feat: port DrawLineStrip/DrawPolygon, add RenderQueue to DDGame, replace Ptr32
Browse files- Add DrawLineStrip (type 8) and DrawPolygon (type 9) as full Rust
replacements, completing all 10 RenderQueue enqueue methods
- Add RenderQueue::alloc_raw() for variable-size buffer allocation
- Add render_queue (*mut RenderQueue) field to DDGame at offset 0x524,
discovered via xref analysis of DrawPolygon callers
- Replace Ptr32 with *mut u8 / *mut RenderQueue in DDGame and RenderQueue
structs (Ptr32 was just u32; real pointers are more expressive)
- Add RENDER_QUEUE offset to ddgame_offsets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
crates/openwa-types/src/address.rs
CHANGED
|
@@ -478,6 +478,8 @@ pub mod va {
|
|
| 478 |
pub const PC_LANDSCAPE: u32 = 0x4CC;
|
| 479 |
/// Offset to weapon table pointer
|
| 480 |
pub const WEAPON_TABLE: u32 = 0x510;
|
|
|
|
|
|
|
| 481 |
/// Offset to weapon panel pointer
|
| 482 |
pub const WEAPON_PANEL: u32 = 0x548;
|
| 483 |
}
|
|
|
|
| 478 |
pub const PC_LANDSCAPE: u32 = 0x4CC;
|
| 479 |
/// Offset to weapon table pointer
|
| 480 |
pub const WEAPON_TABLE: u32 = 0x510;
|
| 481 |
+
/// Offset to RenderQueue pointer
|
| 482 |
+
pub const RENDER_QUEUE: u32 = 0x524;
|
| 483 |
/// Offset to weapon panel pointer
|
| 484 |
pub const WEAPON_PANEL: u32 = 0x548;
|
| 485 |
}
|
crates/openwa-types/src/ddgame.rs
CHANGED
|
@@ -1,4 +1,4 @@
|
|
| 1 |
-
use crate::
|
| 2 |
|
| 3 |
/// DDGame — the main game engine object.
|
| 4 |
///
|
|
@@ -8,7 +8,7 @@ use crate::task::Ptr32;
|
|
| 8 |
/// Allocated in DDGame__Constructor (0x56E220).
|
| 9 |
/// The DDGame pointer is stored at DDGameWrapper+0x488 (DWORD index 0x122).
|
| 10 |
///
|
| 11 |
-
/// PARTIAL: Fields up to
|
| 12 |
/// Beyond that, only scattered fields are known — use the `offsets` module.
|
| 13 |
///
|
| 14 |
/// Note on offsets: The constructor accesses DDGame fields via
|
|
@@ -17,56 +17,66 @@ use crate::task::Ptr32;
|
|
| 17 |
#[repr(C)]
|
| 18 |
pub struct DDGame {
|
| 19 |
/// 0x000: Base value (param_5 from constructor)
|
| 20 |
-
pub _base_000:
|
| 21 |
/// 0x004: Context pointer (param_3)
|
| 22 |
-
pub _context:
|
| 23 |
/// 0x008: param_4
|
| 24 |
-
pub _param_008:
|
| 25 |
/// 0x00C: Allocated object (0x608 bytes, conditional)
|
| 26 |
-
pub _object_00c:
|
| 27 |
/// 0x010: param_6
|
| 28 |
-
pub _param_010:
|
| 29 |
/// 0x014: param_7
|
| 30 |
-
pub _param_014:
|
| 31 |
/// 0x018: param_8
|
| 32 |
-
pub _param_018:
|
| 33 |
/// 0x01C: Caller/parent pointer (param_1)
|
| 34 |
-
pub _caller:
|
| 35 |
/// 0x020: PCLandscape pointer (copied from DDGameWrapper[0x133])
|
| 36 |
-
pub landscape:
|
| 37 |
/// 0x024: Game state pointer (param_10)
|
| 38 |
-
pub game_state:
|
| 39 |
/// 0x028: param_9
|
| 40 |
-
pub _param_028:
|
| 41 |
/// 0x02C: Secondary GfxDir object (0x70C bytes, conditional on GfxHandler 1)
|
| 42 |
-
pub secondary_gfxdir:
|
| 43 |
/// 0x030: Gradient image pointer
|
| 44 |
-
pub gradient_image:
|
| 45 |
/// 0x034: Gradient image 2 pointer
|
| 46 |
-
pub gradient_image_2:
|
| 47 |
/// 0x038-0x0B4: Arrow sprite object pointers (32 entries)
|
| 48 |
-
pub arrow_sprites: [
|
| 49 |
/// 0x0B8-0x134: Arrow GfxDir pointers (32 entries, conditional)
|
| 50 |
-
pub arrow_gfxdirs: [
|
| 51 |
/// 0x138: DisplayGfx object pointer (vtable 0x664144)
|
| 52 |
-
pub display_gfx:
|
| 53 |
/// 0x13C-0x37F: Unknown
|
| 54 |
pub _unknown_13c: [u8; 0x244],
|
| 55 |
/// 0x380: TaskStateMachine pointer (vtable 0x664118, 0x2C bytes)
|
| 56 |
-
pub task_state_machine:
|
| 57 |
/// 0x384-0x467: Unknown
|
| 58 |
pub _unknown_384: [u8; 0xE4],
|
| 59 |
/// 0x468: Landscape-derived value
|
| 60 |
-
pub _landscape_val:
|
| 61 |
/// 0x46C-0x488: 8 SpriteRegion pointers (0x9C bytes each, vtable 0x66B268)
|
| 62 |
/// Created by SpriteRegion__Constructor (0x57DB20).
