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nmarshall
/
wormz-a

Rust
game
worms-armageddon
Model card Files Files and versions
xet
Community
wormz-a / crates /openwa-core /src /game
144 kB
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  • 3 contributors
History: 25 commits
paavohtl's picture
paavohtl
Claude Opus 4.6 (1M context)
refactor: split render.rs, move game logic to core, type command structs
c75775a 7 months ago
  • class_type.rs
    1.4 kB
    refactor: rename CTaskFireBall → CTaskGirder 7 months ago
  • frontend.rs
    6.83 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago
  • message.rs
    3.35 kB
    fix: remove extra loading progress ticks, cargo fmt 8 months ago
  • mod.rs
    751 Bytes
    refactor: extract game logic from wormkit/replacements to openwa-core 7 months ago
  • scheme.rs
    48.8 kB
    style: cargo fmt across all crates 7 months ago
  • weapon.rs
    17 kB
    fix: correct SharedData entity type and rename all SpecialFireSubtype/WormState 7 months ago
  • weapon_fire.rs
    49.3 kB
    refactor: split render.rs, move game logic to core, type command structs 7 months ago
  • weapon_release.rs
    16.7 kB
    refactor: rename openwa-wormkit crate to openwa-dll, output openwa.dll 7 months ago