refactor: use Fixed types and meaningful names in DSSound
Browse filesRename ChannelDescriptor fields:
- flags_a -> pool_idx (buffer pool index, -1 = not pooled)
- flags_b -> priority (sound priority for channel eviction)
- channel_freq, channel_volume -> Fixed type (were already Fixed 16.16)
- flags_and_slot -> slot_and_flags
Use Fixed for all volume/frequency/pan parameters:
- core_play_sound, play_sound, play_sound_pooled
- set_master_volume, set_channel_volume, set_pan
- DSSoundVtable fn signatures updated to match
Fixed is #[repr(transparent)] wrapping i32 — same ABI, no behavioral change.
Updated all stale comments referencing old field names.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
crates/openwa-core/src/audio/dssound.rs
CHANGED
|
@@ -35,15 +35,17 @@ type Ptr32 = u32;
|
|
| 35 |
pub struct ChannelDescriptor {
|
| 36 |
/// +0x00: Flags/state field (not set by constructor init helper)
|
| 37 |
pub _field_00: u32,
|
| 38 |
-
/// +0x04:
|
| 39 |
-
|
| 40 |
-
|
| 41 |
-
|
| 42 |
-
///
|
|
|
|
|
|
|
| 43 |
/// to compute actual playback frequency. Cleared to 0 on release.
|
| 44 |
-
pub channel_freq:
|
| 45 |
/// +0x10: Per-channel volume (Fixed 16.16, 0..0x10000). Set by set_channel_volume.
|
| 46 |
-
pub channel_volume:
|
| 47 |
/// +0x14: IDirectSoundBuffer* for the active buffer (0 = empty).
|
| 48 |
/// At absolute offset this+0x28 for desc[0]. Use `buffer()` to get a typed ref.
|
| 49 |
pub ds_buffer: Ptr32,
|
|
@@ -86,17 +88,17 @@ pub struct DSSoundVtable {
|
|
| 86 |
/// set_volume_params — sets status_1/2, adjusts channel volumes
|
| 87 |
pub set_volume_params: fn(this: *mut DSSound, status: u32, value: i32),
|
| 88 |
/// play_sound — wrapper around core play. RET 0x14 = 5 stack params.
|
| 89 |
-
pub play_sound: fn(this: *mut DSSound,
|
| 90 |
/// play_sound_pooled — allocates from buffer pool, plays. RET 0x14.
|
| 91 |
-
pub play_sound_pooled: fn(this: *mut DSSound,
|
| 92 |
/// set_pan — sets pan on channel (dB lookup)
|
| 93 |
-
pub set_pan: fn(this: *mut DSSound, channel: u32, pan:
|
| 94 |
/// **stub** — returns 0
|
| 95 |
pub stub_6: fn(this: *mut DSSound) -> u32,
|
| 96 |
/// set_master_volume — sets volume, adjusts all channels
|
| 97 |
-
pub set_master_volume: fn(this: *mut DSSound, volume:
|
| 98 |
/// set_channel_volume — volume on specific channel
|
| 99 |
-
pub set_channel_volume: fn(this: *mut DSSound, channel: i32, volume:
|
| 100 |
/// is_channel_finished — returns 1 if stopped, 0 if playing
|
| 101 |
pub is_channel_finished: fn(this: *mut DSSound, channel: i32) -> u8,
|
| 102 |
/// stop_channel — stops + releases buffer, returns to pool
|
|
@@ -212,14 +214,14 @@ pub unsafe extern "thiscall" fn update_channels(this: *mut DSSound) {
|
|
| 212 |
for desc in &mut snd.channel_descs {
|
| 213 |
if let Some(buf) = desc.buffer() {
|
| 214 |
if let Ok(status) = buf.GetStatus() {
|
| 215 |
-
// If not playing (bit 0 clear) and
|
| 216 |
-
if (status & 1) == 0 && desc.
|
| 217 |
// Take and drop to release COM ref.
|
| 218 |
desc.take_buffer();
|
| 219 |
-
desc.channel_freq = 0;
|
| 220 |
-
desc.channel_volume = 0;
|
| 221 |
-
desc.
|
| 222 |
-
desc.
|
| 223 |
}
|
| 224 |
}
|
| 225 |
}
|
|
@@ -233,12 +235,12 @@ pub unsafe extern "thiscall" fn release_finished(this: *mut DSSound) -> i32 {
|
|
| 233 |
for desc in &mut snd.channel_descs {
|
| 234 |
if let Some(buf) = desc.buffer() {
|
| 235 |
if let Ok(status) = buf.GetStatus() {
|
| 236 |
-
if (status & 1) == 0 && desc.