|
| 63 |
/// Each contains 32 TaskStateMachine sub-objects.
|
| 64 |
-
pub sprite_regions: [
|
| 65 |
/// 0x48C-0x508: Arrow collision region pointers (32 entries)
|
| 66 |
-
pub arrow_collision_regions: [
|
| 67 |
/// 0x50C: Coordinate list object (capacity 600, 0x12C0 data buffer)
|
| 68 |
-
pub coord_list:
|
| 69 |
-
/// 0x510
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
| 70 |
///
|
| 71 |
/// Known landmarks in this region:
|
| 72 |
/// - 0x64D8: cleared by init
|
|
@@ -81,7 +91,7 @@ pub struct DDGame {
|
|
| 81 |
///
|
| 82 |
/// Also includes FUN_00526120 zeroed offsets at stride 0x194:
|
| 83 |
/// 0x379C, 0x3930, 0x3AC4, 0x3C58, 0x3DEC, 0x3F80, 0x4114, 0x42A8, 0x443C, 0x45D0
|
| 84 |
-
pub _remaining: [u8;
|
| 85 |
}
|
| 86 |
|
| 87 |
const _: () = assert!(core::mem::size_of::<DDGame>() == 0x98B8);
|
|
|
|
| 1 |
+
use crate::render::RenderQueue;
|
| 2 |
|
| 3 |
/// DDGame — the main game engine object.
|
| 4 |
///
|
|
|
|
| 8 |
/// Allocated in DDGame__Constructor (0x56E220).
|
| 9 |
/// The DDGame pointer is stored at DDGameWrapper+0x488 (DWORD index 0x122).
|
| 10 |
///
|
| 11 |
+
/// PARTIAL: Fields up to 0x54C are densely mapped from the constructor.
|
| 12 |
/// Beyond that, only scattered fields are known — use the `offsets` module.
|
| 13 |
///
|
| 14 |
/// Note on offsets: The constructor accesses DDGame fields via
|
|
|
|
| 17 |
#[repr(C)]
|
| 18 |
pub struct DDGame {
|
| 19 |
/// 0x000: Base value (param_5 from constructor)
|
| 20 |
+
pub _base_000: *mut u8,
|
| 21 |
/// 0x004: Context pointer (param_3)
|
| 22 |
+
pub _context: *mut u8,
|
| 23 |
/// 0x008: param_4
|
| 24 |
+
pub _param_008: *mut u8,
|
| 25 |
/// 0x00C: Allocated object (0x608 bytes, conditional)
|
| 26 |
+
pub _object_00c: *mut u8,
|
| 27 |
/// 0x010: param_6
|
| 28 |
+
pub _param_010: *mut u8,
|
| 29 |
/// 0x014: param_7
|
| 30 |
+
pub _param_014: *mut u8,
|
| 31 |
/// 0x018: param_8
|
| 32 |
+
pub _param_018: *mut u8,
|
| 33 |
/// 0x01C: Caller/parent pointer (param_1)
|
| 34 |
+
pub _caller: *mut u8,
|
| 35 |
/// 0x020: PCLandscape pointer (copied from DDGameWrapper[0x133])
|
| 36 |
+
pub landscape: *mut u8,
|
| 37 |
/// 0x024: Game state pointer (param_10)
|
| 38 |
+
pub game_state: *mut u8,
|
| 39 |
/// 0x028: param_9
|
| 40 |
+
pub _param_028: *mut u8,
|
| 41 |
/// 0x02C: Secondary GfxDir object (0x70C bytes, conditional on GfxHandler 1)
|
| 42 |
+
pub secondary_gfxdir: *mut u8,
|
| 43 |
