Instructions to use nvidia/Cosmos3-Super with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Cosmos
How to use nvidia/Cosmos3-Super with Cosmos:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Diffusers
How to use nvidia/Cosmos3-Super with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("nvidia/Cosmos3-Super", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
Add SGLang serving instructions (#11)
Browse files- Super-squash branch 'main' using huggingface_hub (4f702f12a4166ddba0ff32fd4e128d390a625753)
- Add SGLang serving instructions (1ea4ae8c2d6ea184502a05834ec7bca234731957)
- Use SGLang main branch for Cosmos3 install (63e165c6d6e8cd4d9656c4b00f8e1a97686482af)
- change sglang serve section position (81166f28310d8ae96887523d1490aab2948bd804)
- add sglang to more sections (bc962f19ba1bddd410a0b03aa2d79dc7fd51137d)
- consolidate sglang serve section (2a579442c5df007ca48beff54d7a6fa56b9c97e3)
- Remove unrelated sound tokenizer files (41171bca665613c043f497d605969333c94f0013)
- Fix SGLang documentation links (1892515dd2c0db61066b7d9b4916c76ffb8c6091)
Co-authored-by: Ming-Yu Liu <mingyuliutw@users.noreply.huggingface.co>
Co-authored-by: mickqian <MickJ@users.noreply.huggingface.co>
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- cosmos3
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- vllm
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- vllm-omni
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- diffusers
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- text, image, video, audio, and action generation
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- omnimodel
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countDownloads:
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---
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# **Cosmos 3: Omnimodal World Models for Physical AI**
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- [PyTorch](https://github.com/nvidia/cosmos3)
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- [vLLM-Omni](https://github.com/vllm-project/vllm-omni)
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- [Hugging Face Diffusers](https://huggingface.co/docs/diffusers/en/index)
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**Supported Hardware Microarchitecture Compatibility:**
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<video controls width="1280" height="720" src="https://huggingface.co/nvidia/Cosmos3-Super/resolve/main/assets/example_t2v_diffusers_output.mp4"></video>
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## Limitations
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Cosmos3 may produce imperfect outputs in challenging scenarios. Generation artifacts include temporal inconsistency, unstable camera or object motion, imprecise physical interactions, inaccurate audio-video synchronization, and action-state drift — especially in long-horizon or high-resolution outputs. Reasoning may also be incorrect: object states, causal relationships, spatial geometry, temporal ordering, agent intent, and future outcomes can be misinferred, and complex or long-context inputs may yield hallucinated entities, inconsistent interpretations, or implausible predictions. Because the model lacks an explicit physics simulator, 3D geometry, 4D space-time evolution, object permanence, contact dynamics, and physical laws are only approximated — producing artifacts such as disappearing or morphing objects, unrealistic collisions, and physically implausible motions. Quality further degrades in out-of-distribution environments, safety-critical edge cases, and domains underrepresented in training.
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## Inference
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**Acceleration Engine:** [PyTorch](https://pytorch.org/), [vLLM](https://github.com/vllm-project/vllm), [vLLM-Omni](https://github.com/vllm-project/vllm-omni), [Hugging Face Diffusers](https://github.com/huggingface/diffusers)
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**Test Hardware:** GB200 and H100
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- cosmos3
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- sglang
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- sglang-diffusion
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- diffusers
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- text, image, video, audio, and action generation
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- omnimodel
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---
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# **Cosmos 3: Omnimodal World Models for Physical AI**
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- [PyTorch](https://github.com/nvidia/cosmos3)
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- [vLLM-Omni](https://github.com/vllm-project/vllm-omni)
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- [Hugging Face Diffusers](https://huggingface.co/docs/diffusers/en/index)
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- [SGLang](https://github.com/sgl-project/sglang)
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**Supported Hardware Microarchitecture Compatibility:**
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<video controls width="1280" height="720" src="https://huggingface.co/nvidia/Cosmos3-Super/resolve/main/assets/example_t2v_diffusers_output.mp4"></video>
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### SGLang
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[SGLang Diffusion](https://docs.sglang.io/docs/sglang-diffusion/index) can serve `nvidia/Cosmos3-Super` through OpenAI-compatible image and video generation endpoints. Install SGLang from the main branch with diffusion dependencies, then start the server:
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```bash
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git clone --branch main https://github.com/sgl-project/sglang.git
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cd sglang
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pip install -e "python[diffusion]"
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pip install "cosmos-guardrail==0.3.1"
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sglang serve \
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--model-path nvidia/Cosmos3-Super \
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--num-gpus 4
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```
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Cosmos 3 support in SGLang Diffusion currently requires the SGLang main branch. Switch to a stable SGLang release once Cosmos 3 support is included there.
