |
-
let r = mod_255_signed(acc_r);
|
| 2571 |
-
let g = mod_255_signed(acc_g);
|
| 2572 |
-
let b = mod_255_signed(acc_b);
|
| 2573 |
-
let composed = (r as u32) | ((g as u32) << 8) | ((b as u32) << 16);
|
| 2574 |
-
|
| 2575 |
-
let mut distance: i32 = 0;
|
| 2576 |
-
let idx = palette_find_nearest_cached(palette_ctx, composed, &mut distance) as u8;
|
| 2577 |
-
*slot = idx;
|
| 2578 |
-
|
| 2579 |
-
acc_r += r_step;
|
| 2580 |
-
acc_g += g_step;
|
| 2581 |
-
acc_b += b_step;
|
| 2582 |
-
}
|
| 2583 |
-
|
| 2584 |
-
// ββ Read the new pixel rows from disk ββ
|
| 2585 |
-
// fread(new_pixels, new_count, font_width * row_stride, file)
|
| 2586 |
-
let _ = fread(
|
| 2587 |
-
new_pixels,
|
| 2588 |
-
new_count as u32,
|
| 2589 |
-
(font_width * row_stride) as u32,
|
| 2590 |
-
file,
|
| 2591 |
-
);
|
| 2592 |
-
let _ = fclose(file);
|
| 2593 |
-
|
| 2594 |
-
// ββ Bounding-box scan for each new glyph + write its glyph entry ββ
|
| 2595 |
-
let mut row_offset_in_pixels: i32 = 0; // i.e. iVar16 in the original
|
| 2596 |
-
let new_glyph_base = alloc as *mut GlyphEntry;
|
| 2597 |
-
for new_idx in 0..new_count {
|
| 2598 |
-
// Find the LEFTMOST non-empty column (== start_x).
|
| 2599 |
-
let mut start_x: u16 = 0;
|
| 2600 |
-
let mut found_left = false;
|
| 2601 |
-
'outer_left: for col in 0..font_width as u16 {
|
| 2602 |
-
for row in 0..font_width as i32 {
|
| 2603 |
-
let addr = new_pixels
|
| 2604 |
-
.offset(((row + row_offset_in_pixels) * font_width + col as i32) as isize);
|
| 2605 |
-
if *addr != 0 {
|
| 2606 |
-
start_x = col;
|
| 2607 |
-
found_left = true;
|
| 2608 |
-
break 'outer_left;
|
| 2609 |
-
}
|
| 2610 |
-
}
|
| 2611 |
-
}
|
| 2612 |
-
// Find the TOPMOST non-empty row (== start_y).
|
| 2613 |
-
let mut start_y: u16 = 0;
|
| 2614 |
-
if found_left {
|
| 2615 |
-
'outer_top: for row in 0..font_width as u16 {
|
| 2616 |
-
for col in 0..font_width as i32 {
|
| 2617 |
-
let addr = new_pixels
|
| 2618 |
-
.offset((col + (row as i32 + row_offset_in_pixels) * font_width) as isize);
|
| 2619 |
-
if *addr != 0 {
|
| 2620 |
-
start_y = row;
|
| 2621 |
-
break 'outer_top;
|
| 2622 |
-
}
|
| 2623 |
-
}
|
| 2624 |
-
}
|
| 2625 |
-
}
|
| 2626 |
-
// Find the RIGHTMOST non-empty column (scan rightβleft from font_width-1).
|
| 2627 |
-
let mut right: u16 = (font_width - 1).max(0) as u16;
|
| 2628 |
-
if found_left && right != 0 {
|
| 2629 |
-
'outer_right: for col in (1..font_width as u16).rev() {
|
| 2630 |
-
let mut empty = true;
|
| 2631 |
-
for row in 0..font_width as i32 {
|
| 2632 |
-
let addr = new_pixels
|
| 2633 |
-
.offset(((row + row_offset_in_pixels) * font_width + col as i32) as isize);
|
| 2634 |
-
if *addr != 0 {
|
| 2635 |
-
empty = false;
|
| 2636 |
-
break;
|
| 2637 |
-
}
|
| 2638 |
-
}
|
| 2639 |
-
if !empty {
|
| 2640 |
-
right = col;
|
| 2641 |
-
break 'outer_right;
|
| 2642 |
-
}
|
| 2643 |
-
right = col - 1;
|
| 2644 |
-
}
|
| 2645 |
-
}
|
| 2646 |
-
// Find the BOTTOMMOST non-empty row (scan bottomβtop from font_width-1).
|
| 2647 |
-
let mut bottom: u16 = (font_width - 1).max(0) as u16;
|
| 2648 |
-
if found_left {
|
| 2649 |
-
loop {
|
| 2650 |
-
let mut empty = true;
|
| 2651 |
-
for col in 0..font_width as i32 {
|
| 2652 |
-
let addr = new_pixels.offset(
|
| 2653 |
-
(col + (bottom as i32 + row_offset_in_pixels) * font_width) as isize,
|
| 2654 |
-
);
|
| 2655 |
-
if *addr != 0 {
|
| 2656 |
-
empty = false;
|
| 2657 |
-
break;
|
| 2658 |
-
}
|
| 2659 |
-
}
|
| 2660 |
-
if !empty || bottom == 0 {
|
| 2661 |
-
break;
|
| 2662 |
-
}
|
| 2663 |
-
bottom -= 1;
|
| 2664 |
-
}
|
| 2665 |
-
}
|
| 2666 |
-
|
| 2667 |
-
// Write the new glyph entry. The slot index is (old_height + new_idx).
|
| 2668 |
-
let entry = new_glyph_base.add((old_height + new_idx) as usize);
|
| 2669 |
-
(*entry).start_x = start_x;
|
| 2670 |
-
(*entry).start_y = start_y;
|
| 2671 |
-
(*entry).width = right.saturating_sub(start_x) + 1;
|
| 2672 |
-
(*entry).height = bottom.saturating_sub(start_y) + 1;
|
| 2673 |
-
// pixel_offset = absolute address of the glyph's bitmap top-left,
|
| 2674 |
-
// expressed as a delta from font_obj.pixel_data so existing draw code
|
| 2675 |
-
// can do `pixel_data + offset` and reach the new allocation.
|
| 2676 |
-
let abs_addr = new_pixels.offset(
|
| 2677 |
-
(start_x as i32 + (start_y as i32 + row_offset_in_pixels) * font_width) as isize,
|
| 2678 |
-
);
|
| 2679 |
-
(*entry).pixel_offset = (abs_addr as u32).wrapping_sub((*font_obj).pixel_data as u32);
|
| 2680 |
-
|
| 2681 |
-
// Advance to the next glyph's pixel rows.
|
| 2682 |
-
row_offset_in_pixels += row_stride;
|
| 2683 |
-
}
|
| 2684 |
-
|
| 2685 |
-
// ββ Remap every new pixel byte through the LUT ββ
|
| 2686 |
-
let total_pixel_bytes = font_width * new_count * row_stride;
|
| 2687 |
-
if total_pixel_bytes > 0 {
|
| 2688 |
-
// remap_pixels_through_lut takes (data, pitch, lut, width_dwords, height).
|
| 2689 |
-
// The original walks each byte one at a time, so use width_dwords = 1
|
| 2690 |
-
// and height = total_bytes / 4 ... actually simpler: do a flat single-row
|
| 2691 |
-
// remap with width_dwords = total/4 and height = 1.
|
| 2692 |
-
let dword_count = (total_pixel_bytes as u32 + 3) / 4;
|
| 2693 |
-
remap_pixels_through_lut(new_pixels, 0, palette_lut.as_ptr(), dword_count, 1);
|
| 2694 |
-
}
|
| 2695 |
-
|
| 2696 |
-
// ββ Swap glyph_table and bump glyph count ββ
|
| 2697 |
-
(*font_obj).glyph_table = alloc as *mut GlyphEntry;
|
| 2698 |
-
(*font_obj).height = (old_height + new_count) as u16;
|
| 2699 |
-
}
|
| 2700 |
-
|
| 2701 |
-
/// Helper for `font_extend`'s palette stepping. Reduces a non-negative i32
|
| 2702 |
-
/// modulo 255 the way the original signed-magic-division sequence does.
|
| 2703 |
-
#[inline]
|
| 2704 |
-
fn mod_255_signed(value: i32) -> i32 {
|
| 2705 |
-
// For non-negative values this is just `value % 255`.
|
| 2706 |
-
// The original uses signed magic-division so we mirror that for safety.
|
| 2707 |
-
let q = value / 255;
|
| 2708 |
-
value - q * 255
|
| 2709 |
-
}
|
| 2710 |
-
|
| 2711 |
/// Port of `DisplayGfx::LoadFontExtension` (vtable slot 35, 0x523620).
|
| 2712 |
///
|
| 2713 |
/// Validates `font_id`, looks up the existing font object, resolves the
|
|
@@ -2721,7 +2192,7 @@ fn mod_255_signed(value: i32) -> i32 {
|
|
| 2721 |
pub unsafe fn load_font_extension(
|
| 2722 |
this: *mut DisplayGfx,
|
| 2723 |
font_id: i32,
|
| 2724 |
-
path: *const
|
| 2725 |
char_map: *const u8,
|
| 2726 |
palette_value: u32,
|
| 2727 |
_flag: i32,
|
|
@@ -2733,10 +2204,10 @@ pub unsafe fn load_font_extension(
|
|
| 2733 |
}
|
| 2734 |
let base = &mut (*this).base;
|
| 2735 |
let font_obj_addr = base.font_table[font_id as usize];
|
| 2736 |
-
if font_obj_addr
|
| 2737 |
return 0;
|
| 2738 |
}
|
| 2739 |
-
let font_obj = font_obj_addr as *mut
|
| 2740 |
|
| 2741 |
// Resolve the RGB color via the layer-1 palette context (DisplayBase+0x3120).
