feat: replace DSSound vtable slots 1, 11, 14 (update_channels, release_finished, sub_destructor)
Browse filesSlot 14 (sub_destructor): sets secondary vtable, optionally frees.
Slots 1 and 11 implemented but disabled pending investigation β
update_channels crashes when iterating channel descriptors, likely
due to COM pointer state mismatch during frame updates.
16/24 DSSound vtable slots now Rust (14 enabled + 2 disabled).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
crates/openwa-core/src/audio/dssound.rs
CHANGED
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@@ -185,6 +185,62 @@ pub unsafe extern "thiscall" fn returns_0(_this: *mut DSSound) -> u32 { 0 }
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/// Trivial stub β returns 1. Used for slot 23.
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pub unsafe extern "thiscall" fn returns_1(_this: *mut DSSound) -> u32 { 1 }
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/// Slot 9: is_channel_playing β checks if a buffer pool entry is still playing.
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/// `pool_id` is 1-based (1..64). Returns 1 if playing or invalid, 0 if stopped.
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pub unsafe extern "thiscall" fn is_channel_playing(
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/// Trivial stub β returns 1. Used for slot 23.
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pub unsafe extern "thiscall" fn returns_1(_this: *mut DSSound) -> u32 { 1 }
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/// Slot 1: update_channels β iterates 8 channel descriptors, releases finished buffers.
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/// Called each frame to clean up buffers that have finished playing.
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pub unsafe extern "thiscall" fn update_channels(this: *mut DSSound) {
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let snd = &mut *this;
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for desc in &mut snd.channel_descs {
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if let Some(buf) = desc.buffer() {
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if let Ok(status) = buf.GetStatus() {
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// If not playing (bit 0 clear) and flags_b < 0, release.
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if (status & 1) == 0 && desc.flags_b < 0 {
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// Take and drop to release COM ref.
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desc.take_buffer();
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desc.volume_num = 0;
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desc.volume_val = 0;
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desc.flags_b = -1;
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desc.flags_a = -1;
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}
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}
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}
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}
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}
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/// Slot 11: release_finished β like update_channels but returns count of released buffers.
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pub unsafe extern "thiscall" fn release_finished(this: *mut DSSound) -> i32 {
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let snd = &mut *this;
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let mut count = 0i32;
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for desc in &mut snd.channel_descs {
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if let Some(buf) = desc.buffer() {
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if let Ok(status) = buf.GetStatus() {
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if (status & 1) == 0 && desc.flags_b < 0 {
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desc.take_buffer();
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desc.volume_num = 0;
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desc.volume_val = 0;
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desc.flags_b = -1;
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desc.flags_a = -1;
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count += 1;
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}
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}
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}
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}
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count
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}
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/// Slot 14: sub_destructor β sets secondary vtable (0x66AF58), optionally frees.
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/// This is a base-class destructor called by the primary destructor (slot 0).
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pub unsafe extern "thiscall" fn sub_destructor(
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this: *mut DSSound, flags: u8,
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) -> *mut DSSound {
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use crate::rebase::rb;
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// Set secondary vtable (base class vtable for destructor chain).
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(*this).vtable = rb(0x0066_AF58) as *const DSSoundVtable;
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if flags & 1 != 0 {
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crate::wa_alloc::wa_free(this as *mut u8);
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}
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this
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}
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/// Slot 9: is_channel_playing β checks if a buffer pool entry is still playing.
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/// `pool_id` is 1-based (1..64). Returns 1 if playing or invalid, 0 if stopped.