|
| 237 |
desc.take_buffer();
|
| 238 |
-
desc.channel_freq = 0;
|
| 239 |
-
desc.channel_volume = 0;
|
| 240 |
-
desc.
|
| 241 |
-
desc.
|
| 242 |
count += 1;
|
| 243 |
}
|
| 244 |
}
|
|
@@ -258,11 +260,11 @@ fn volume_to_db(volume: i32) -> i32 {
|
|
| 258 |
|
| 259 |
/// Slot 7: set_master_volume — sets the master volume and adjusts all active channels.
|
| 260 |
/// `new_volume` is Fixed 16.16 (0 = silent, 0x10000 = max).
|
| 261 |
-
pub unsafe extern "thiscall" fn set_master_volume(this: *mut DSSound, new_volume:
|
| 262 |
let snd = &mut *this;
|
| 263 |
|
| 264 |
// Clamp to [0, 0x10000].
|
| 265 |
-
let vol = new_volume.max(0).min(0x10000);
|
| 266 |
|
| 267 |
// No change → early return.
|
| 268 |
if snd.volume.0 == vol {
|
|
@@ -280,7 +282,7 @@ pub unsafe extern "thiscall" fn set_master_volume(this: *mut DSSound, new_volume
|
|
| 280 |
continue;
|
| 281 |
}
|
| 282 |
// Compute combined volume: master * per-channel, fixed-point multiply.
|
| 283 |
-
let combined = ((vol as i64 * desc.channel_volume as i64) >> 16) as i32;
|
| 284 |
let db = volume_to_db(combined);
|
| 285 |
if let Some(buf) = desc.buffer() {
|
| 286 |
let _ = buf.SetVolume(db);
|
|
@@ -318,7 +320,7 @@ pub unsafe extern "thiscall" fn set_volume_params(this: *mut DSSound, param1: u3
|
|
| 318 |
if param1 == 0 {
|
| 319 |
continue;
|
| 320 |
}
|
| 321 |
-
let freq = (desc.channel_freq as i64 * param2 as i64 / param1 as i64) as i32;
|
| 322 |
let freq = freq.min(200_000);
|
| 323 |
|
| 324 |
let _ = buf.SetFrequency(freq as u32);
|
|
@@ -328,7 +330,7 @@ pub unsafe extern "thiscall" fn set_volume_params(this: *mut DSSound, param1: u3
|
|
| 328 |
/// Slot 5: set_pan — sets stereo panning on a specific channel.
|
| 329 |
/// `pool_id` is 1-based (1..64). `pan` is Fixed 16.16 (-0x10000..0x10000).
|
| 330 |
/// Negative = left, positive = right.
|
| 331 |
-
pub unsafe extern "thiscall" fn set_pan(this: *mut DSSound, pool_id: i32, pan:
|
| 332 |
let idx = (pool_id - 1) as usize;
|
| 333 |
if idx >= 64 {
|
| 334 |
return 0;
|
|
@@ -340,7 +342,7 @@ pub unsafe extern "thiscall" fn set_pan(this: *mut DSSound, pool_id: i32, pan: i
|
|
| 340 |
}
|
| 341 |
|
| 342 |
// Clamp pan to [-0x10000, 0x10000].
|
| 343 |
-
let pan = pan.max(-0x10000).min(0x10000);
|
| 344 |
|
| 345 |
// Index into table backwards: abs(pan) >> 10 gives 0..63.
|
| 346 |
// Table is read from the END (index 63 = near silence, index 0 = full).
|
|
@@ -364,7 +366,7 @@ pub unsafe extern "thiscall" fn set_pan(this: *mut DSSound, pool_id: i32, pan: i
|
|
| 364 |
pub unsafe extern "thiscall" fn set_channel_volume(
|
| 365 |
this: *mut DSSound,
|
| 366 |
pool_id: i32,
|
| 367 |
-
volume:
|
| 368 |
) -> u32 {
|
| 369 |
let idx = (pool_id - 1) as usize;
|
| 370 |
if idx >= 64 {
|
|
@@ -378,7 +380,7 @@ pub unsafe extern "thiscall" fn set_channel_volume(
|
|
| 378 |
let di = desc_idx as usize;
|
| 379 |
|
| 380 |
// Clamp volume to [0, 0x10000].
|
| 381 |
-
let vol = volume.max(0).min(0x10000);
|
| 382 |
|
| 383 |
// Compute dB: if flag 0x20000 set, use volume directly (no master scaling).