/// 0x030: Gradient image pointer
|
| 44 |
+
pub gradient_image: *mut u8,
|
| 45 |
/// 0x034: Gradient image 2 pointer
|
| 46 |
+
pub gradient_image_2: *mut u8,
|
| 47 |
/// 0x038-0x0B4: Arrow sprite object pointers (32 entries)
|
| 48 |
+
pub arrow_sprites: [*mut u8; 32],
|
| 49 |
/// 0x0B8-0x134: Arrow GfxDir pointers (32 entries, conditional)
|
| 50 |
+
pub arrow_gfxdirs: [*mut u8; 32],
|
| 51 |
/// 0x138: DisplayGfx object pointer (vtable 0x664144)
|
| 52 |
+
pub display_gfx: *mut u8,
|
| 53 |
/// 0x13C-0x37F: Unknown
|
| 54 |
pub _unknown_13c: [u8; 0x244],
|
| 55 |
/// 0x380: TaskStateMachine pointer (vtable 0x664118, 0x2C bytes)
|
| 56 |
+
pub task_state_machine: *mut u8,
|
| 57 |
/// 0x384-0x467: Unknown
|
| 58 |
pub _unknown_384: [u8; 0xE4],
|
| 59 |
/// 0x468: Landscape-derived value
|
| 60 |
+
pub _landscape_val: *mut u8,
|
| 61 |
/// 0x46C-0x488: 8 SpriteRegion pointers (0x9C bytes each, vtable 0x66B268)
|
| 62 |
/// Created by SpriteRegion__Constructor (0x57DB20).
|
| 63 |
/// Each contains 32 TaskStateMachine sub-objects.
|
| 64 |
+
pub sprite_regions: [*mut u8; 8],
|
| 65 |
/// 0x48C-0x508: Arrow collision region pointers (32 entries)
|
| 66 |
+
pub arrow_collision_regions: [*mut u8; 32],
|
| 67 |
/// 0x50C: Coordinate list object (capacity 600, 0x12C0 data buffer)
|
| 68 |
+
pub coord_list: *mut u8,
|
| 69 |
+
/// 0x510: Weapon table pointer
|
| 70 |
+
pub weapon_table: *mut u8,
|
| 71 |
+
/// 0x514-0x523: Unknown
|
| 72 |
+
pub _unknown_514: [u8; 0x10],
|
| 73 |
+
/// 0x524: RenderQueue pointer (passed as `this` to all Draw* functions)
|
| 74 |
+
pub render_queue: *mut RenderQueue,
|
| 75 |
+
/// 0x528-0x547: Unknown
|
| 76 |
+
pub _unknown_528: [u8; 0x20],
|
| 77 |
+
/// 0x548: Weapon panel pointer
|
| 78 |
+
pub weapon_panel: *mut u8,
|
| 79 |
+
/// 0x54C-0x98B7: Remaining fields (sparse — see offsets module)
|
| 80 |
///
|
| 81 |
/// Known landmarks in this region:
|
| 82 |
/// - 0x64D8: cleared by init
|
|
|
|
| 91 |
///
|
| 92 |
/// Also includes FUN_00526120 zeroed offsets at stride 0x194:
|
| 93 |
/// 0x379C, 0x3930, 0x3AC4, 0x3C58, 0x3DEC, 0x3F80, 0x4114, 0x42A8, 0x443C, 0x45D0
|
| 94 |
+
pub _remaining: [u8; 0x936C],
|
| 95 |
}
|
| 96 |
|
| 97 |
const _: () = assert!(core::mem::size_of::<DDGame>() == 0x98B8);
|
crates/openwa-types/src/render.rs
CHANGED
|
@@ -1,5 +1,3 @@
|
|
| 1 |
-
use crate::task::Ptr32;
|
| 2 |
-
|
| 3 |
/// Render command entry (0x18 bytes).