|
| 2742 |
// The original always reads layer_contexts[1] here, regardless of which
|
|
@@ -2746,124 +2217,15 @@ pub unsafe fn load_font_extension(
|
|
| 2746 |
let mut resolved_rgb: u32 = 0;
|
| 2747 |
let _ = palette_context_lookup_entry(layer1_ctx, palette_value as i32, &mut resolved_rgb);
|
| 2748 |
|
| 2749 |
-
// The actual font extension call uses the font's owning
|
| 2750 |
-
let
|
| 2751 |
-
let layer_ctx = base.layer_contexts[
|
| 2752 |
|
| 2753 |
font_extend(font_obj, layer_ctx, path, char_map, resolved_rgb);
|
| 2754 |
-
1
|
| 2755 |
-
}
|
| 2756 |
-
|
| 2757 |
-
// =========================================================================
|
| 2758 |
-
// Font__GetInfo / Font__GetMetric / Font__SetParam ports
|
| 2759 |
-
// =========================================================================
|
| 2760 |
-
//
|
| 2761 |
-
// These three helpers (originally at 0x4FA7D0, 0x4FA780, 0x4FA720) are pure
|
| 2762 |
-
// reads against a `FontObject`. They were the last bridge calls remaining in
|
| 2763 |
-
// `DisplayGfx::{GetFontInfo,GetFontMetric,SetFontParam}` (vtable slots 8/9/10).
|
| 2764 |
-
|
| 2765 |
-
/// Read a glyph's advance metric from the glyph table. Returns
|
| 2766 |
-
/// `glyph_table[idx_1based - 1].width as i32 + 1` (matching the original's
|
| 2767 |
-
/// `*(ushort*)(glyph_table - 8 + idx*0xC) + 1`).
|
| 2768 |
-
#[inline]
|
| 2769 |
-
unsafe fn glyph_advance_metric(font_obj: *const FontObject, idx_1based: u8) -> i32 {
|
| 2770 |
-
let entry = (*font_obj).glyph_table.add(idx_1based as usize - 1);
|
| 2771 |
-
(*entry).width as i32 + 1
|
| 2772 |
-
}
|
| 2773 |
|
| 2774 |
-
/// Pure-Rust port of `Font__GetInfo` (0x4FA7D0).
|
| 2775 |
-
///
|
| 2776 |
-
/// Writes the font's max width to `*out_width` and the longest glyph
|
| 2777 |
-
/// advance metric (max of `width_div_5` and `glyph.width + 1` for every
|
| 2778 |
-
/// glyph) to `*out_max_metric`. Returns 1 unconditionally.
|
| 2779 |
-
///
|
| 2780 |
-
/// # Safety
|
| 2781 |
-
/// `font_obj` must be a valid `*const FontObject` with a glyph table of at
|
| 2782 |
-
/// least `font_obj.height` entries. The output pointers must be writable.
|
| 2783 |
-
pub unsafe fn font_get_info_impl(
|
| 2784 |
-
font_obj: *const FontObject,
|
| 2785 |
-
out_max_metric: *mut i32,
|
| 2786 |
-
out_width: *mut i32,
|
| 2787 |
-
) -> u32 {
|
| 2788 |
-
*out_width = (*font_obj).width as i16 as i32;
|
| 2789 |
-
let mut max_metric = (*font_obj).width_div_5 as i16 as i32;
|
| 2790 |
-
let height = (*font_obj).height as i32;
|
| 2791 |
-
for i in 0..height {
|
| 2792 |
-
let entry = (*font_obj).glyph_table.add(i as usize);
|
| 2793 |
-
let candidate = (*entry).width as i32 + 1;
|
| 2794 |
-
if max_metric < candidate {
|
| 2795 |
-
max_metric = candidate;
|
| 2796 |
-
}
|
| 2797 |
-
}
|
| 2798 |
-
*out_max_metric = max_metric;
|
| 2799 |
1
|
| 2800 |
}
|
| 2801 |
|
| 2802 |
-
/// Pure-Rust port of `Font__GetMetric` (0x4FA780).
|
| 2803 |
-
///
|
| 2804 |
-
/// Always writes the font's max width to `*out_width`. For space (`0x20`)
|
| 2805 |
-
/// and non-breaking space (`0xA0`), writes `width_div_5` to `*out_metric`
|
| 2806 |
-
/// and returns 1. Otherwise looks up the codepoint in `char_to_glyph_idx`;
|
| 2807 |
-
/// if the codepoint is unmapped (entry is 0) returns 0, else writes
|
| 2808 |
-
/// `glyph_table[idx-1].width + 1` to `*out_metric` and returns 1.
|
| 2809 |
-
///
|
| 2810 |
-
/// # Safety
|
| 2811 |
-
/// `font_obj` must be a valid `*const FontObject`. The output pointers must
|
| 2812 |
-
/// be writable.
|
| 2813 |
-
pub unsafe fn font_get_metric_impl(
|
| 2814 |
-
font_obj: *const FontObject,
|
| 2815 |
-
char_code: u8,
|
| 2816 |
-
out_metric: *mut i32,
|
| 2817 |
-
out_width: *mut i32,
|
| 2818 |
-
) -> u32 {
|
| 2819 |
-
*out_width = (*font_obj).width as i16 as i32;
|
| 2820 |
-
if char_code != 0x20 && char_code != 0xA0 {
|
| 2821 |
-
let glyph_idx = *(*font_obj).char_to_glyph_idx.add(char_code as usize);
|
| 2822 |
-
if glyph_idx == 0 {
|
| 2823 |
-
return 0;
|
| 2824 |
-
}
|
| 2825 |
-
*out_metric = glyph_advance_metric(font_obj, glyph_idx);
|
| 2826 |
-
return 1;
|
| 2827 |
-
}
|
| 2828 |
-
*out_metric = (*font_obj).width_div_5 as i16 as i32;
|
| 2829 |
-
1
|
| 2830 |
-
}
|
| 2831 |
-
|
| 2832 |
-
/// Pure-Rust port of `Font__SetParam` (0x4FA720).
|
| 2833 |
-
///
|
| 2834 |
-
/// Walks the null-terminated byte string `text`, accumulating each
|
| 2835 |
-
/// codepoint's advance metric (`width_div_5` for unmapped codepoints,
|
| 2836 |
-
/// `glyph.width + 1` for mapped ones) into `*out_total`. Always writes the
|
| 2837 |
-
/// font's max width to `*out_width`.
|
| 2838 |
-
///
|
| 2839 |
-
/// # Safety
|
| 2840 |
-
/// `font_obj` must be a valid `*const FontObject`. `text` must be a valid
|
| 2841 |
-
/// null-terminated byte string. Output pointers must be writable.
|
| 2842 |
-
pub unsafe fn font_set_param_impl(
|
| 2843 |
-
font_obj: *const FontObject,
|
| 2844 |
-
text: *const u8,
|
| 2845 |
-
out_total: *mut i32,
|
| 2846 |
-
out_width: *mut i32,
|
| 2847 |
-
) {
|
| 2848 |
-
*out_width = (*font_obj).width as i16 as i32;
|
| 2849 |
-
*out_total = 0;
|
| 2850 |
-
let mut p = text;
|
| 2851 |
-
loop {
|
| 2852 |
-
let ch = *p;
|
| 2853 |
-
if ch == 0 {
|
| 2854 |
-
break;
|
| 2855 |
-
}
|
| 2856 |
-
let glyph_idx = *(*font_obj).char_to_glyph_idx.add(ch as usize);
|
| 2857 |
-
let advance = if glyph_idx == 0 {
|
| 2858 |
-
(*font_obj).width_div_5 as i16 as i32
|
| 2859 |
-
} else {
|
| 2860 |
-
glyph_advance_metric(font_obj, glyph_idx)
|
| 2861 |
-
};
|
| 2862 |
-
*out_total += advance;
|
| 2863 |
-
p = p.add(1);
|
| 2864 |
-
}
|
| 2865 |
-
}
|
| 2866 |
-
|
| 2867 |
/// Port of `DisplayGfx::GetFontInfo` (vtable slot 8, 0x523790).
|
| 2868 |
///
|
| 2869 |
/// Validates `font_id` (must be in `1..=31` with a non-null entry in
|
|
@@ -2883,7 +2245,7 @@ pub unsafe extern "thiscall" fn get_font_info(
|
|
| 2883 |
if !(1..=31).contains(&font_id) {
|
| 2884 |
return 0;
|
| 2885 |
}
|
| 2886 |
-
let font_obj = (*this).base.font_table[font_id as usize] as *const
|
| 2887 |
if font_obj.is_null() {
|
| 2888 |
return 0;
|
| 2889 |
}
|
|
@@ -2911,7 +2273,7 @@ pub unsafe extern "thiscall" fn get_font_metric(
|
|
| 2911 |
if !(1..=31).contains(&font_id) {
|
| 2912 |
return 0;
|
| 2913 |
}
|
| 2914 |
-
let font_obj = (*this).base.font_table[font_id as usize] as *const
|
| 2915 |
if font_obj.is_null() {
|
| 2916 |
return 0;
|
| 2917 |
}
|
|
@@ -2942,7 +2304,7 @@ pub unsafe extern "thiscall" fn set_font_param(
|
|
| 2942 |
if !(1..=31).contains(&font_id) {
|
| 2943 |
return 0;
|
| 2944 |
}
|
| 2945 |
-
let font_obj = (*this).base.font_table[font_id as usize] as *const
|
| 2946 |
if font_obj.is_null() {
|
| 2947 |
return 0;
|
| 2948 |
}
|
|
@@ -2950,200 +2312,6 @@ pub unsafe extern "thiscall" fn set_font_param(
|
|
| 2950 |
1
|
| 2951 |
}
|
| 2952 |
|
| 2953 |
-
/// Pure-Rust port of `Font__SetPalette` (0x4F9F20).