|
| 384 |
let db = if snd.channel_descs[di]._field_00 & 0x20000 != 0 {
|
|
@@ -393,7 +395,7 @@ pub unsafe extern "thiscall" fn set_channel_volume(
|
|
| 393 |
}
|
| 394 |
|
| 395 |
// Store per-channel volume.
|
| 396 |
-
snd.channel_descs[di].channel_volume = vol;
|
| 397 |
|
| 398 |
1
|
| 399 |
}
|
|
@@ -454,11 +456,11 @@ pub unsafe extern "thiscall" fn destructor(this: *mut DSSound, flags: u8) -> *mu
|
|
| 454 |
/// Returns channel descriptor index on success, -1 on failure.
|
| 455 |
unsafe fn core_play_sound(
|
| 456 |
snd: &mut DSSound,
|
| 457 |
-
|
| 458 |
priority: i32,
|
| 459 |
-
frequency:
|
| 460 |
-
volume:
|
| 461 |
-
pan:
|
| 462 |
) -> i32 {
|
| 463 |
use windows::Win32::Media::Audio::DirectSound::IDirectSound;
|
| 464 |
|
|
@@ -468,8 +470,8 @@ unsafe fn core_play_sound(
|
|
| 468 |
}
|
| 469 |
|
| 470 |
// Extract loop flag and slot index.
|
| 471 |
-
let loop_flag =
|
| 472 |
-
let slot_idx = (
|
| 473 |
|
| 474 |
// Validate slot index and check buffer loaded.
|
| 475 |
if slot_idx == 0 || slot_idx > 499 || snd.channel_slots[slot_idx] == 0 {
|
|
@@ -498,13 +500,13 @@ unsafe fn core_play_sound(
|
|
| 498 |
};
|
| 499 |
|
| 500 |
// Clamp volume to [0, 0x10000].
|
| 501 |
-
let vol = volume.max(0).min(0x10000);
|
| 502 |
|
| 503 |
// Compute per-channel volume: vol * 3/4 (with rounding).
|
| 504 |
let vol_scaled = (vol * 3 + (((vol * 3) >> 31) & 3)) >> 2;
|
| 505 |
|
| 506 |
// Compute dB for volume.
|
| 507 |
-
let vol_db = if
|
| 508 |
volume_to_db(vol_scaled)
|
| 509 |
} else {
|
| 510 |
let combined = ((snd.volume.0 as i64 * vol_scaled as i64) >> 16) as i32;
|
|
@@ -513,14 +515,14 @@ unsafe fn core_play_sound(
|
|
| 513 |
|
| 514 |
// Compute channel_freq: frequency * base_freq >> 16 (fixed-point multiply).
|
| 515 |
let base_freq = template_buf.GetFrequency().unwrap_or(22050) as i32;
|
| 516 |
-
let channel_freq = ((frequency.max(0) as i64 * base_freq as i64) >> 16) as i32;
|
| 517 |
|
| 518 |
// Store descriptor state.
|
| 519 |
let desc = &mut snd.channel_descs[di];
|
| 520 |
-
desc.
|
| 521 |
-
desc.
|
| 522 |
-
desc.channel_freq = channel_freq;
|
| 523 |
-
desc.channel_volume = vol_scaled;
|
| 524 |
desc.ds_buffer = core::mem::transmute_copy(&new_buf);
|
| 525 |
core::mem::forget(new_buf);
|
| 526 |
|
|
@@ -539,7 +541,7 @@ unsafe fn core_play_sound(
|
|
| 539 |
let _ = buf.SetVolume(vol_db);
|
| 540 |
|
| 541 |
// Pan: convert fixed-point to dB via reversed lookup table.
|
| 542 |
-
let pan_clamped = pan.max(-0x10000).min(0x10000);
|
| 543 |
let pan_idx = ((pan_clamped.unsigned_abs() >> 10) as usize).min(63);
|
| 544 |
let mut pan_db = VOLUME_DB_TABLE[63 - pan_idx] as i32;
|
| 545 |
if pan_clamped > 0 {
|
|
@@ -564,11 +566,11 @@ unsafe fn allocate_channel(snd: &mut DSSound, priority: i32) -> i32 {
|
|
| 564 |
}
|
| 565 |
}
|
| 566 |
|
| 567 |
-
// All busy — find lowest priority
|
| 568 |
let mut min_priority = i32::MAX;
|
| 569 |
let mut min_idx: i32 = -1;
|
| 570 |
for i in 0..8 {
|
| 571 |
-
let p = snd.channel_descs[i].
