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#!/usr/bin/env python3
# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
NVPanoptix-3D Model.
"""
import json
from pathlib import Path
from omegaconf import OmegaConf
from dataclasses import dataclass
from typing import Optional, Tuple, List, Dict, Any, Union
import numpy as np
import torch
import torch.nn as nn
from torch.nn import functional as F
from huggingface_hub import PyTorchModelHubMixin, hf_hub_download
from preprocessing import create_frustum_mask, DEFAULT_INTRINSIC
from nvpanoptix_3d.model_3d import Panoptic3DModel
from nvpanoptix_3d.utils.helper import get_kept_mapping, retry_if_cuda_oom
from nvpanoptix_3d.utils.coords_transform import (
transform_feat3d_coordinates, fuse_sparse_tensors, generate_multiscale_feat3d
)
# Weight file names (stored in weights/ subdirectory)
WEIGHTS_DIR = "weights"
TORCHSCRIPT_2D_FILENAME = "model_2d_fp32.pt"
CHECKPOINT_3D_FILENAME = "tao_vggt_front3d.pth"
@dataclass
class PanopticRecon3DConfig:
"""Configuration for Panoptic Recon 3D model.
This config is JSON-serializable and will be saved to config.json
when using save_pretrained or push_to_hub.
"""
# Model architecture
num_classes: int = 13
num_thing_classes: int = 9
object_mask_threshold: float = 0.8
overlap_threshold: float = 0.5
test_topk_per_image: int = 100
# Backbone
backbone_type: str = "vggt"
# Mask Former
hidden_dim: int = 256
num_queries: int = 100
mask_dim: int = 256
depth_dim: int = 256
dec_layers: int = 10
# 3D Frustum
frustum_dims: int = 256
truncation: float = 3.0
iso_recon_value: float = 2.0
voxel_size: float = 0.03
# Projection
depth_feature_dim: int = 256
sign_channel: bool = True
# Dataset/preprocessing
target_size: Tuple[int, int] = (320, 240)
reduced_target_size: Tuple[int, int] = (160, 120)
depth_size: Tuple[int, int] = (120, 160)
depth_min: float = 0.4
depth_max: float = 6.0
depth_scale: float = 25.0
pixel_mean: Tuple[float, float, float] = (0.485, 0.456, 0.406)
pixel_std: Tuple[float, float, float] = (0.229, 0.224, 0.225)
ignore_label: int = 255
size_divisibility: int = 32
downsample_factor: int = 1
# Model paths
torchscript_2d_path: Optional[str] = None
use_fp16_2d: bool = False
# Dataset mode
is_matterport: bool = False
def to_dict(self) -> Dict[str, Any]:
"""Convert config to dictionary."""
return {
"num_classes": self.num_classes,
"num_thing_classes": self.num_thing_classes,
"object_mask_threshold": self.object_mask_threshold,
"overlap_threshold": self.overlap_threshold,
"test_topk_per_image": self.test_topk_per_image,
"backbone_type": self.backbone_type,
"hidden_dim": self.hidden_dim,
"num_queries": self.num_queries,
"mask_dim": self.mask_dim,
"depth_dim": self.depth_dim,
"dec_layers": self.dec_layers,
"frustum_dims": self.frustum_dims,
"truncation": self.truncation,
"iso_recon_value": self.iso_recon_value,
"voxel_size": self.voxel_size,
"depth_feature_dim": self.depth_feature_dim,
"sign_channel": self.sign_channel,
"target_size": list(self.target_size),
"reduced_target_size": list(self.reduced_target_size),
"depth_size": list(self.depth_size),
"depth_min": self.depth_min,
"depth_max": self.depth_max,
"depth_scale": self.depth_scale,
"pixel_mean": list(self.pixel_mean),
"pixel_std": list(self.pixel_std),
"ignore_label": self.ignore_label,
"size_divisibility": self.size_divisibility,
"downsample_factor": self.downsample_factor,
"torchscript_2d_path": self.torchscript_2d_path,
"use_fp16_2d": self.use_fp16_2d,
"is_matterport": self.is_matterport,
}
@classmethod
def from_dict(cls, config_dict: Dict[str, Any]) -> "PanopticRecon3DConfig":
"""Create config from dictionary."""
# Convert lists back to tuples
if "target_size" in config_dict:
config_dict["target_size"] = tuple(config_dict["target_size"])
if "reduced_target_size" in config_dict:
config_dict["reduced_target_size"] = tuple(config_dict["reduced_target_size"])
if "depth_size" in config_dict:
config_dict["depth_size"] = tuple(config_dict["depth_size"])
if "pixel_mean" in config_dict:
config_dict["pixel_mean"] = tuple(config_dict["pixel_mean"])
if "pixel_std" in config_dict:
config_dict["pixel_std"] = tuple(config_dict["pixel_std"])
return cls(**config_dict)
@dataclass
class PanopticRecon3DOutput:
"""Output from Panoptic Recon 3D model."""