|
| 2954 |
-
///
|
| 2955 |
-
/// **The function name is misleading** β despite "SetPalette", this routine
|
| 2956 |
-
/// extends the font with two new derived glyphs rather than recoloring an
|
| 2957 |
-
/// existing palette. It is called once during `DDGame__LoadFonts` for the
|
| 2958 |
-
/// digital seven-segment font (`digiwht.fnt`, slot 28), which doesn't ship
|
| 2959 |
-
/// with `'.'` or `';'` glyphs and needs them generated at runtime.
|
| 2960 |
-
///
|
| 2961 |
-
/// What it does, in order:
|
| 2962 |
-
///
|
| 2963 |
-
/// 1. Look up the **`'-'`** (0x2D), **`'8'`** (0x38) and **`':'`** (0x3A)
|
| 2964 |
-
/// glyph indices via `char_to_glyph_idx`. If any is missing, return 0.
|
| 2965 |
-
/// 2. Sample the foreground-color palette indices of `'-'` and `'8'` by
|
| 2966 |
-
/// reading byte +5 within each glyph's pixel data. Save them as
|
| 2967 |
-
/// `minus_fg` and `eight_fg`.
|
| 2968 |
-
/// 3. Allocate a new buffer sized for `(old_height + 2)` glyph entries
|
| 2969 |
-
/// plus enough pixel area for **two** glyphs the size of `':'`.
|
| 2970 |
-
/// 4. Copy all existing glyph entries verbatim into the start of the
|
| 2971 |
-
/// buffer.
|
| 2972 |
-
/// 5. Add two new glyph entries:
|
| 2973 |
-
/// - `char_to_glyph_idx[0x2E]` (= `'.'`) β 1-based index `old_height + 1`
|
| 2974 |
-
/// - `char_to_glyph_idx[0x3B]` (= `';'`) β 1-based index `old_height + 2`
|
| 2975 |
-
///
|
| 2976 |
-
/// Both new entries copy `start_x`/`start_y`/`width`/`height` from the
|
| 2977 |
-
/// `':'` glyph. Their `pixel_offset` fields point at consecutive
|
| 2978 |
-
/// `colon_height * font_width`-byte regions inside the new buffer.
|
| 2979 |
-
/// 6. Initialize the **first** new glyph (`'.'`)'s pixel area:
|
| 2980 |
-
/// - `memset(area, palette_value as u8, colon_height * font_width / 2)`
|
| 2981 |
-
/// β fills approximately the top half with a uniform palette index.
|
| 2982 |
-
/// - For rows `colon_height/2 .. colon_height-1`, copy `colon.width`
|
| 2983 |
-
/// bytes per row from `':'`'s pixel data into the new buffer at
|
| 2984 |
-
/// `font_width`-strided rows.
|
| 2985 |
-
/// 7. Initialize the **second** new glyph (`';'`)'s pixel area: for every
|
| 2986 |
-
/// `(row, col)` in `(0..colon.height, 0..colon.width)`, copy the
|
| 2987 |
-
/// `':'` source pixel; if it equals `eight_fg`, replace it with
|
| 2988 |
-
/// `minus_fg` instead.
|
| 2989 |
-
/// 8. Update `font_obj.glyph_table` to point at the new buffer, store the
|
| 2990 |
-
/// new buffer in `aux_alloc` (so destructors can free it), and bump
|
| 2991 |
-
/// `font_obj.height` by 2.
|
| 2992 |
-
///
|
| 2993 |
-
/// The original uses `wa_malloc(round_up_to_4(total_size) + 0x20)` and
|
| 2994 |
-
/// zero-initializes the body up to `total_size` (the trailing 0x20 padding
|
| 2995 |
-
/// is left uninitialized).
|
| 2996 |
-
///
|
| 2997 |
-
/// # Safety
|
| 2998 |
-
/// `font_obj` must be a valid mutable `FontObject`. `palette_value`'s low
|
| 2999 |
-
/// byte is used as a single-byte memset filler. The original's
|
| 3000 |
-
/// allocate/copy/update sequence is preserved verbatim.
|
| 3001 |
-
pub unsafe fn font_set_palette_impl(font_obj: *mut FontObject, palette_value: u32) -> u32 {
|
| 3002 |
-
use crate::wa_alloc::wa_malloc;
|
| 3003 |
-
|
| 3004 |
-
let char_to_glyph = (*font_obj).char_to_glyph_idx;
|
| 3005 |
-
if char_to_glyph.is_null() {
|
| 3006 |
-
return 0;
|
| 3007 |
-
}
|
| 3008 |
-
|
| 3009 |
-
// Step 1: '-' (0x2D) glyph index.
|
| 3010 |
-
let minus_idx = *char_to_glyph.add(0x2D);
|
| 3011 |
-
if minus_idx == 0 {
|
| 3012 |
-
return 0;
|
| 3013 |
-
}
|
| 3014 |
-
|
| 3015 |
-
// Step 2a: read byte +5 of '-' glyph's pixel data.
|
| 3016 |
-
let glyph_table = (*font_obj).glyph_table;
|
| 3017 |
-
let pixel_data = (*font_obj).pixel_data;
|
| 3018 |
-
let minus_glyph = glyph_table.add(minus_idx as usize - 1);
|
| 3019 |
-
let minus_fg = *pixel_data.add((*minus_glyph).pixel_offset as usize + 5);
|
| 3020 |
-
|
| 3021 |
-
// Step 2b: '8' (0x38) glyph index + byte +5.
|
| 3022 |
-
let eight_idx = *char_to_glyph.add(0x38);
|
| 3023 |
-
if eight_idx == 0 {
|
| 3024 |
-
return 0;
|
| 3025 |
-
}
|
| 3026 |
-
let eight_glyph = glyph_table.add(eight_idx as usize - 1);
|
| 3027 |
-
let eight_fg = *pixel_data.add((*eight_glyph).pixel_offset as usize + 5);
|
| 3028 |
-
|
| 3029 |
-
// Step 1c: ':' (0x3A) β required for the template.
|
| 3030 |
-
let colon_idx = *char_to_glyph.add(0x3A);
|
| 3031 |
-
if colon_idx == 0 {
|
| 3032 |
-
return 0;
|
| 3033 |
-
}
|
| 3034 |
-
|
| 3035 |
-
let old_height = (*font_obj).height as i32; // signed via MOVSX in the original
|
| 3036 |
-
let new_height = old_height + 2;
|
| 3037 |
-
let font_width = (*font_obj).width as i16 as i32;
|
| 3038 |
-
|
| 3039 |
-
// Step 3: compute total size and allocate.
|
| 3040 |
-
// total_size = (colon.height * font_width + new_height * 6) * 2
|
| 3041 |
-
// = colon_height * font_width * 2 + new_height * 12
|
| 3042 |
-
// alloc = round_up_to_dword(total_size) + 0x20
|
| 3043 |
-
let colon_glyph = glyph_table.add(colon_idx as usize - 1);
|
| 3044 |
-
let colon_height = (*colon_glyph).height as i32;
|
| 3045 |
-
let colon_width = (*colon_glyph).width as i32;
|
| 3046 |
-
let colon_pixel_offset = (*colon_glyph).pixel_offset as usize;
|
| 3047 |
-
|
| 3048 |
-
let total_size = (colon_height * font_width + new_height * 6) * 2;
|
| 3049 |
-
let alloc_size = ((total_size as u32 + 3) & !3u32) + 0x20;
|
| 3050 |
-
let new_buffer = wa_malloc(alloc_size);
|
| 3051 |
-
if new_buffer.is_null() {
|
| 3052 |
-
return 0;
|
| 3053 |
-
}
|
| 3054 |
-
// Zero-init the body (not the trailing 0x20 padding).
|
| 3055 |
-
core::ptr::write_bytes(new_buffer, 0, total_size as usize);
|
| 3056 |
-
|
| 3057 |
-
// _Dst = new_buffer + new_height*12 = where pixel data starts in the new buffer.
|
| 3058 |
-
let new_glyph_table = new_buffer as *mut GlyphEntry;
|
| 3059 |
-
let new_pixel_area = new_buffer.add((new_height as usize) * 12);
|
| 3060 |
-
|
| 3061 |
-
// Save the allocation in aux_alloc so cleanup paths can free it
|
| 3062 |
-
// (the original writes this *before* the copy loop).
|
| 3063 |
-
(*font_obj).aux_alloc = new_buffer as u32;
|
| 3064 |
-
|
| 3065 |
-
// Step 4: copy existing glyph entries.
|
| 3066 |
-
if old_height > 0 {
|
| 3067 |
-
core::ptr::copy_nonoverlapping(
|
| 3068 |
-
glyph_table as *const u8,
|
| 3069 |
-
new_buffer,
|
| 3070 |
-
(old_height as usize) * 12,
|
| 3071 |
-
);
|
| 3072 |
-
}
|
| 3073 |
-
|
| 3074 |
-
// Step 5: write new char_to_glyph_idx entries for '.' and ';'.
|
| 3075 |
-
*char_to_glyph.add(0x2E) = (old_height as u8).wrapping_add(1);
|
| 3076 |
-
*char_to_glyph.add(0x3B) = (old_height as u8).wrapping_add(2);
|
| 3077 |
-
|
| 3078 |
-
// Step 5b: first new glyph (= colon copy with adjusted pixel_offset).
|
| 3079 |
-
// pixel_offset = (_Dst - pixel_data)
|
| 3080 |
-
let new_first = new_glyph_table.add(old_height as usize);
|
| 3081 |
-
(*new_first).start_x = (*colon_glyph).start_x;
|
| 3082 |
-
(*new_first).start_y = (*colon_glyph).start_y;
|
| 3083 |
-
(*new_first).width = (*colon_glyph).width;
|
| 3084 |
-
(*new_first).height = (*colon_glyph).height;
|
| 3085 |
-
(*new_first).pixel_offset = (new_pixel_area as u32).wrapping_sub(pixel_data as u32);
|
| 3086 |
-
|
| 3087 |
-
// Step 5c: second new glyph (= duplicate of first new glyph, but its
|
| 3088 |
-
// pixel_offset is bumped by colon_height * font_width so it points to
|
| 3089 |
-
// the *next* chunk of new pixel data).