|
| 572 |
if min_idx < 0 || p <= min_priority {
|
| 573 |
min_priority = p;
|
| 574 |
min_idx = i as i32;
|
|
@@ -581,8 +583,8 @@ unsafe fn allocate_channel(snd: &mut DSSound, priority: i32) -> i32 {
|
|
| 581 |
let desc = &mut snd.channel_descs[di];
|
| 582 |
|
| 583 |
// Clear pool shadow if this desc was in the pool.
|
| 584 |
-
if desc.
|
| 585 |
-
snd.buffer_pool_shadow[desc.
|
| 586 |
}
|
| 587 |
|
| 588 |
// Stop and release the evicted buffer.
|
|
@@ -597,19 +599,19 @@ unsafe fn allocate_channel(snd: &mut DSSound, priority: i32) -> i32 {
|
|
| 597 |
}
|
| 598 |
|
| 599 |
/// Slot 3: play_sound — pure thiscall with 5 stack params, RET 0x14.
|
| 600 |
-
/// Params:
|
| 601 |
pub unsafe extern "thiscall" fn play_sound(
|
| 602 |
this: *mut DSSound,
|
| 603 |
-
|
| 604 |
priority: i32,
|
| 605 |
-
frequency:
|
| 606 |
-
volume:
|
| 607 |
-
pan:
|
| 608 |
) -> bool {
|
| 609 |
let snd = &mut *this;
|
| 610 |
let result = core_play_sound(
|
| 611 |
snd,
|
| 612 |
-
|
| 613 |
priority,
|
| 614 |
frequency,
|
| 615 |
volume,
|
|
@@ -622,11 +624,11 @@ pub unsafe extern "thiscall" fn play_sound(
|
|
| 622 |
/// Returns pool_id (1-based) on success, 0 on failure.
|
| 623 |
pub unsafe extern "thiscall" fn play_sound_pooled(
|
| 624 |
this: *mut DSSound,
|
| 625 |
-
|
| 626 |
priority: i32,
|
| 627 |
-
frequency:
|
| 628 |
-
volume:
|
| 629 |
-
pan:
|
| 630 |
) -> i32 {
|
| 631 |
let snd = &mut *this;
|
| 632 |
|
|
@@ -635,7 +637,7 @@ pub unsafe extern "thiscall" fn play_sound_pooled(
|
|
| 635 |
return 0;
|
| 636 |
}
|
| 637 |
|
| 638 |
-
let desc_idx = core_play_sound(snd,
|
| 639 |
if desc_idx < 0 {
|
| 640 |
return 0;
|
| 641 |
}
|
|
@@ -651,7 +653,7 @@ pub unsafe extern "thiscall" fn play_sound_pooled(
|
|
| 651 |
|
| 652 |
// Link pool ↔ descriptor.
|
| 653 |
snd.buffer_pool_shadow[pool_idx as usize] = desc_idx;
|
| 654 |
-
snd.channel_descs[desc_idx as usize].
|
| 655 |
|
| 656 |
(pool_idx + 1) as i32 // 1-based
|
| 657 |
}
|
|
@@ -723,10 +725,10 @@ pub unsafe extern "thiscall" fn stop_channel(this: *mut DSSound, pool_id: i32) -
|
|
| 723 |
}
|
| 724 |
|
| 725 |
// Reset descriptor to free state.
|
| 726 |
-
desc.channel_freq = 0;
|
| 727 |
-
desc.channel_volume = 0;
|
| 728 |
-
desc.
|
| 729 |
-
desc.
|
| 730 |
}
|
| 731 |
|
| 732 |
// Mark pool shadow as free.
|
|
@@ -936,11 +938,11 @@ impl DSSound {
|
|
| 936 |
// Volume = 1.0 (16.16 fixed-point)
|
| 937 |
snd.volume = Fixed(0x10000);
|
| 938 |
|
| 939 |
-
// 8 channel descriptors:
|
| 940 |
// (rest is zero from mem::zeroed)
|
| 941 |
for desc in &mut snd.channel_descs {
|
| 942 |
-
desc.
|
| 943 |
-
desc.
|
| 944 |
}
|
| 945 |
|
| 946 |
// 500 channel slots: already zeroed
|
|
|
|
| 35 |
pub struct ChannelDescriptor {
|
| 36 |
/// +0x00: Flags/state field (not set by constructor init helper)
|
| 37 |
pub _field_00: u32,
|
| 38 |
+
/// +0x04: Buffer pool index (0..63), or -1 if not pooled.
|
| 39 |
+
/// Set by play_sound_pooled; checked by update_channels/stop_channel/allocate_channel.
|
| 40 |
+
pub pool_idx: i32,
|
| 41 |
+
/// +0x08: Sound priority (init -1, set to -1 on release).
|
| 42 |
+
/// Used by allocate_channel for eviction: lowest priority channel is evicted first.