|
| 4 |
///
|
| 5 |
/// Enqueued by DrawSpriteGlobal (type 4), DrawSpriteLocal (type 5),
|
|
@@ -34,8 +32,8 @@ pub struct RenderQueue {
|
|
| 34 |
pub _buffer: [u8; 0x10000],
|
| 35 |
/// 0x10004: Number of enqueued entries (max 0x800)
|
| 36 |
pub entry_count: u32,
|
| 37 |
-
/// 0x10008: Pointer array — entry_ptrs[N] points to the N-th
|
| 38 |
-
pub entry_ptrs: [
|
| 39 |
}
|
| 40 |
|
| 41 |
impl RenderQueue {
|
|
@@ -54,10 +52,30 @@ impl RenderQueue {
|
|
| 54 |
self.buffer_offset = new_offset;
|
| 55 |
|
| 56 |
let entry = &mut *(self._buffer.as_mut_ptr().add(new_offset as usize) as *mut T);
|
| 57 |
-
self.entry_ptrs[self.entry_count as usize] = entry as *mut T as
|
| 58 |
self.entry_count += 1;
|
| 59 |
Some(entry)
|
| 60 |
}
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 61 |
}
|
| 62 |
|
| 63 |
/// Type 0xD — single pixel (0x18 bytes).
|
|
@@ -156,6 +174,33 @@ pub struct DrawTextboxLocalCmd {
|
|
| 156 |
|
| 157 |
const _: () = assert!(core::mem::size_of::<DrawTextboxLocalCmd>() == 0x34);
|
| 158 |
|
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|
|
|
|
| 159 |
/// Render command type constants.
|
| 160 |
pub mod command_type {
|
| 161 |
pub const DRAW_RECT: u32 = 0;
|
|
@@ -164,6 +209,8 @@ pub mod command_type {
|
|
| 164 |
pub const DRAW_SPRITE_GLOBAL: u32 = 4;
|
| 165 |
pub const DRAW_SPRITE_LOCAL: u32 = 5;
|
| 166 |
pub const DRAW_SPRITE_OFFSET: u32 = 6;
|
|
|
|
|
|
|
| 167 |
pub const DRAW_SCALED: u32 = 0xB;
|
| 168 |
pub const DRAW_PIXEL: u32 = 0xD;
|
| 169 |
}
|
|
|
|
|
|
|
|
|
|
| 1 |
/// Render command entry (0x18 bytes).
|
| 2 |
///
|
| 3 |
/// Enqueued by DrawSpriteGlobal (type 4), DrawSpriteLocal (type 5),
|
|
|
|
| 32 |
pub _buffer: [u8; 0x10000],
|
| 33 |
/// 0x10004: Number of enqueued entries (max 0x800)
|
| 34 |
pub entry_count: u32,
|
| 35 |
+
/// 0x10008: Pointer array — entry_ptrs[N] points to the N-th command
|
| 36 |
+
pub entry_ptrs: [*mut u8; 0x800],
|
| 37 |
}
|
| 38 |
|
| 39 |
impl RenderQueue {
|
|
|
|
| 52 |
self.buffer_offset = new_offset;
|
| 53 |
|
| 54 |
let entry = &mut *(self._buffer.as_mut_ptr().add(new_offset as usize) as *mut T);
|
| 55 |
+
self.entry_ptrs[self.entry_count as usize] = entry as *mut T as *mut u8;
|
| 56 |
self.entry_count += 1;
|
| 57 |
Some(entry)
|
| 58 |
}
|
| 59 |
+
|
| 60 |
+
/// Allocate `size` bytes from the downward-growing buffer.
|
| 61 |
+
///
|
| 62 |
+
/// Like `alloc<T>()` but for variable-size entries (e.g. DrawLineStrip, DrawPolygon).
|
| 63 |
+
/// Returns `None` if the queue is full or buffer exhausted.
|
| 64 |
+
pub unsafe fn alloc_raw(&mut self, size: usize) -> Option<*mut u8> {
|
| 65 |
+
if self.entry_count >= 0x800 {
|
| 66 |
+
return None;
|
| 67 |
+
}
|
| 68 |
+
let new_offset = self.buffer_offset - size as i32;
|
| 69 |
+
if new_offset < 0 {
|
| 70 |
+
return None;
|
| 71 |
+
}
|
| 72 |
+
self.buffer_offset = new_offset;
|
| 73 |
+
|
| 74 |
+
let ptr = self._buffer.as_mut_ptr().add(new_offset as usize);
|
| 75 |
+
self.entry_ptrs[self.entry_count as usize] = ptr;
|
| 76 |
+
self.entry_count += 1;
|
| 77 |
+
Some(ptr)
|
| 78 |
+
}
|
| 79 |
}
|
| 80 |
|
| 81 |
/// Type 0xD — single pixel (0x18 bytes).