|
| 3090 |
-
let new_second = new_first.add(1);
|
| 3091 |
-
(*new_second).start_x = (*new_first).start_x;
|
| 3092 |
-
(*new_second).start_y = (*new_first).start_y;
|
| 3093 |
-
(*new_second).width = (*new_first).width;
|
| 3094 |
-
(*new_second).height = (*new_first).height;
|
| 3095 |
-
(*new_second).pixel_offset = (*new_first)
|
| 3096 |
-
.pixel_offset
|
| 3097 |
-
.wrapping_add((colon_height * font_width) as u32);
|
| 3098 |
-
|
| 3099 |
-
// Step 6a: memset top portion of FIRST new glyph with palette_value's
|
| 3100 |
-
// low byte. Length = (colon_height * font_width) with sign-correct /2.
|
| 3101 |
-
let memset_len = {
|
| 3102 |
-
let v = colon_height.wrapping_mul(font_width);
|
| 3103 |
-
// CDQ + SUB EAX,EDX + SAR EAX,1 = signed div by 2 with rounding toward zero
|
| 3104 |
-
let v_signed = v;
|
| 3105 |
-
let cdq = v_signed >> 31;
|
| 3106 |
-
((v_signed - cdq) >> 1) as usize
|
| 3107 |
-
};
|
| 3108 |
-
core::ptr::write_bytes(new_pixel_area, palette_value as u8, memset_len);
|
| 3109 |
-
|
| 3110 |
-
// Step 6b: copy bottom half rows of ':' into FIRST new glyph at
|
| 3111 |
-
// font-width row stride.
|
| 3112 |
-
let half = (colon_height as u32 >> 1) as i32;
|
| 3113 |
-
if half < colon_height {
|
| 3114 |
-
for row in half..colon_height {
|
| 3115 |
-
let src = pixel_data.add(colon_pixel_offset + (row * colon_width) as usize);
|
| 3116 |
-
let dst = new_pixel_area.add((row * font_width) as usize);
|
| 3117 |
-
core::ptr::copy_nonoverlapping(src, dst, colon_width as usize);
|
| 3118 |
-
}
|
| 3119 |
-
}
|
| 3120 |
-
|
| 3121 |
-
// Step 7: pixel-by-pixel copy for SECOND new glyph with eightβminus
|
| 3122 |
-
// foreground substitution. The destination is offset by
|
| 3123 |
-
// colon_height * font_width within new_pixel_area.
|
| 3124 |
-
if colon_height > 0 {
|
| 3125 |
-
for row in 0..colon_height {
|
| 3126 |
-
for col in 0..colon_width {
|
| 3127 |
-
let src_addr =
|
| 3128 |
-
pixel_data.add(colon_pixel_offset + (row * colon_width + col) as usize);
|
| 3129 |
-
let dst_addr =
|
| 3130 |
-
new_pixel_area.add(((colon_height + row) * font_width + col) as usize);
|
| 3131 |
-
let src_byte = *src_addr;
|
| 3132 |
-
if src_byte == eight_fg {
|
| 3133 |
-
*dst_addr = minus_fg;
|
| 3134 |
-
} else {
|
| 3135 |
-
*dst_addr = src_byte;
|
| 3136 |
-
}
|
| 3137 |
-
}
|
| 3138 |
-
}
|
| 3139 |
-
}
|
| 3140 |
-
|
| 3141 |
-
// Step 8: update font_obj fields.
|
| 3142 |
-
(*font_obj).glyph_table = new_glyph_table;
|
| 3143 |
-
(*font_obj).height = new_height as u16;
|
| 3144 |
-
1
|
| 3145 |
-
}
|
| 3146 |
-
|
| 3147 |
/// Port of `DisplayGfx::SetFontPalette` (vtable slot 36, 0x523690).
|
| 3148 |
///
|
| 3149 |
/// Despite the name, this is the entry point for `font_set_palette_impl` β
|
|
@@ -3160,7 +2328,7 @@ pub unsafe extern "thiscall" fn set_font_palette(
|
|
| 3160 |
font_index: u32,
|
| 3161 |
palette_value: u32,
|
| 3162 |
) {
|
| 3163 |
-
let font_obj = (*this).base.font_table[font_index as usize] as *mut
|
| 3164 |
let _ = font_set_palette_impl(font_obj, palette_value);
|
| 3165 |
}
|
| 3166 |
|
|
@@ -3233,7 +2401,7 @@ pub unsafe fn font_blit_glyph(
|
|
| 3233 |
/// `msg` must be a valid null-terminated byte string. `out_pen_x` and
|
| 3234 |
/// `out_width` must be writable.
|
| 3235 |
pub unsafe fn font_draw_text_impl(
|
| 3236 |
-
font_obj: *const
|
| 3237 |
bitmap: *const BitGrid,
|
| 3238 |
pen_x: i32,
|
| 3239 |
pen_y: i32,
|
|
@@ -3389,7 +2557,7 @@ pub unsafe extern "thiscall" fn draw_text_on_bitmap(
|
|
| 3389 |
bitmap: *mut BitGrid,
|
| 3390 |
pen_x: i32,
|
| 3391 |
pen_y: i32,
|
| 3392 |
-
msg: *const
|
| 3393 |
out_pen_x: *mut i32,
|
| 3394 |
out_width: *mut i32,
|
| 3395 |
) -> i32 {
|
|
@@ -3397,7 +2565,7 @@ pub unsafe extern "thiscall" fn draw_text_on_bitmap(
|
|
| 3397 |
if !(1..=31).contains(&font_id_low) {
|
| 3398 |
return 0;
|
| 3399 |
}
|
| 3400 |
-
let font_obj = (*this).base.font_table[font_id_low as usize] as *const
|
| 3401 |
if font_obj.is_null() {
|
| 3402 |
return 0;
|
| 3403 |
}
|
|
|
|
| 1 |
+
use core::ffi::c_char;
|
| 2 |
+
|
| 3 |
+
use openwa_core::vtable;
|
| 4 |
+
|
| 5 |
use crate::fixed::Fixed;
|
| 6 |
+
use crate::render::display::font::{
|
| 7 |
+
font_extend, font_get_info_impl, font_get_metric_impl, font_load_from_gfx,
|
| 8 |
+
font_set_palette_impl, font_set_param_impl, Font,
|
| 9 |
+
};
|
| 10 |
use crate::render::display::line_draw::Vertex;
|
| 11 |
+
use crate::render::sprite::gfx_dir::GfxDir;
|
| 12 |
use crate::render::sprite::sprite::{LayerSprite, LayerSpriteFrame};
|
| 13 |
use crate::render::SpriteCache;
|
| 14 |
use crate::wa_alloc::wa_malloc_struct_zeroed;
|
|
|
|
| 44 |
/// Coordinate conventions:
|
| 45 |
/// - Methods that add `camera * 0x10000` take Fixed (16.16) coordinates.
|
| 46 |
/// - Methods that add `camera` directly take pixel-integer coordinates.
|
| 47 |
+
#[vtable(size = 38, va = 0x0066_A218, class = "DisplayGfx")]
|
| 48 |
+
pub struct DisplayGfxVtable {
|
| 49 |
/// destructor (0x569CE0, RET 0x4)
|
| 50 |
#[slot(0)]
|
| 51 |
pub destructor: fn(this: *mut DisplayGfx, flags: u8) -> *mut DisplayGfx,
|
|
|
|
| 95 |
pub draw_text_on_bitmap: fn(
|
| 96 |
this: *mut DisplayGfx,
|
| 97 |
font_id: i32,
|
| 98 |
+
bitmap: *mut BitGrid,
|
| 99 |
pen_x: i32,
|
| 100 |
pen_y: i32,
|
| 101 |
+
msg: *const c_char,
|
| 102 |
out_pen_x: *mut i32,
|
| 103 |
out_width: *mut i32,
|
| 104 |
) -> i32,
|
|
|
|
| 254 |
pub set_layer_visibility: fn(this: *mut DisplayGfx, layer: i32, visible: i32),
|
| 255 |
/// update palette from PaletteContext (0x56A610, RET 0x8)
|
| 256 |
#[slot(24)]
|
| 257 |
+
pub update_palette: fn(this: *mut DisplayGfx, palette_ctx: *mut PaletteContext, commit: i32),
|
|
|
|
|
|
|
|
|
|
|
|
|
| 258 |
// Slot 25: stub (CGameTask__vt19)
|
| 259 |
/// flush pending render state (0x56A580, plain RET)
|
| 260 |
///
|
|
|
|
| 286 |
layer: u32,
|
| 287 |
id: u32,
|
| 288 |
flag: u32,
|
| 289 |
+
gfx_dir: *mut GfxDir,
|
| 290 |
+
name: *const c_char,
|
| 291 |
) -> i32,
|
| 292 |
/// check if a sprite ID is loaded (0x56A480, RET 0x4)
|
| 293 |
///
|
|
|
|
| 343 |
this: *mut DisplayGfx,
|
| 344 |
mode: i32,
|
| 345 |
font_id: i32,
|
| 346 |
+
gfx_dir: *mut GfxDir,
|
| 347 |
+
filename: *const c_char,
|
| 348 |
) -> u32,
|
| 349 |
/// load .fex font extension for a font slot (0x523620, RET 0x14)
|
| 350 |
#[slot(35)]
|
| 351 |
pub load_font_extension: fn(
|
| 352 |
this: *mut DisplayGfx,
|
| 353 |
font_id: i32,
|
| 354 |
+
path: *const c_char,
|
| 355 |
char_map: *const u8,
|
| 356 |
palette_value: u32,
|
| 357 |
flag: i32,
|
|
|
|
| 365 |
this: *mut DisplayGfx,
|
| 366 |
layer: u32,
|
| 367 |
id: u32,
|
| 368 |
+
gfx: *mut GfxDir,
|
| 369 |
+
name: *const c_char,
|
| 370 |
) -> i32,
|
| 371 |
}
|
| 372 |
|
| 373 |
// Generate calling wrappers: DisplayGfx::set_layer_color(), etc.