|
| 43 |
+
pub priority: i32,
|
| 44 |
+
/// +0x0C: Per-channel frequency (Fixed 16.16). Multiplied by status_2/status_1
|
| 45 |
/// to compute actual playback frequency. Cleared to 0 on release.
|
| 46 |
+
pub channel_freq: Fixed,
|
| 47 |
/// +0x10: Per-channel volume (Fixed 16.16, 0..0x10000). Set by set_channel_volume.
|
| 48 |
+
pub channel_volume: Fixed,
|
| 49 |
/// +0x14: IDirectSoundBuffer* for the active buffer (0 = empty).
|
| 50 |
/// At absolute offset this+0x28 for desc[0]. Use `buffer()` to get a typed ref.
|
| 51 |
pub ds_buffer: Ptr32,
|
|
|
|
| 88 |
/// set_volume_params — sets status_1/2, adjusts channel volumes
|
| 89 |
pub set_volume_params: fn(this: *mut DSSound, status: u32, value: i32),
|
| 90 |
/// play_sound — wrapper around core play. RET 0x14 = 5 stack params.
|
| 91 |
+
pub play_sound: fn(this: *mut DSSound, slot_and_flags: u32, priority: i32, volume: Fixed, pan: Fixed, freq: Fixed) -> bool,
|
| 92 |
/// play_sound_pooled — allocates from buffer pool, plays. RET 0x14.
|
| 93 |
+
pub play_sound_pooled: fn(this: *mut DSSound, slot_and_flags: u32, priority: i32, volume: Fixed, pan: Fixed, freq: Fixed) -> i32,
|
| 94 |
/// set_pan — sets pan on channel (dB lookup)
|
| 95 |
+
pub set_pan: fn(this: *mut DSSound, channel: u32, pan: Fixed) -> u32,
|
| 96 |
/// **stub** — returns 0
|
| 97 |
pub stub_6: fn(this: *mut DSSound) -> u32,
|
| 98 |
/// set_master_volume — sets volume, adjusts all channels
|
| 99 |
+
pub set_master_volume: fn(this: *mut DSSound, volume: Fixed) -> u32,
|
| 100 |
/// set_channel_volume — volume on specific channel
|
| 101 |
+
pub set_channel_volume: fn(this: *mut DSSound, channel: i32, volume: Fixed) -> u32,
|
| 102 |
/// is_channel_finished — returns 1 if stopped, 0 if playing
|
| 103 |
pub is_channel_finished: fn(this: *mut DSSound, channel: i32) -> u8,
|
| 104 |
/// stop_channel — stops + releases buffer, returns to pool
|
|
|
|
| 214 |
for desc in &mut snd.channel_descs {
|
| 215 |
if let Some(buf) = desc.buffer() {
|
| 216 |
if let Ok(status) = buf.GetStatus() {
|
| 217 |
+
// If not playing (bit 0 clear) and not pooled (pool_idx < 0), release.
|
| 218 |
+
if (status & 1) == 0 && desc.pool_idx < 0 {
|
| 219 |
// Take and drop to release COM ref.
|
| 220 |
desc.take_buffer();
|
| 221 |
+
desc.channel_freq = Fixed(0);
|
| 222 |
+
desc.channel_volume = Fixed(0);
|
| 223 |
+
desc.priority = -1;
|
| 224 |
+
desc.pool_idx = -1;
|
| 225 |
}
|
| 226 |
}
|
| 227 |
}
|
|
|
|
| 235 |
for desc in &mut snd.channel_descs {
|
| 236 |
if let Some(buf) = desc.buffer() {
|
| 237 |
if let Ok(status) = buf.GetStatus() {
|
| 238 |
+
if (status & 1) == 0 && desc.pool_idx < 0 {
|
| 239 |
desc.take_buffer();
|
| 240 |
+
desc.channel_freq = Fixed(0);
|
| 241 |
+
desc.channel_volume = Fixed(0);
|
| 242 |
+
desc.priority = -1;
|
| 243 |
+
desc.pool_idx = -1;
|
| 244 |
count += 1;
|
| 245 |
}
|
| 246 |
}
|
|
|
|
| 260 |
|
| 261 |
/// Slot 7: set_master_volume — sets the master volume and adjusts all active channels.
|
| 262 |
/// `new_volume` is Fixed 16.16 (0 = silent, 0x10000 = max).
|
| 263 |
+
pub unsafe extern "thiscall" fn set_master_volume(this: *mut DSSound, new_volume: Fixed) -> u32 {
|
| 264 |
let snd = &mut *this;
|
| 265 |
|
| 266 |
// Clamp to [0, 0x10000].