|
|
|
|
| 174 |
|
| 175 |
const _: () = assert!(core::mem::size_of::<DrawTextboxLocalCmd>() == 0x34);
|
| 176 |
|
| 177 |
+
/// Type 8 — line strip header (0x10 bytes, followed by count × 0xC vertex data).
|
| 178 |
+
///
|
| 179 |
+
/// Total allocation: count × 0xC + 0x1C.
|
| 180 |
+
#[repr(C)]
|
| 181 |
+
pub struct DrawLineStripHeader {
|
| 182 |
+
pub command_type: u32, // 8
|
| 183 |
+
pub layer: u32, // hardcoded 0xE_0000
|
| 184 |
+
pub count: u32, // vertex count (from EDI)
|
| 185 |
+
pub param_1: u32, // stack param
|
| 186 |
+
}
|
| 187 |
+
|
| 188 |
+
const _: () = assert!(core::mem::size_of::<DrawLineStripHeader>() == 0x10);
|
| 189 |
+
|
| 190 |
+
/// Type 9 — polygon header (0x14 bytes, followed by count × 0xC vertex data).
|
| 191 |
+
///
|
| 192 |
+
/// Total allocation: count × 0xC + 0x20.
|
| 193 |
+
#[repr(C)]
|
| 194 |
+
pub struct DrawPolygonHeader {
|
| 195 |
+
pub command_type: u32, // 9
|
| 196 |
+
pub layer: u32, // hardcoded 0xE_0000
|
| 197 |
+
pub count: u32, // vertex count (from ESI)
|
| 198 |
+
pub param_1: u32, // stack param 1
|
| 199 |
+
pub param_2: u32, // stack param 2
|
| 200 |
+
}
|
| 201 |
+
|
| 202 |
+
const _: () = assert!(core::mem::size_of::<DrawPolygonHeader>() == 0x14);
|
| 203 |
+
|
| 204 |
/// Render command type constants.
|
| 205 |
pub mod command_type {
|
| 206 |
pub const DRAW_RECT: u32 = 0;
|
|
|
|
| 209 |
pub const DRAW_SPRITE_GLOBAL: u32 = 4;
|
| 210 |
pub const DRAW_SPRITE_LOCAL: u32 = 5;
|
| 211 |
pub const DRAW_SPRITE_OFFSET: u32 = 6;
|
| 212 |
+
pub const DRAW_LINE_STRIP: u32 = 8;
|
| 213 |
+
pub const DRAW_POLYGON: u32 = 9;
|
| 214 |
pub const DRAW_SCALED: u32 = 0xB;
|
| 215 |
pub const DRAW_PIXEL: u32 = 0xD;
|
| 216 |
}
|
crates/openwa-wormkit/src/replacements/sprite.rs
CHANGED
|
@@ -36,6 +36,74 @@ unsafe extern "cdecl" fn draw_pixel_impl(
|
|
| 36 |
}
|
| 37 |
}
|
| 38 |
|
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| 39 |
// ---------------------------------------------------------------------------
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| 40 |
// DrawScaled (0x541ED0) — type 0xB, ECX=this, 5 stack, RET 0x14
|
| 41 |
// ---------------------------------------------------------------------------
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@@ -276,6 +344,18 @@ pub unsafe fn install() -> Result<(), String> {
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| 276 |
trampoline_draw_pixel as *const (),
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| 277 |
)?;
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| 279 |
let _ = hook::install(
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| 280 |
"DrawScaled",
|
| 281 |
va::DRAW_SCALED,
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|
| 36 |
}
|
| 37 |
}
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| 38 |
|
| 39 |
+
// ---------------------------------------------------------------------------
|
| 40 |
+
// DrawLineStrip (0x541DD0) — type 8, EAX=this, EDI=count, 2 stack, RET 0x8
|
| 41 |
+
// Allocation: count * 0xC + 0x1C (variable size)
|
| 42 |
+
// ---------------------------------------------------------------------------