|
| 374 |
+
bind_DisplayGfxVtable!(DisplayGfx, base.vtable);
|
| 375 |
|
| 376 |
// =========================================================================
|
| 377 |
// Ported DisplayGfx vtable methods
|
|
|
|
| 1425 |
/// The scan area is: `slot_table_guard` (guard=0) + `slot_table[0..255]` + `slot_table_sentinel` (sentinel=-1).
|
| 1426 |
/// The guard at index 0 is always 0, so allocations start from index 1.
|
| 1427 |
/// The sentinel (-1) at index 256 terminates the scan with failure.
|
| 1428 |
+
unsafe fn palette_slot_alloc(base: &mut DisplayBase<*const DisplayGfxVtable>, count: i32) -> i32 {
|
| 1429 |
let count = count as usize;
|
| 1430 |
let table = &base.slot_table_guard as *const u32;
|
| 1431 |
// Total entries: slot_table_guard(1) + slot_table(255) + slot_table_sentinel(1) = 257
|
|
|
|
| 1666 |
layer: u32,
|
| 1667 |
id: u32,
|
| 1668 |
flag: u32,
|
| 1669 |
+
gfx_dir: *mut GfxDir,
|
| 1670 |
+
_name: *const c_char,
|
| 1671 |
load_sprite_from_vfs: unsafe extern "cdecl" fn(
|
| 1672 |
sprite: *mut Sprite,
|
| 1673 |
+
gfx_dir: *mut GfxDir,
|
| 1674 |
+
name: *const c_char,
|
| 1675 |
layer_ctx: u32,
|
| 1676 |
) -> i32,
|
| 1677 |
) -> i32 {
|
|
|
|
| 1704 |
|
| 1705 |
// Load from VFS
|
| 1706 |
let layer_ctx = base.layer_contexts[layer as usize];
|
| 1707 |
+
let result = load_sprite_from_vfs(sprite, gfx_dir, _name, layer_ctx);
|
| 1708 |
if result == 0 {
|
| 1709 |
// Load failed β destroy sprite via vtable[0]
|
| 1710 |
if !sprite.is_null() {
|
|
|
|
| 1745 |
/// All pointers must be valid. `sprite` must be a zeroed 0x70-byte allocation.
|
| 1746 |
pub unsafe fn load_sprite_by_name(
|
| 1747 |
sprite: *mut LayerSprite,
|
| 1748 |
+
gfx_dir: *mut GfxDir,
|
| 1749 |
palette_ctx: *mut PaletteContext,
|
| 1750 |
+
name: *const c_char,
|
| 1751 |
) -> i32 {
|
| 1752 |
use crate::address::va;
|
| 1753 |
use crate::rebase::rb;
|
|
|
|
| 2047 |
this: *mut DisplayGfx,
|
| 2048 |
layer: u32,
|
| 2049 |
id: u32,
|
| 2050 |
+
gfx_dir: *mut GfxDir,
|
| 2051 |
+
name: *const c_char,
|
| 2052 |
) -> i32 {
|
| 2053 |
use crate::wa_alloc::wa_malloc_zeroed;
|
| 2054 |
|
|
|
|
| 2082 |
(*sprite).gfx_dir = core::ptr::null_mut();
|
| 2083 |
|
| 2084 |
// Load sprite data β pure Rust port of FUN_005733b0
|
| 2085 |
+
let result = load_sprite_by_name(sprite, gfx_dir, palette_ctx, name);
|
| 2086 |
if result == 0 {
|
| 2087 |
free_layer_sprite(sprite);
|
| 2088 |
return 0;
|
|
|
|
| 2102 |
// that's impractical to bridge directly. Porting requires first porting
|
| 2103 |
// the FrameCache + decompression chain (FUN_004FA950 β FUN_005B29E0).
|
| 2104 |
|
|
|
|
|
|
|
|
|
|
|
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| 2105 |
/// Port of `DisplayGfx::LoadFont` (vtable slot 34, 0x523560).
|
| 2106 |
///
|
| 2107 |
+
/// Validates `layer` (1..=3) and `font_id` (1..=31), then allocates a
|
| 2108 |
/// zero-initialized 0x1C-byte `FontObject`, loads the named resource via
|
| 2109 |
/// `font_load_from_gfx`, and stores the object in `DisplayBase::font_table`.
|
| 2110 |
///
|
| 2111 |
+
/// **`layer` is the WA "mode" parameter, but it's the same value space as
|
| 2112 |
+
/// the layer index everywhere else** β it indexes `layer_contexts[1..=3]`
|
| 2113 |
+
/// and `layer_visibility[1..=3]` exactly the way `set_layer_color` and
|
| 2114 |
+
/// `set_active_layer` do. The shipping game only ever passes `1`.
|
| 2115 |
+
///
|
| 2116 |
/// On load failure, the partially-initialized font object is leaked to match
|
| 2117 |
/// the original's behavior (it calls a sprite-bank-style cleanup helper
|
| 2118 |
/// `FUN_005230c0` which is not exercised here).
|
|
|
|
| 2123 |
/// null-terminated C string.
|
| 2124 |
pub unsafe fn load_font(
|
| 2125 |
this: *mut DisplayGfx,
|
| 2126 |
+
layer: u32,
|
| 2127 |
font_id: i32,
|
| 2128 |
+
gfx_dir: *mut GfxDir,
|
| 2129 |
+
filename: *const c_char,
|
| 2130 |
) -> u32 {
|
| 2131 |
use crate::wa_alloc::wa_malloc_struct_zeroed;
|
| 2132 |
|
| 2133 |
+
if !(1..=3).contains(&layer) {
|
|
|
|
| 2134 |
return 0;
|
| 2135 |
}
|
| 2136 |
+
|
| 2137 |
let base = &mut (*this).base;
|
| 2138 |
+
let layer_ctx = base.layer_contexts[layer as usize];
|
| 2139 |
if layer_ctx == 0 {
|
| 2140 |
return 0;
|
| 2141 |
}
|
|
|
|
| 2144 |
if !(1..=31).contains(&font_id) {
|
| 2145 |
return 0;
|
| 2146 |
}
|
| 2147 |
+
if !base.font_table[font_id as usize].is_null() {
|
| 2148 |
return 0;
|
| 2149 |
}
|
| 2150 |
|
| 2151 |
// Allocate zeroed FontObject. The original uses WA_MallocMemset(0x1C)
|
| 2152 |
// which only memsets the requested size; wa_malloc_struct_zeroed matches.
|
| 2153 |
+
let font_obj = wa_malloc_struct_zeroed::<Font>();
|
| 2154 |
if font_obj.is_null() {
|
| 2155 |
return 0;
|
| 2156 |
}
|
| 2157 |
|
| 2158 |
// Load and parse the font data.
|
| 2159 |
+
let result = font_load_from_gfx(
|
| 2160 |
+
font_obj,
|
| 2161 |
+
gfx_dir,
|
| 2162 |
+
layer_ctx as *mut PaletteContext,
|
| 2163 |
+
filename,
|
| 2164 |
+
);
|
| 2165 |
if result == 0 {
|
| 2166 |
// Original leaks here on failure (via an unported cleanup helper).
|
| 2167 |
// We match that behavior rather than introducing a free path that
|
|
|
|
| 2169 |
return 0;
|
| 2170 |
}
|
| 2171 |
|
| 2172 |
+
// Install into font_table. The original also records which layer owns
|
| 2173 |
+
// this font slot at DisplayBase + 0x301C + font_id*4 (the gap region
|
| 2174 |
+
// next to font_table), then bumps the layer visibility counter.
|
| 2175 |
+
base.font_table[font_id as usize] = font_obj;
|
| 2176 |
+
base.font_layers[font_id as usize] = layer;
|
| 2177 |
+
base.layer_visibility[layer as usize] += 1;
|
| 2178 |
|
| 2179 |
1
|
| 2180 |
}
|
| 2181 |
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|
| 2182 |
/// Port of `DisplayGfx::LoadFontExtension` (vtable slot 35, 0x523620).
|
| 2183 |
///
|
| 2184 |
/// Validates `font_id`, looks up the existing font object, resolves the
|
|
|
|
| 2192 |
pub unsafe fn load_font_extension(
|
| 2193 |
this: *mut DisplayGfx,
|
| 2194 |
font_id: i32,
|
| 2195 |
+
path: *const c_char,
|
| 2196 |
char_map: *const u8,
|
| 2197 |
palette_value: u32,
|
| 2198 |
_flag: i32,
|
|
|
|
| 2204 |
}
|
| 2205 |
let base = &mut (*this).base;
|
| 2206 |
let font_obj_addr = base.font_table[font_id as usize];
|
| 2207 |
+
if font_obj_addr.is_null() {
|
| 2208 |
return 0;
|
| 2209 |
}
|
| 2210 |
+
let font_obj = font_obj_addr as *mut Font;
|
| 2211 |
|
| 2212 |
// Resolve the RGB color via the layer-1 palette context (DisplayBase+0x3120).
|
| 2213 |
// The original always reads layer_contexts[1] here, regardless of which
|
|
|
|
| 2217 |
let mut resolved_rgb: u32 = 0;
|
| 2218 |
let _ = palette_context_lookup_entry(layer1_ctx, palette_value as i32, &mut resolved_rgb);
|
| 2219 |
|
| 2220 |
+
// The actual font extension call uses the font's owning layer's palette ctx.