|
| 267 |
+
let vol = new_volume.0.max(0).min(0x10000);
|
| 268 |
|
| 269 |
// No change → early return.
|
| 270 |
if snd.volume.0 == vol {
|
|
|
|
| 282 |
continue;
|
| 283 |
}
|
| 284 |
// Compute combined volume: master * per-channel, fixed-point multiply.
|
| 285 |
+
let combined = ((vol as i64 * desc.channel_volume.0 as i64) >> 16) as i32;
|
| 286 |
let db = volume_to_db(combined);
|
| 287 |
if let Some(buf) = desc.buffer() {
|
| 288 |
let _ = buf.SetVolume(db);
|
|
|
|
| 320 |
if param1 == 0 {
|
| 321 |
continue;
|
| 322 |
}
|
| 323 |
+
let freq = (desc.channel_freq.0 as i64 * param2 as i64 / param1 as i64) as i32;
|
| 324 |
let freq = freq.min(200_000);
|
| 325 |
|
| 326 |
let _ = buf.SetFrequency(freq as u32);
|
|
|
|
| 330 |
/// Slot 5: set_pan — sets stereo panning on a specific channel.
|
| 331 |
/// `pool_id` is 1-based (1..64). `pan` is Fixed 16.16 (-0x10000..0x10000).
|
| 332 |
/// Negative = left, positive = right.
|
| 333 |
+
pub unsafe extern "thiscall" fn set_pan(this: *mut DSSound, pool_id: i32, pan: Fixed) -> u32 {
|
| 334 |
let idx = (pool_id - 1) as usize;
|
| 335 |
if idx >= 64 {
|
| 336 |
return 0;
|
|
|
|
| 342 |
}
|
| 343 |
|
| 344 |
// Clamp pan to [-0x10000, 0x10000].
|
| 345 |
+
let pan = pan.0.max(-0x10000).min(0x10000);
|
| 346 |
|
| 347 |
// Index into table backwards: abs(pan) >> 10 gives 0..63.
|
| 348 |
// Table is read from the END (index 63 = near silence, index 0 = full).
|
|
|
|
| 366 |
pub unsafe extern "thiscall" fn set_channel_volume(
|
| 367 |
this: *mut DSSound,
|
| 368 |
pool_id: i32,
|
| 369 |
+
volume: Fixed,
|
| 370 |
) -> u32 {
|
| 371 |
let idx = (pool_id - 1) as usize;
|
| 372 |
if idx >= 64 {
|
|
|
|
| 380 |
let di = desc_idx as usize;
|
| 381 |
|
| 382 |
// Clamp volume to [0, 0x10000].
|
| 383 |
+
let vol = volume.0.max(0).min(0x10000);
|
| 384 |
|
| 385 |
// Compute dB: if flag 0x20000 set, use volume directly (no master scaling).
|
| 386 |
let db = if snd.channel_descs[di]._field_00 & 0x20000 != 0 {
|
|
|
|
| 395 |
}
|
| 396 |
|
| 397 |
// Store per-channel volume.
|
| 398 |
+
snd.channel_descs[di].channel_volume = Fixed(vol);
|
| 399 |
|
| 400 |
1
|
| 401 |
}
|
|
|
|
| 456 |
/// Returns channel descriptor index on success, -1 on failure.
|
| 457 |
unsafe fn core_play_sound(
|
| 458 |
snd: &mut DSSound,
|
| 459 |
+
slot_and_flags: u32,
|
| 460 |
priority: i32,
|
| 461 |
+
frequency: Fixed,
|
| 462 |
+
volume: Fixed,
|
| 463 |
+
pan: Fixed,
|
| 464 |
) -> i32 {
|
| 465 |
use windows::Win32::Media::Audio::DirectSound::IDirectSound;
|
| 466 |
|
|
|
|
| 470 |
}
|
| 471 |
|
| 472 |
// Extract loop flag and slot index.
|
| 473 |
+
let loop_flag = slot_and_flags & 0x10000 != 0;
|
| 474 |
+
let slot_idx = (slot_and_flags & 0xFFFF) as usize;
|
| 475 |
|
| 476 |
// Validate slot index and check buffer loaded.
|
| 477 |
if slot_idx == 0 || slot_idx > 499 || snd.channel_slots[slot_idx] == 0 {
|
|
|
|
| 500 |
};
|
| 501 |
|
| 502 |
// Clamp volume to [0, 0x10000].
|
| 503 |
+
let vol = volume.0.max(0).min(0x10000);
|
| 504 |
|
| 505 |
// Compute per-channel volume: vol * 3/4 (with rounding).