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For the video-specialized checkpoint:
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```bash
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sglang serve \
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--model-path nvidia/Cosmos3-Super-Image2Video \
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--num-gpus 4
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```
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Supported SGLang endpoints:
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| Mode | Endpoint | Notes |
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| --- | --- | --- |
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| Text to image | `POST /v1/images/generations` | Returns base64 image data by default |
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| Text to video | `POST /v1/videos` | Creates an async job; poll `GET /v1/videos/{id}` and download `/content` |
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| Image to video | `POST /v1/videos` | Upload the conditioning image with `input_reference` |
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Example text-to-video request:
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```bash
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job_id=$(curl -sS -X POST http://localhost:30000/v1/videos \
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--form-string "prompt=A small warehouse robot moves a blue box across a clean floor." \
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--form-string "negative_prompt=blurry, distorted, low quality" \
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--form-string "size=1280x720" \
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--form-string "num_frames=81" \
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--form-string "fps=24" \
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--form-string "num_inference_steps=35" \
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--form-string "guidance_scale=4.0" \
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--form-string "flow_shift=10.0" \
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--form-string "seed=42" \
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--form-string 'extra_params={"guardrails":true,"use_resolution_template":false,"use_duration_template":false}' \
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| python -c 'import json, sys; print(json.load(sys.stdin)["id"])')
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while true; do
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status=$(curl -sS "http://localhost:30000/v1/videos/${job_id}" \
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[ "$status" = "completed" ] && break
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[ "$status" = "failed" ] && exit 1
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sleep 1
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done
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curl -sS -L "http://localhost:30000/v1/videos/${job_id}/content" \
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-o cosmos3_super_t2v_output.mp4
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```
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Video-to-video, video-with-sound, and action generation are not supported by SGLang yet.
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For complete serving instructions and request examples, see the [Cosmos3 SGLang cookbook](https://docs.sglang.io/cookbook/diffusion/Cosmos/Cosmos3).
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## Limitations
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Cosmos3 may produce imperfect outputs in challenging scenarios. Generation artifacts include temporal inconsistency, unstable camera or object motion, imprecise physical interactions, inaccurate audio-video synchronization, and action-state drift — especially in long-horizon or high-resolution outputs. Reasoning may also be incorrect: object states, causal relationships, spatial geometry, temporal ordering, agent intent, and future outcomes can be misinferred, and complex or long-context inputs may yield hallucinated entities, inconsistent interpretations, or implausible predictions. Because the model lacks an explicit physics simulator, 3D geometry, 4D space-time evolution, object permanence, contact dynamics, and physical laws are only approximated — producing artifacts such as disappearing or morphing objects, unrealistic collisions, and physically implausible motions. Quality further degrades in out-of-distribution environments, safety-critical edge cases, and domains underrepresented in training.
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## Inference
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**Acceleration Engine:** [PyTorch](https://pytorch.org/), [vLLM](https://github.com/vllm-project/vllm), [vLLM-Omni](https://github.com/vllm-project/vllm-omni), [Hugging Face Diffusers](https://github.com/huggingface/diffusers), [SGLang](https://github.com/sgl-project/sglang), [SGLang Diffusion](https://docs.sglang.io/docs/sglang-diffusion/index)
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**Test Hardware:** GB200 and H100
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