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README.md
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- pose-estimation
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- human-motion
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- soma-body-model
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- video
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- monocular-video
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- 3d-pose
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# GEM: A Generalist Model for Human Motion
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GEM is a
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- **Paper:** [arXiv 2505.01425](https://arxiv.org/abs/2505.01425)
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- **Project page:** https://research.nvidia.com/labs/dair/gem/
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---
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##
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| Feature space | soma_v2, 585-dim |
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| Parameters | ~520M |
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| Input | RGB video + 2D keypoints + bounding box + camera intrinsics |
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| Output | Per-frame SOMA body parameters (pose, shape, translation) |
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---
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## Usage
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```bash
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# Clone the GEM repository
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git clone --recursive https://github.com/NVlabs/GEM-X.git
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cd GEM-X
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## Training Data
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GEM was trained on an internal NVIDIA synthetic dataset (MetroSim) composed of:
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- pose-estimation
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- human-motion
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- soma-body-model
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- smpl-body-model
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- video
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- monocular-video
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- 3d-pose
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# GEM: A Generalist Model for Human Motion
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GEM is a family of Generalist Human Motion models developed by NVIDIA. This repository hosts two model variants:
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- **GEM-SOMA** — Full-body 77-joint pose (body + hands + face) using the [SOMA](https://research.nvidia.com/labs/dair/gem/) body model
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- **GEM-SMPL** — 17-joint body pose using the SMPLx body model, with support for text/audio/music conditioning
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Both models reconstruct 3D human motion from monocular video with dynamic cameras, recovering both camera-space and global motion trajectories.
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- **Paper:** [arXiv 2505.01425](https://arxiv.org/abs/2505.01425)
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- **Project page:** https://research.nvidia.com/labs/dair/gem/
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---
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## Available Models
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| Model | Checkpoint | Body Model | Joints | Config | Code |
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| GEM-SOMA | `gem_soma.ckpt` | SOMA | 77 (body + hands + face) | `config.json` | [GEM-X](https://github.com/NVlabs/GEM-X) |
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| GEM-SMPL | `gem_smpl.ckpt` | SMPLx | 17 (body) | `gem_smpl_config.json` | [GEM-SMPL](https://github.com/NVlabs/GEM-SMPL) |
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---
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## Usage — GEM-SOMA
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```bash
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# Clone the GEM-X repository
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git clone --recursive https://github.com/NVlabs/GEM-X.git
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cd GEM-X
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---
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## Usage — GEM-SMPL
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```bash
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# Clone the GEM-SMPL repository
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git clone https://github.com/NVlabs/GEM-SMPL.git
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cd GEM-SMPL
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# Install dependencies (see README for full setup)
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bash scripts/install_env.sh
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# Run demo (video + text conditioning)
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python scripts/demo/demo_smpl.py \
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--input_list input.mp4 "text:a person walks forward" \
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--ckpt_path inputs/pretrained/gem_smpl.ckpt
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```
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Loading the weights manually:
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```python
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import torch
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from huggingface_hub import hf_hub_download
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path = hf_hub_download(repo_id="nvidia/GEM-X", filename="gem_smpl.ckpt", local_dir="inputs/pretrained")
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weights = torch.load(path, weights_only=False)
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```
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---
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## Model Details
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### GEM-SOMA
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| Property | Value |
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| Architecture | 16-layer Transformer encoder (RoPE, 1024 latent dim, 8 heads) |
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| Body model | SOMA (77 joints, full body + hands) |
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| Feature space | soma_v2, 585-dim |
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| Parameters | ~520M |
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| Input | RGB video + 2D keypoints + bounding box + camera intrinsics |
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| Output | Per-frame SOMA body parameters (pose, shape, translation) |
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### GEM-SMPL
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| Property | Value |
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| Architecture | 12-layer Transformer encoder (RoPE, 512 latent dim, 8 heads) |
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| Body model | SMPLx (17 joints, body only) |
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| Feature space | gvhmr, 151-dim |
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| Input | RGB video + 2D keypoints + bounding box + camera intrinsics (+ optional text/audio) |
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| Output | Per-frame SMPL body parameters (pose, shape, translation) |
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---
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## Training Data
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GEM was trained on an internal NVIDIA synthetic dataset (MetroSim) composed of:
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