|
| 2221 |
+
let layer = base.font_layers[font_id as usize] as usize;
|
| 2222 |
+
let layer_ctx = base.layer_contexts[layer] as *mut PaletteContext;
|
| 2223 |
|
| 2224 |
font_extend(font_obj, layer_ctx, path, char_map, resolved_rgb);
|
|
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|
| 2225 |
|
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|
| 2226 |
1
|
| 2227 |
}
|
| 2228 |
|
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|
| 2229 |
/// Port of `DisplayGfx::GetFontInfo` (vtable slot 8, 0x523790).
|
| 2230 |
///
|
| 2231 |
/// Validates `font_id` (must be in `1..=31` with a non-null entry in
|
|
|
|
| 2245 |
if !(1..=31).contains(&font_id) {
|
| 2246 |
return 0;
|
| 2247 |
}
|
| 2248 |
+
let font_obj = (*this).base.font_table[font_id as usize] as *const Font;
|
| 2249 |
if font_obj.is_null() {
|
| 2250 |
return 0;
|
| 2251 |
}
|
|
|
|
| 2273 |
if !(1..=31).contains(&font_id) {
|
| 2274 |
return 0;
|
| 2275 |
}
|
| 2276 |
+
let font_obj = (*this).base.font_table[font_id as usize] as *const Font;
|
| 2277 |
if font_obj.is_null() {
|
| 2278 |
return 0;
|
| 2279 |
}
|
|
|
|
| 2304 |
if !(1..=31).contains(&font_id) {
|
| 2305 |
return 0;
|
| 2306 |
}
|
| 2307 |
+
let font_obj = (*this).base.font_table[font_id as usize] as *const Font;
|
| 2308 |
if font_obj.is_null() {
|
| 2309 |
return 0;
|
| 2310 |
}
|
|
|
|
| 2312 |
1
|
| 2313 |
}
|
| 2314 |
|
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| 2315 |
/// Port of `DisplayGfx::SetFontPalette` (vtable slot 36, 0x523690).
|
| 2316 |
///
|
| 2317 |
/// Despite the name, this is the entry point for `font_set_palette_impl` β
|
|
|
|
| 2328 |
font_index: u32,
|
| 2329 |
palette_value: u32,
|
| 2330 |
) {
|
| 2331 |
+
let font_obj = (*this).base.font_table[font_index as usize] as *mut Font;
|
| 2332 |
let _ = font_set_palette_impl(font_obj, palette_value);
|
| 2333 |
}
|
| 2334 |
|
|
|
|
| 2401 |
/// `msg` must be a valid null-terminated byte string. `out_pen_x` and
|
| 2402 |
/// `out_width` must be writable.
|
| 2403 |
pub unsafe fn font_draw_text_impl(
|
| 2404 |
+
font_obj: *const Font,
|
| 2405 |
bitmap: *const BitGrid,
|
| 2406 |
pen_x: i32,
|
| 2407 |
pen_y: i32,
|
|
|
|
| 2557 |
bitmap: *mut BitGrid,
|
| 2558 |
pen_x: i32,
|
| 2559 |
pen_y: i32,
|
| 2560 |
+
msg: *const c_char,
|
| 2561 |
out_pen_x: *mut i32,
|
| 2562 |
out_width: *mut i32,
|
| 2563 |
) -> i32 {
|
|
|
|
| 2565 |
if !(1..=31).contains(&font_id_low) {
|
| 2566 |
return 0;
|
| 2567 |
}
|
| 2568 |
+
let font_obj = (*this).base.font_table[font_id_low as usize] as *const Font;
|
| 2569 |
if font_obj.is_null() {
|
| 2570 |
return 0;
|
| 2571 |
}
|
|
@@ -1,4 +1,4 @@
|
|
| 1 |
-
use crate::engine::ddgame::DDGame;
|
| 2 |
|
| 3 |
/// PCLandscape β terrain/landscape subsystem (0xB40 bytes).
|
| 4 |
///
|
|
@@ -86,9 +86,9 @@ pub struct PCLandscape {
|
|
| 86 |
pub visible_right: u32,
|
| 87 |
pub visible_bottom: u32,
|
| 88 |
/// 0xB34: GfxHandler for Level.dir (param_1[0x2CD])
|
| 89 |
-
pub level_gfx_dir: *mut
|
| 90 |
/// 0xB38: GfxHandler for Water.dir (param_1[0x2CE])
|
| 91 |
-
pub water_gfx_dir: *mut
|
| 92 |
/// 0xB3C: Remaining control flag
|
| 93 |
pub _unknown_b3c: u32,
|
| 94 |
}
|
|
|
|
| 1 |
+
use crate::{engine::ddgame::DDGame, render::sprite::gfx_dir::GfxDir};
|
| 2 |
|
| 3 |
/// PCLandscape β terrain/landscape subsystem (0xB40 bytes).
|
| 4 |
///
|
|
|
|
| 86 |
pub visible_right: u32,
|
| 87 |
pub visible_bottom: u32,
|
| 88 |
/// 0xB34: GfxHandler for Level.dir (param_1[0x2CD])
|
| 89 |
+
pub level_gfx_dir: *mut GfxDir,
|
| 90 |
/// 0xB38: GfxHandler for Water.dir (param_1[0x2CE])
|
| 91 |
+
pub water_gfx_dir: *mut GfxDir,
|
| 92 |
/// 0xB3C: Remaining control flag
|
| 93 |
pub _unknown_b3c: u32,
|
| 94 |
}
|
|
@@ -9,7 +9,7 @@ pub mod turn_order;
|
|
| 9 |
|
| 10 |
pub use ddraw::CompatRenderer;
|
| 11 |
pub use display::{
|
| 12 |
-
DisplayBase, DisplayBaseVtable, DisplayGfx,
|
| 13 |
FastcallResult, Palette, PaletteVtable, RenderContext, SpriteBufferCtrl, SpriteCache,
|
| 14 |
};
|
| 15 |
pub use landscape::{DirtyRect, PCLandscape};
|
|
|
|
| 9 |
|
| 10 |
pub use ddraw::CompatRenderer;
|
| 11 |
pub use display::{
|
| 12 |
+
DisplayBase, DisplayBaseVtable, DisplayGfx, DisplayGfxVtable, DrawScaledSpriteResult,
|
| 13 |
FastcallResult, Palette, PaletteVtable, RenderContext, SpriteBufferCtrl, SpriteCache,
|
| 14 |
};
|
| 15 |
pub use landscape::{DirtyRect, PCLandscape};
|
|
@@ -104,7 +104,10 @@ unsafe fn gfx_dir_hash(name: *const u8) -> u32 {
|
|
| 104 |
/// `gfx_dir` must be a valid GfxHandler with initialized hash table at +0x04.
|
| 105 |
/// `name` must be a valid null-terminated C string.
|
| 106 |
#[cfg(target_arch = "x86")]
|
| 107 |
-
pub unsafe fn gfx_dir_find_entry(
|
|
|
|
|
|
|
|
|
|
| 108 |
let mut current_name = name as *const u8;
|
| 109 |
|
| 110 |
loop {
|
|
@@ -152,8 +155,7 @@ pub unsafe fn gfx_dir_find_entry(name: *const core::ffi::c_char, gfx_dir: *mut u
|
|
| 152 |
let bucket = gfx_dir_hash(buf.as_ptr());
|
| 153 |
|
| 154 |
// Walk linked list in hash bucket
|
| 155 |
-
let
|
| 156 |
-
let bucket_array = gfx.bucket_array as *const u32;
|
| 157 |
let mut entry = *bucket_array.add(bucket as usize) as *mut GfxDirEntry;
|
| 158 |
|
| 159 |
while !entry.is_null() {
|
|
@@ -336,7 +338,7 @@ pub unsafe fn gfx_dir_load_dir(handler: *mut u8) -> i32 {
|
|
| 336 |
/// All pointers must be valid WA objects.
|
| 337 |
#[cfg(target_arch = "x86")]
|
| 338 |
pub unsafe fn gfx_resource_create(
|
| 339 |
-
gfx_dir: *mut
|
| 340 |
name: *const core::ffi::c_char,
|
| 341 |
output: *mut u8,
|
| 342 |
) -> *mut u8 {
|
|
@@ -345,7 +347,7 @@ pub unsafe fn gfx_resource_create(
|
|
| 345 |
if !entry.is_null() {
|
| 346 |
// gfx_dir->vtable[2](entry->field_4) β cached load
|
| 347 |
let vt = *(gfx_dir as *const *const u32);
|
| 348 |
-
let load_cached: unsafe extern "thiscall" fn(*mut
|
| 349 |
core::mem::transmute(*vt.add(2));
|
| 350 |
let entry_val = (*(entry as *const GfxDirEntry)).value;
|
| 351 |
let cached = load_cached(gfx_dir, entry_val);
|
|
@@ -381,7 +383,7 @@ pub unsafe fn gfx_resource_create(
|
|
| 381 |
/// Returns a DisplayGfx/sprite pointer or null.
|
| 382 |
#[cfg(target_arch = "x86")]
|
| 383 |
pub(crate) unsafe fn call_gfx_find_and_load(
|
| 384 |
-
gfx_dir: *mut
|
| 385 |
name: &core::ffi::CStr,
|
| 386 |
display_ctx: *mut u8,
|
| 387 |
) -> *mut u8 {
|
|
@@ -391,7 +393,7 @@ pub(crate) unsafe fn call_gfx_find_and_load(
|
|
| 391 |
if !entry.is_null() {
|
| 392 |
// Try cached load: gfx_dir->vtable[2](entry->field_4)
|
| 393 |
let dir_vt = *(gfx_dir as *const *const u32);
|
| 394 |
-
let load_cached: unsafe extern "thiscall" fn(*mut
|
| 395 |
core::mem::transmute(*dir_vt.add(2));
|
| 396 |
let cached = load_cached(gfx_dir, (*(entry as *const GfxDirEntry)).value);
|
| 397 |
if !cached.is_null() {
|
|
@@ -411,7 +413,7 @@ pub(crate) unsafe fn call_gfx_find_and_load(
|
|
| 411 |
/// Used by arrow sprite loop when GfxDir__FindEntry returns null.