|
| 43 |
+
|
| 44 |
+
usercall_trampoline!(fn trampoline_draw_line_strip; impl_fn = draw_line_strip_impl;
|
| 45 |
+
regs = [eax, edi]; stack_params = 2; ret_bytes = "0x8");
|
| 46 |
+
|
| 47 |
+
unsafe extern "cdecl" fn draw_line_strip_impl(
|
| 48 |
+
this: u32,
|
| 49 |
+
count: u32,
|
| 50 |
+
vertex_ptr: u32,
|
| 51 |
+
param_1: u32,
|
| 52 |
+
) {
|
| 53 |
+
let q = &mut *(this as *mut RenderQueue);
|
| 54 |
+
let total_size = count as usize * 0xC + 0x1C;
|
| 55 |
+
|
| 56 |
+
if let Some(ptr) = q.alloc_raw(total_size) {
|
| 57 |
+
let header = &mut *(ptr as *mut DrawLineStripHeader);
|
| 58 |
+
*header = DrawLineStripHeader {
|
| 59 |
+
command_type: command_type::DRAW_LINE_STRIP,
|
| 60 |
+
layer: 0xE_0000,
|
| 61 |
+
count,
|
| 62 |
+
param_1,
|
| 63 |
+
};
|
| 64 |
+
core::ptr::copy_nonoverlapping(
|
| 65 |
+
vertex_ptr as *const u8,
|
| 66 |
+
ptr.add(core::mem::size_of::<DrawLineStripHeader>()),
|
| 67 |
+
count as usize * 0xC,
|
| 68 |
+
);
|
| 69 |
+
}
|
| 70 |
+
}
|
| 71 |
+
|
| 72 |
+
// ---------------------------------------------------------------------------
|
| 73 |
+
// DrawPolygon (0x541E50) — type 9, ECX=this, ESI=count, 3 stack, RET 0xC
|
| 74 |
+
// Allocation: count * 0xC + 0x20 (variable size)
|
| 75 |
+
// ---------------------------------------------------------------------------
|
| 76 |
+
|
| 77 |
+
usercall_trampoline!(fn trampoline_draw_polygon; impl_fn = draw_polygon_impl;
|
| 78 |
+
regs = [ecx, esi]; stack_params = 3; ret_bytes = "0xC");
|
| 79 |
+
|
| 80 |
+
unsafe extern "cdecl" fn draw_polygon_impl(
|
| 81 |
+
this: u32,
|
| 82 |
+
count: u32,
|
| 83 |
+
vertex_ptr: u32,
|
| 84 |
+
param_1: u32,
|
| 85 |
+
param_2: u32,
|
| 86 |
+
) {
|
| 87 |
+
let q = &mut *(this as *mut RenderQueue);
|
| 88 |
+
let total_size = count as usize * 0xC + 0x20;
|
| 89 |
+
|
| 90 |
+
if let Some(ptr) = q.alloc_raw(total_size) {
|
| 91 |
+
let header = &mut *(ptr as *mut DrawPolygonHeader);
|
| 92 |
+
*header = DrawPolygonHeader {
|
| 93 |
+
command_type: command_type::DRAW_POLYGON,
|
| 94 |
+
layer: 0xE_0000,
|
| 95 |
+
count,
|
| 96 |
+
param_1,
|
| 97 |
+
param_2,
|
| 98 |
+
};
|
| 99 |
+
core::ptr::copy_nonoverlapping(
|
| 100 |
+
vertex_ptr as *const u8,
|
| 101 |
+
ptr.add(core::mem::size_of::<DrawPolygonHeader>()),
|
| 102 |
+
count as usize * 0xC,
|
| 103 |
+
);
|
| 104 |
+
}
|
| 105 |
+
}
|
| 106 |
+
|
| 107 |
// ---------------------------------------------------------------------------
|
| 108 |
// DrawScaled (0x541ED0) — type 0xB, ECX=this, 5 stack, RET 0x14
|
| 109 |
// ---------------------------------------------------------------------------
|
|
|
|
| 344 |
trampoline_draw_pixel as *const (),
|
| 345 |
)?;
|
| 346 |
|
| 347 |
+
let _ = hook::install(
|
| 348 |
+
"DrawLineStrip",
|
| 349 |
+
va::DRAW_LINE_STRIP,
|
| 350 |
+
trampoline_draw_line_strip as *const (),
|
| 351 |
+
)?;
|
| 352 |
+
|
| 353 |
+
let _ = hook::install(
|
| 354 |
+
"DrawPolygon",
|
| 355 |
+
va::DRAW_POLYGON,
|
| 356 |
+
trampoline_draw_polygon as *const (),
|
| 357 |
+
)?;
|
| 358 |
+
|
| 359 |
let _ = hook::install(
|
| 360 |
"DrawScaled",
|
| 361 |
va::DRAW_SCALED,
|