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nmarshall
/
wormz-a

Rust
game
worms-armageddon
Model card Files Files and versions
xet
Community
wormz-a / docs /plans
83.8 kB
Ctrl+K
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  • 3 contributors
History: 9 commits
paavohtl's picture
paavohtl
refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll
e5f8547 7 months ago
  • 2026-03-05-offline-harness-design.md
    3.93 kB
    feat: add offline test harness that loads WA.exe and calls its functions 8 months ago
  • 2026-03-05-openwa-foundation-design.md
    1.6 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • 2026-03-05-runtime-validator-design.md
    3 kB
    fix(validator): ASLR rebasing, correct calling conventions, polling validation 8 months ago
  • 2026-03-05-runtime-validator-plan.md
    22.9 kB
    fix(validator): ASLR rebasing, correct calling conventions, polling validation 8 months ago
  • 2026-03-06-configuration-system-design.md
    5.48 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • 2026-03-06-configuration-system-plan.md
    26.2 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • 2026-03-07-replay-testing-design.md
    3.46 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • 2026-03-07-replay-testing-plan.md
    10.7 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • 2026-03-08-replay-fastforward-design.md
    2.55 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • 2026-03-19-init-game-state-design.md
    4.01 kB
    docs: add InitGameState porting plan 8 months ago