|
| 506 |
let vol_scaled = (vol * 3 + (((vol * 3) >> 31) & 3)) >> 2;
|
| 507 |
|
| 508 |
// Compute dB for volume.
|
| 509 |
+
let vol_db = if slot_and_flags & 0x20000 != 0 {
|
| 510 |
volume_to_db(vol_scaled)
|
| 511 |
} else {
|
| 512 |
let combined = ((snd.volume.0 as i64 * vol_scaled as i64) >> 16) as i32;
|
|
|
|
| 515 |
|
| 516 |
// Compute channel_freq: frequency * base_freq >> 16 (fixed-point multiply).
|
| 517 |
let base_freq = template_buf.GetFrequency().unwrap_or(22050) as i32;
|
| 518 |
+
let channel_freq = ((frequency.0.max(0) as i64 * base_freq as i64) >> 16) as i32;
|
| 519 |
|
| 520 |
// Store descriptor state.
|
| 521 |
let desc = &mut snd.channel_descs[di];
|
| 522 |
+
desc.pool_idx = -1;
|
| 523 |
+
desc.priority = priority;
|
| 524 |
+
desc.channel_freq = Fixed(channel_freq);
|
| 525 |
+
desc.channel_volume = Fixed(vol_scaled);
|
| 526 |
desc.ds_buffer = core::mem::transmute_copy(&new_buf);
|
| 527 |
core::mem::forget(new_buf);
|
| 528 |
|
|
|
|
| 541 |
let _ = buf.SetVolume(vol_db);
|
| 542 |
|
| 543 |
// Pan: convert fixed-point to dB via reversed lookup table.
|
| 544 |
+
let pan_clamped = pan.0.max(-0x10000).min(0x10000);
|
| 545 |
let pan_idx = ((pan_clamped.unsigned_abs() >> 10) as usize).min(63);
|
| 546 |
let mut pan_db = VOLUME_DB_TABLE[63 - pan_idx] as i32;
|
| 547 |
if pan_clamped > 0 {
|
|
|
|
| 566 |
}
|
| 567 |
}
|
| 568 |
|
| 569 |
+
// All busy — find lowest priority channel to evict.
|
| 570 |
let mut min_priority = i32::MAX;
|
| 571 |
let mut min_idx: i32 = -1;
|
| 572 |
for i in 0..8 {
|
| 573 |
+
let p = snd.channel_descs[i].priority;
|
| 574 |
if min_idx < 0 || p <= min_priority {
|
| 575 |
min_priority = p;
|
| 576 |
min_idx = i as i32;
|
|
|
|
| 583 |
let desc = &mut snd.channel_descs[di];
|
| 584 |
|
| 585 |
// Clear pool shadow if this desc was in the pool.
|
| 586 |
+
if desc.pool_idx >= 0 && (desc.pool_idx as usize) < 64 {
|
| 587 |
+
snd.buffer_pool_shadow[desc.pool_idx as usize] = -1;
|
| 588 |
}
|
| 589 |
|
| 590 |
// Stop and release the evicted buffer.
|
|
|
|
| 599 |
}
|
| 600 |
|
| 601 |
/// Slot 3: play_sound — pure thiscall with 5 stack params, RET 0x14.
|
| 602 |
+
/// Params: slot_and_flags, priority, frequency, volume, pan.
|
| 603 |
pub unsafe extern "thiscall" fn play_sound(
|
| 604 |
this: *mut DSSound,
|
| 605 |
+
slot_and_flags: u32,
|
| 606 |
priority: i32,
|
| 607 |
+
frequency: Fixed,
|
| 608 |
+
volume: Fixed,
|
| 609 |
+
pan: Fixed,
|
| 610 |
) -> bool {
|
| 611 |
let snd = &mut *this;
|
| 612 |
let result = core_play_sound(
|
| 613 |
snd,
|
| 614 |
+
slot_and_flags & 0xFFFEFFFF,
|
| 615 |
priority,
|
| 616 |
frequency,
|
| 617 |
volume,
|
|
|
|
| 624 |
/// Returns pool_id (1-based) on success, 0 on failure.
|
| 625 |
pub unsafe extern "thiscall" fn play_sound_pooled(
|
| 626 |
this: *mut DSSound,
|
| 627 |
+
slot_and_flags: u32,
|
| 628 |
priority: i32,
|
| 629 |
+
frequency: Fixed,
|
| 630 |
+
volume: Fixed,
|
| 631 |
+
pan: Fixed,
|
| 632 |
) -> i32 {
|
| 633 |
let snd = &mut *this;
|
| 634 |
|
|
|
|
| 637 |
return 0;
|
| 638 |
}
|
| 639 |
|
| 640 |
+
let desc_idx = core_play_sound(snd, slot_and_flags, priority, frequency, volume, pan);
|
| 641 |
if desc_idx < 0 {
|
| 642 |
return 0;
|
| 643 |
}
|
|
|
|
| 653 |
|
| 654 |
// Link pool ↔ descriptor.