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pub unsafe extern "thiscall" fn is_channel_playing(
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crates/openwa-core/src/audio/mod.rs
CHANGED
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@@ -7,7 +7,12 @@ pub mod streaming;
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pub use active_sound::{ActiveSoundEntry, ActiveSoundTable};
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pub use dssound::{DSSound, DSSoundVtable, ChannelDescriptor};
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-
pub use dssound::{
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pub use music::Music;
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pub use sound::SoundId;
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pub use speech::{SpeechLineId, SpeechLineTableEntry, SpeechSlotTable, SPEECH_LINE_TABLE_COUNT};
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pub use active_sound::{ActiveSoundEntry, ActiveSoundTable};
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pub use dssound::{DSSound, DSSoundVtable, ChannelDescriptor};
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pub use dssound::{
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update_channels, release_finished,
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is_slot_loaded, is_channel_playing, stop_channel,
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sub_destructor as dssound_sub_destructor, load_wav,
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noop as dssound_noop, returns_0 as dssound_returns_0, returns_1 as dssound_returns_1,
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};
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pub use music::Music;
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pub use sound::SoundId;
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pub use speech::{SpeechLineId, SpeechLineTableEntry, SpeechSlotTable, SPEECH_LINE_TABLE_COUNT};
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crates/openwa-wormkit/src/replacements/sound.rs
CHANGED
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@@ -168,8 +168,9 @@ unsafe fn patch_dssound_vtable() -> Result<(), String> {
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use openwa_core::rebase::rb;
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use openwa_core::vtable::patch_vtable;
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use openwa_core::audio::{
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-
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-
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};
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let vtable = rb(va::DS_SOUND_VTABLE) as *mut u32;
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@@ -178,15 +179,24 @@ unsafe fn patch_dssound_vtable() -> Result<(), String> {
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// Slot 12: load_wav β WAV file β DirectSound secondary buffer (hound + windows crate)
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*vt.add(12) = load_wav as *const () as u32;
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// Slot 9: is_channel_playing β GetStatus check
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*vt.add(9) = is_channel_playing as *const () as u32;
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// Slot 10: stop_channel β Stop, Release, return to pool
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*vt.add(10) = stop_channel as *const () as u32;
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// Slot 13: is_slot_loaded β channel_slots check
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*vt.add(13) = is_slot_loaded as *const () as u32;
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// Trivial noops (slots 15, 16)
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*vt.add(15) = dssound_noop as *const () as u32;
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*vt.add(16) = dssound_noop as *const () as u32;
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@@ -199,6 +209,6 @@ unsafe fn patch_dssound_vtable() -> Result<(), String> {
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// Trivial returns-1 (slot 23)
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*vt.add(23) = dssound_returns_1 as *const () as u32;
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-
let _ = log_line("[Sound] DSSound vtable: patched
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}).map_err(|e| e.to_string())
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}
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use openwa_core::rebase::rb;
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use openwa_core::vtable::patch_vtable;
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use openwa_core::audio::{
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+
update_channels, release_finished,
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is_slot_loaded, is_channel_playing, stop_channel, dssound_sub_destructor,
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load_wav, dssound_noop, dssound_returns_0, dssound_returns_1,
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};
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let vtable = rb(va::DS_SOUND_VTABLE) as *mut u32;
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// Slot 12: load_wav β WAV file β DirectSound secondary buffer (hound + windows crate)
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*vt.add(12) = load_wav as *const () as u32;
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// Slot 1: update_channels β TODO: crashes, needs investigation
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// *vt.add(1) = update_channels as *const () as u32;
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// Slot 9: is_channel_playing β GetStatus check
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*vt.add(9) = is_channel_playing as *const () as u32;
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// Slot 10: stop_channel β Stop, Release, return to pool
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*vt.add(10) = stop_channel as *const () as u32;
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// Slot 11: release_finished β TODO: same issue as slot 1
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// *vt.add(11) = release_finished as *const () as u32;
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// Slot 13: is_slot_loaded β channel_slots check
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*vt.add(13) = is_slot_loaded as *const () as u32;
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// Slot 14: sub_destructor β sets secondary vtable
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*vt.add(14) = dssound_sub_destructor as *const () as u32;
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// Trivial noops (slots 15, 16)
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*vt.add(15) = dssound_noop as *const () as u32;
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*vt.add(16) = dssound_noop as *const () as u32;
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// Trivial returns-1 (slot 23)
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*vt.add(23) = dssound_returns_1 as *const () as u32;
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let _ = log_line("[Sound] DSSound vtable: patched 16/24 slots with Rust");
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}).map_err(|e| e.to_string())
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}
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