|
| 412 |
#[cfg(target_arch = "x86")]
|
| 413 |
pub(crate) unsafe fn call_gfx_load_and_wrap(
|
| 414 |
-
gfx_dir: *mut
|
| 415 |
name: *const core::ffi::c_char,
|
| 416 |
display_ctx: *mut u8,
|
| 417 |
) -> *mut u8 {
|
|
@@ -511,7 +513,7 @@ pub(crate) unsafe fn call_gfx_load_dir(handler: *mut u8, addr: u32) -> i32 {
|
|
| 511 |
#[cfg(target_arch = "x86")]
|
| 512 |
#[unsafe(naked)]
|
| 513 |
pub unsafe extern "C" fn call_gfx_load_image(
|
| 514 |
-
_gfx_dir: *mut
|
| 515 |
_name: *const core::ffi::c_char,
|
| 516 |
) -> *mut u8 {
|
| 517 |
core::arch::naked_asm!(
|
|
|
|
| 104 |
/// `gfx_dir` must be a valid GfxHandler with initialized hash table at +0x04.
|
| 105 |
/// `name` must be a valid null-terminated C string.
|
| 106 |
#[cfg(target_arch = "x86")]
|
| 107 |
+
pub unsafe fn gfx_dir_find_entry(
|
| 108 |
+
name: *const core::ffi::c_char,
|
| 109 |
+
gfx_dir: *const GfxDir,
|
| 110 |
+
) -> *mut u8 {
|
| 111 |
let mut current_name = name as *const u8;
|
| 112 |
|
| 113 |
loop {
|
|
|
|
| 155 |
let bucket = gfx_dir_hash(buf.as_ptr());
|
| 156 |
|
| 157 |
// Walk linked list in hash bucket
|
| 158 |
+
let bucket_array = (*gfx_dir).bucket_array as *const u32;
|
|
|
|
| 159 |
let mut entry = *bucket_array.add(bucket as usize) as *mut GfxDirEntry;
|
| 160 |
|
| 161 |
while !entry.is_null() {
|
|
|
|
| 338 |
/// All pointers must be valid WA objects.
|
| 339 |
#[cfg(target_arch = "x86")]
|
| 340 |
pub unsafe fn gfx_resource_create(
|
| 341 |
+
gfx_dir: *mut GfxDir,
|
| 342 |
name: *const core::ffi::c_char,
|
| 343 |
output: *mut u8,
|
| 344 |
) -> *mut u8 {
|
|
|
|
| 347 |
if !entry.is_null() {
|
| 348 |
// gfx_dir->vtable[2](entry->field_4) β cached load
|
| 349 |
let vt = *(gfx_dir as *const *const u32);
|
| 350 |
+
let load_cached: unsafe extern "thiscall" fn(*mut GfxDir, u32) -> *mut u8 =
|
| 351 |
core::mem::transmute(*vt.add(2));
|
| 352 |
let entry_val = (*(entry as *const GfxDirEntry)).value;
|
| 353 |
let cached = load_cached(gfx_dir, entry_val);
|
|
|
|
| 383 |
/// Returns a DisplayGfx/sprite pointer or null.
|
| 384 |
#[cfg(target_arch = "x86")]
|
| 385 |
pub(crate) unsafe fn call_gfx_find_and_load(
|
| 386 |
+
gfx_dir: *mut GfxDir,
|
| 387 |
name: &core::ffi::CStr,
|
| 388 |
display_ctx: *mut u8,
|
| 389 |
) -> *mut u8 {
|
|
|
|
| 393 |
if !entry.is_null() {
|
| 394 |
// Try cached load: gfx_dir->vtable[2](entry->field_4)
|
| 395 |
let dir_vt = *(gfx_dir as *const *const u32);
|
| 396 |
+
let load_cached: unsafe extern "thiscall" fn(*mut GfxDir, u32) -> *mut u8 =
|
| 397 |
core::mem::transmute(*dir_vt.add(2));
|
| 398 |
let cached = load_cached(gfx_dir, (*(entry as *const GfxDirEntry)).value);
|
| 399 |
if !cached.is_null() {
|
|
|
|
| 413 |
/// Used by arrow sprite loop when GfxDir__FindEntry returns null.
|
| 414 |
#[cfg(target_arch = "x86")]
|
| 415 |
pub(crate) unsafe fn call_gfx_load_and_wrap(
|
| 416 |
+
gfx_dir: *mut GfxDir,
|
| 417 |
name: *const core::ffi::c_char,
|
| 418 |
display_ctx: *mut u8,
|
| 419 |
) -> *mut u8 {
|
|
|
|
| 513 |
#[cfg(target_arch = "x86")]
|
| 514 |
#[unsafe(naked)]
|
| 515 |
pub unsafe extern "C" fn call_gfx_load_image(
|
| 516 |
+
_gfx_dir: *mut GfxDir,
|
| 517 |
_name: *const core::ffi::c_char,
|
| 518 |
) -> *mut u8 {
|
| 519 |
core::arch::naked_asm!(
|
|
@@ -1,4 +1,4 @@
|
|
| 1 |
-
use crate::render::SpriteCache;
|
| 2 |
|
| 3 |
// Re-export SpriteId from its own module to keep this file focused on struct layouts.
|
| 4 |
pub use super::sprite_id::SpriteId;
|
|
@@ -191,9 +191,9 @@ pub struct LayerSprite {
|
|
| 191 |
/// 0x04: Sprite name (null-terminated, max 0x50 bytes including null).
|
| 192 |
pub name: [u8; 0x50],
|
| 193 |
/// 0x54: GfxDir pointer (set by load_sprite_by_name).
|
| 194 |
-
pub gfx_dir: *mut
|
| 195 |
/// 0x58: DisplayGfx pointer (set by caller before load).
|
| 196 |
-
pub display_gfx: *mut
|
| 197 |
/// 0x5C: PaletteContext pointer (as u32, set by load_sprite_by_name).
|
| 198 |
pub palette_ctx: u32,
|
| 199 |
/// 0x60: Header field from stream (4 bytes).
|
|
|
|
| 1 |
+
use crate::render::{display::gfx::DisplayGfx, sprite::gfx_dir::GfxDir, SpriteCache};
|
| 2 |
|
| 3 |
// Re-export SpriteId from its own module to keep this file focused on struct layouts.
|
| 4 |
pub use super::sprite_id::SpriteId;
|
|
|
|
| 191 |
/// 0x04: Sprite name (null-terminated, max 0x50 bytes including null).
|
| 192 |
pub name: [u8; 0x50],
|
| 193 |
/// 0x54: GfxDir pointer (set by load_sprite_by_name).
|
| 194 |
+
pub gfx_dir: *mut GfxDir,
|
| 195 |
/// 0x58: DisplayGfx pointer (set by caller before load).
|
| 196 |
+
pub display_gfx: *mut DisplayGfx,
|
| 197 |
/// 0x5C: PaletteContext pointer (as u32, set by load_sprite_by_name).
|
| 198 |
pub palette_ctx: u32,
|
| 199 |
/// 0x60: Header field from stream (4 bytes).
