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nmarshall
/
wormz-a
Like
0
Rust
game
worms-armageddon
License:
gpl-3.0
Model card
Files
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xet
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main
wormz-a
/
crates
/
openwa-core
/
src
/
game
144 kB
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3 contributors
History:
25 commits
paavohtl
Claude Opus 4.6 (1M context)
refactor: split render.rs, move game logic to core, type command structs
c75775a
7 months ago
class_type.rs
Safe
1.4 kB
refactor: rename CTaskFireBall → CTaskGirder
7 months ago
frontend.rs
Safe
6.83 kB
refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll
7 months ago
message.rs
Safe
3.35 kB
fix: remove extra loading progress ticks, cargo fmt
8 months ago
mod.rs
Safe
751 Bytes
refactor: extract game logic from wormkit/replacements to openwa-core
7 months ago
scheme.rs
Safe
48.8 kB
style: cargo fmt across all crates
7 months ago
weapon.rs
Safe
17 kB
fix: correct SharedData entity type and rename all SpecialFireSubtype/WormState
7 months ago
weapon_fire.rs
Safe
49.3 kB
refactor: split render.rs, move game logic to core, type command structs
7 months ago
weapon_release.rs
Safe
16.7 kB
refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll
7 months ago