|
| 655 |
snd.buffer_pool_shadow[pool_idx as usize] = desc_idx;
|
| 656 |
+
snd.channel_descs[desc_idx as usize].pool_idx = pool_idx as i32;
|
| 657 |
|
| 658 |
(pool_idx + 1) as i32 // 1-based
|
| 659 |
}
|
|
|
|
| 725 |
}
|
| 726 |
|
| 727 |
// Reset descriptor to free state.
|
| 728 |
+
desc.channel_freq = Fixed(0);
|
| 729 |
+
desc.channel_volume = Fixed(0);
|
| 730 |
+
desc.priority = -1;
|
| 731 |
+
desc.pool_idx = -1;
|
| 732 |
}
|
| 733 |
|
| 734 |
// Mark pool shadow as free.
|
|
|
|
| 938 |
// Volume = 1.0 (16.16 fixed-point)
|
| 939 |
snd.volume = Fixed(0x10000);
|
| 940 |
|
| 941 |
+
// 8 channel descriptors: pool_idx=-1, priority=-1
|
| 942 |
// (rest is zero from mem::zeroed)
|
| 943 |
for desc in &mut snd.channel_descs {
|
| 944 |
+
desc.pool_idx = -1;
|
| 945 |
+
desc.priority = -1;
|
| 946 |
}
|
| 947 |
|
| 948 |
// 500 channel slots: already zeroed
|
crates/openwa-core/src/fixed.rs
CHANGED
|
@@ -45,6 +45,21 @@ impl Fixed {
|
|
| 45 |
pub fn to_f32(self) -> f32 {
|
| 46 |
self.0 as f32 / Self::SCALE as f32
|
| 47 |
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 48 |
}
|
| 49 |
|
| 50 |
impl Add for Fixed {
|
|
|
|
| 45 |
pub fn to_f32(self) -> f32 {
|
| 46 |
self.0 as f32 / Self::SCALE as f32
|
| 47 |
}
|
| 48 |
+
|
| 49 |
+
#[inline]
|
| 50 |
+
pub fn max(self, other: Self) -> Self {
|
| 51 |
+
if self > other { self } else { other }
|
| 52 |
+
}
|
| 53 |
+
|
| 54 |
+
#[inline]
|
| 55 |
+
pub fn min(self, other: Self) -> Self {
|
| 56 |
+
if self < other { self } else { other }
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
#[inline]
|
| 60 |
+
pub fn abs(self) -> Self {
|
| 61 |
+
Self(self.0.abs())
|
| 62 |
+
}
|
| 63 |
}
|
| 64 |
|
| 65 |
impl Add for Fixed {
|
crates/openwa-wormkit/src/replacements/sound.rs
CHANGED
|
@@ -437,9 +437,9 @@ unsafe extern "fastcall" fn hook_dispatch_global_sound(
|
|
| 437 |
dssound,
|
| 438 |
sound_id,
|
| 439 |
flags as i32,
|
| 440 |
-
volume as i32,
|
| 441 |
-
pitch as i32,
|
| 442 |
-
0,
|
| 443 |
) as u32
|
| 444 |
}
|
| 445 |
|
|
@@ -470,7 +470,7 @@ unsafe extern "fastcall" fn hook_play_sound_pooled_direct(
|
|
| 470 |
return 0;
|
| 471 |
}
|
| 472 |
|
| 473 |
-
play_sound_pooled(dssound, param1, param2 as i32, 0x10000, param3 as i32, 0) as u32
|
| 474 |
}
|
| 475 |
|
| 476 |
// ============================================================
|
|
|
|
| 437 |
dssound,
|
| 438 |
sound_id,
|
| 439 |
flags as i32,
|
| 440 |
+
Fixed(volume as i32),
|
| 441 |
+
Fixed(pitch as i32),
|
| 442 |
+
Fixed(0),
|
| 443 |
) as u32
|
| 444 |
}
|
| 445 |
|
|
|
|
| 470 |
return 0;
|
| 471 |
}
|
| 472 |
|
| 473 |
+
play_sound_pooled(dssound, param1, param2 as i32, Fixed(0x10000), Fixed(param3 as i32), Fixed(0)) as u32
|
| 474 |
}
|
| 475 |
|
| 476 |
// ============================================================
|