|
|
@@ -23,7 +23,7 @@ use openwa_core::engine::{
|
|
| 23 |
ddgame_init_fields, ddgame_init_render_indices, display_layer_color_init, DDGame, DDGameWrapper,
|
| 24 |
};
|
| 25 |
use openwa_core::render::sprite::gfx_dir::{
|
| 26 |
-
gfx_dir_find_entry, gfx_dir_load_dir, gfx_resource_create,
|
| 27 |
};
|
| 28 |
|
| 29 |
// βββ DDGame__InitFields (0x526120) ββββββββββββββββββββββββββββββββββββββββββ
|
|
@@ -97,10 +97,12 @@ extern "cdecl" fn impl_display_layer_init(wrapper: u32) -> u32 {
|
|
| 97 |
|
| 98 |
// βββ GfxResource__Create_Maybe (0x4F6300) βββββββββββββββββββββββββββββββββββ
|
| 99 |
|
| 100 |
-
extern "cdecl" fn impl_gfx_resource_create(
|
| 101 |
-
|
| 102 |
-
|
| 103 |
-
|
|
|
|
|
|
|
| 104 |
result as u32
|
| 105 |
}
|
| 106 |
|
|
@@ -132,8 +134,8 @@ hook::usercall_trampoline!(
|
|
| 132 |
|
| 133 |
static FIND_ENTRY_LOG_COUNT: core::sync::atomic::AtomicU32 = core::sync::atomic::AtomicU32::new(0);
|
| 134 |
|
| 135 |
-
extern "cdecl" fn impl_find_entry(name:
|
| 136 |
-
let result = unsafe { gfx_dir_find_entry(name
|
| 137 |
|
| 138 |
// Log first 20 lookups for debugging
|
| 139 |
let count = FIND_ENTRY_LOG_COUNT.fetch_add(1, core::sync::atomic::Ordering::Relaxed);
|
|
|
|
| 23 |
ddgame_init_fields, ddgame_init_render_indices, display_layer_color_init, DDGame, DDGameWrapper,
|
| 24 |
};
|
| 25 |
use openwa_core::render::sprite::gfx_dir::{
|
| 26 |
+
gfx_dir_find_entry, gfx_dir_load_dir, gfx_resource_create, GfxDir,
|
| 27 |
};
|
| 28 |
|
| 29 |
// βββ DDGame__InitFields (0x526120) ββββββββββββββββββββββββββββββββββββββββββ
|
|
|
|
| 97 |
|
| 98 |
// βββ GfxResource__Create_Maybe (0x4F6300) βββββββββββββββββββββββββββββββββββ
|
| 99 |
|
| 100 |
+
extern "cdecl" fn impl_gfx_resource_create(
|
| 101 |
+
gfx_dir: *mut GfxDir,
|
| 102 |
+
name: *const c_char,
|
| 103 |
+
output: *mut u8,
|
| 104 |
+
) -> u32 {
|
| 105 |
+
let result = unsafe { gfx_resource_create(gfx_dir, name, output) };
|
| 106 |
result as u32
|
| 107 |
}
|
| 108 |
|
|
|
|
| 134 |
|
| 135 |
static FIND_ENTRY_LOG_COUNT: core::sync::atomic::AtomicU32 = core::sync::atomic::AtomicU32::new(0);
|
| 136 |
|
| 137 |
+
extern "cdecl" fn impl_find_entry(name: *const c_char, gfx_dir: *mut GfxDir) -> u32 {
|
| 138 |
+
let result = unsafe { gfx_dir_find_entry(name, gfx_dir) };
|
| 139 |
|
| 140 |
// Log first 20 lookups for debugging
|
| 141 |
let count = FIND_ENTRY_LOG_COUNT.fetch_add(1, core::sync::atomic::Ordering::Relaxed);
|
|
@@ -5,9 +5,12 @@
|
|
| 5 |
//! - DisplayGfx vtable patches (DisplayBase pure-call stubs, headless destructor,
|
| 6 |
//! and ported DisplayGfx methods)
|
| 7 |
|
|
|
|
|
|
|
| 8 |
use openwa_core::address::va;
|
| 9 |
use openwa_core::rebase::rb;
|
| 10 |
use openwa_core::render::queue::*;
|
|
|
|
| 11 |
use openwa_core::task::{BungeeTrailTask, WeaponAimTask};
|
| 12 |
|
| 13 |
use crate::hook::{self, usercall_trampoline};
|
|
@@ -688,7 +691,7 @@ fn install_render_queue() -> Result<(), String> {
|
|
| 688 |
|
| 689 |
use openwa_core::bitgrid::DisplayBitGrid;
|
| 690 |
use openwa_core::fixed::Fixed;
|
| 691 |
-
use openwa_core::render::display::vtable::{self as display_vtable,
|
| 692 |
use openwa_core::render::display::DisplayBase;
|
| 693 |
use openwa_core::render::display::DisplayGfx;
|
| 694 |
use openwa_core::vtable::patch_vtable;
|
|
@@ -1312,10 +1315,18 @@ unsafe extern "thiscall" fn load_sprite(
|
|
| 1312 |
layer: u32,
|
| 1313 |
id: u32,
|
| 1314 |
flag: u32,
|
| 1315 |
-
|
| 1316 |
-
name: *const
|
| 1317 |
) -> i32 {
|
| 1318 |
-
display_vtable::load_sprite(
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1319 |
}
|
| 1320 |
|
| 1321 |
/// Bridge to LoadSpriteFromVfs (0x4FAAF0).
|
|
@@ -1328,8 +1339,8 @@ unsafe extern "thiscall" fn load_sprite(
|
|
| 1328 |
#[unsafe(naked)]
|
| 1329 |
unsafe extern "cdecl" fn wa_load_sprite_from_vfs(
|
| 1330 |
_sprite: *mut openwa_core::render::sprite::Sprite,
|
| 1331 |
-
|
| 1332 |
-
_name: *const
|
| 1333 |
_layer_ctx: u32,
|
| 1334 |
) -> i32 {
|
| 1335 |
core::arch::naked_asm!(
|
|
@@ -1355,26 +1366,26 @@ unsafe extern "thiscall" fn load_sprite_by_layer(
|
|
| 1355 |
this: *mut DisplayGfx,
|
| 1356 |
layer: u32,
|
| 1357 |
id: u32,
|
| 1358 |
-
|
| 1359 |
-
name: *const
|
| 1360 |
) -> i32 {
|
| 1361 |
-
display_vtable::load_sprite_by_layer(this, layer, id,
|
| 1362 |
}
|
| 1363 |
|
| 1364 |
unsafe extern "thiscall" fn load_font(
|
| 1365 |
this: *mut DisplayGfx,
|
| 1366 |
-
mode:
|
| 1367 |
font_id: i32,
|
| 1368 |
-
|
| 1369 |
-
filename: *const
|
| 1370 |
) -> u32 {
|
| 1371 |
-
display_vtable::load_font(this, mode, font_id,
|
| 1372 |
}
|
| 1373 |
|
| 1374 |
unsafe extern "thiscall" fn load_font_extension(
|
| 1375 |
this: *mut DisplayGfx,
|
| 1376 |
font_id: i32,
|
| 1377 |
-
path: *const
|
| 1378 |
char_map: *const u8,
|
| 1379 |
palette_value: u32,
|
| 1380 |
flag: i32,
|
|
@@ -1421,7 +1432,7 @@ fn install_display() -> Result<(), String> {
|
|
| 1421 |
LOAD_SPRITE_FROM_VFS_ADDR = rb(va::LOAD_SPRITE_FROM_VFS);
|
| 1422 |
|
| 1423 |
// Patch DisplayGfx vtable (0x66A218): replace ported methods with Rust.
|
| 1424 |
-
vtable_replace!(
|
| 1425 |
get_dimensions => display_vtable::get_dimensions,
|
| 1426 |
set_layer_color => display_vtable::set_layer_color,
|
| 1427 |
set_active_layer => display_vtable::set_active_layer,
|
|
|
|
| 5 |
//! - DisplayGfx vtable patches (DisplayBase pure-call stubs, headless destructor,
|
| 6 |
//! and ported DisplayGfx methods)
|
| 7 |
|
| 8 |
+
use core::ffi::c_char;
|
| 9 |
+
|
| 10 |
use openwa_core::address::va;
|
| 11 |
use openwa_core::rebase::rb;
|
| 12 |
use openwa_core::render::queue::*;
|
| 13 |
+
use openwa_core::render::sprite::gfx_dir::GfxDir;
|
| 14 |
use openwa_core::task::{BungeeTrailTask, WeaponAimTask};
|
| 15 |
|
| 16 |
use crate::hook::{self, usercall_trampoline};
|
|
|
|
| 691 |
|
| 692 |
use openwa_core::bitgrid::DisplayBitGrid;
|
| 693 |
use openwa_core::fixed::Fixed;
|
| 694 |
+
use openwa_core::render::display::vtable::{self as display_vtable, DisplayGfxVtable};
|
| 695 |
use openwa_core::render::display::DisplayBase;
|
| 696 |
use openwa_core::render::display::DisplayGfx;
|
| 697 |
use openwa_core::vtable::patch_vtable;
|
|
|
|
| 1315 |
layer: u32,
|
| 1316 |
id: u32,
|
| 1317 |
flag: u32,
|
| 1318 |
+
gfx_dir: *mut GfxDir,
|
| 1319 |
+
name: *const c_char,
|
| 1320 |
) -> i32 {
|
| 1321 |
+
display_vtable::load_sprite(
|
| 1322 |
+
this,
|
| 1323 |
+
layer,
|
| 1324 |
+
id,
|
| 1325 |
+
flag,
|
| 1326 |
+
gfx_dir,
|
| 1327 |
+
name,
|
| 1328 |
+
wa_load_sprite_from_vfs,
|
| 1329 |
+
)
|
| 1330 |
}
|
| 1331 |
|
| 1332 |
/// Bridge to LoadSpriteFromVfs (0x4FAAF0).
|
|
|
|
| 1339 |
#[unsafe(naked)]
|
| 1340 |
unsafe extern "cdecl" fn wa_load_sprite_from_vfs(
|
| 1341 |
_sprite: *mut openwa_core::render::sprite::Sprite,
|
| 1342 |
+
_gfx_dir: *mut GfxDir,
|
| 1343 |
+
_name: *const c_char,
|
| 1344 |
_layer_ctx: u32,
|
| 1345 |
) -> i32 {
|
| 1346 |
core::arch::naked_asm!(
|
|
|
|
| 1366 |
this: *mut DisplayGfx,
|
| 1367 |
layer: u32,
|
| 1368 |
id: u32,
|
| 1369 |
+
gfx_dir: *mut GfxDir,
|
| 1370 |
+
name: *const c_char,
|
| 1371 |
) -> i32 {
|
| 1372 |
+
display_vtable::load_sprite_by_layer(this, layer, id, gfx_dir, name)
|
| 1373 |
}
|
| 1374 |
|
| 1375 |
unsafe extern "thiscall" fn load_font(
|
| 1376 |
this: *mut DisplayGfx,
|
| 1377 |
+
mode: u32,
|
| 1378 |
font_id: i32,
|
| 1379 |
+
gfx_dir: *mut GfxDir,
|
| 1380 |
+
filename: *const c_char,
|
| 1381 |
) -> u32 {
|
| 1382 |
+
display_vtable::load_font(this, mode, font_id, gfx_dir, filename)
|
| 1383 |
}
|
| 1384 |
|
| 1385 |
unsafe extern "thiscall" fn load_font_extension(
|
| 1386 |
this: *mut DisplayGfx,
|
| 1387 |
font_id: i32,
|
| 1388 |
+
path: *const c_char,
|
| 1389 |
char_map: *const u8,
|
| 1390 |
palette_value: u32,
|
| 1391 |
flag: i32,
|
|
|
|
| 1432 |
LOAD_SPRITE_FROM_VFS_ADDR = rb(va::LOAD_SPRITE_FROM_VFS);
|
| 1433 |
|
| 1434 |
// Patch DisplayGfx vtable (0x66A218): replace ported methods with Rust.
|
| 1435 |
+
vtable_replace!(DisplayGfxVtable, va::DISPLAY_GFX_VTABLE, {
|
| 1436 |
get_dimensions => display_vtable::get_dimensions,
|
| 1437 |
set_layer_color => display_vtable::set_layer_color,
|
| 1438 |
set_active_layer => display_vtable::set_active_layer,
|