# 3D outputs
panoptic_seg_3d: torch.Tensor # (D, H, W) int32 - panoptic segmentation
geometry_3d: torch.Tensor # (D, H, W) float32 - TSDF/geometry
semantic_seg_3d: torch.Tensor # (D, H, W) int32 - semantic segmentation
# 2D outputs
panoptic_seg_2d: torch.Tensor # (H, W) int32 - 2D panoptic segmentation
depth_2d: torch.Tensor # (H, W) float32 - depth map
# Optional metadata
panoptic_semantic_mapping: Optional[Dict[int, int]] = None
segments_info: Optional[List[Dict]] = None
def to_numpy(self) -> Dict[str, np.ndarray]:
"""Convert outputs to numpy arrays."""
result = {
"panoptic_seg_3d": self.panoptic_seg_3d.cpu().numpy(),
"geometry_3d": self.geometry_3d.cpu().numpy(),
"semantic_seg_3d": self.semantic_seg_3d.cpu().numpy(),
"panoptic_seg_2d": self.panoptic_seg_2d.cpu().numpy(),
"depth_2d": self.depth_2d.cpu().numpy(),
}
return result
class PanopticRecon3DModel(
nn.Module,
PyTorchModelHubMixin,
# HuggingFace Hub metadata
repo_url="nvidia/nvpanoptix-3d",
pipeline_tag="image-segmentation",
license="apache-2.0",
tags=["panoptic-segmentation", "3d-reconstruction", "depth-estimation", "nvidia"],
):
"""
This model performs panoptic 3D scene reconstruction from a single RGB image.
It combines:
- 2D panoptic segmentation
- Depth estimation
- 3D volumetric reconstruction
The model architecture uses:
- VGGT backbone for feature extraction
- MaskFormer head for panoptic segmentation
- Occupancy-aware lifting for 2D-to-3D projection
- Sparse 3D convolutions for volumetric completion
"""
def __init__(
self,
num_classes: int = 13,
num_thing_classes: int = 9,
object_mask_threshold: float = 0.8,
overlap_threshold: float = 0.5,
frustum_dims: int = 256,
truncation: float = 3.0,
iso_recon_value: float = 2.0,
voxel_size: float = 0.03,
depth_min: float = 0.4,
depth_max: float = 6.0,
target_size: Tuple[int, int] = (320, 240),
reduced_target_size: Tuple[int, int] = (160, 120),
size_divisibility: int = 32,
downsample_factor: int = 1,
is_matterport: bool = False,
torchscript_2d_path: Optional[str] = None,
use_fp16_2d: bool = False,
**kwargs,
):
"""Initialize Panoptic Recon 3D model.
Args:
num_classes: Number of semantic classes.
num_thing_classes: Number of "thing" (instance) classes.
object_mask_threshold: Threshold for object mask confidence.
overlap_threshold: Threshold for mask overlap.
frustum_dims: Dimensions of 3D frustum volume.
truncation: TSDF truncation distance.
iso_recon_value: Iso-surface value for mesh extraction.
voxel_size: Voxel size in meters.
depth_min: Minimum depth value.
depth_max: Maximum depth value.
target_size: Target image size (width, height).
reduced_target_size: Reduced target size for 3D projection.
size_divisibility: Size divisibility for padding.
downsample_factor: Downsample factor for 3D reconstruction.
is_matterport: Whether using Matterport dataset mode.
torchscript_2d_path: Path to TorchScript 2D model (optional).
use_fp16_2d: Whether to use FP16 for 2D model.
"""
super().__init__()
# Store config as attributes (for PyTorchModelHubMixin serialization)
self.num_classes = num_classes
self.num_thing_classes = num_thing_classes
self.object_mask_threshold = object_mask_threshold
self.overlap_threshold = overlap_threshold
self.frustum_dims_val = frustum_dims
self.truncation = truncation
self.iso_recon_value = iso_recon_value
self.voxel_size = voxel_size
self.depth_min = depth_min
self.depth_max = depth_max
self.target_size = target_size
self.reduced_target_size = reduced_target_size
self.size_divisibility = size_divisibility
self.downsample_factor = downsample_factor
self.is_matterport = is_matterport
self.torchscript_2d_path = torchscript_2d_path
self.use_fp16_2d = use_fp16_2d
# Derived values
self.frustum_dims = [frustum_dims] * 3
# Models will be loaded on first use or via load_weights
self.model_2d: Optional[torch.jit.ScriptModule] = None
self.model_3d_components: Optional[Dict[str, nn.Module]] = None
self._initialized = False
# Placeholder for post processor
self.post_processor = None
@classmethod
def _from_pretrained(
cls,
*,
model_id: str,
revision: Optional[str] = None,
cache_dir: Optional[str] = None,
force_download: bool = False,
proxies: Optional[Dict] = None,
resume_download: bool = False,
local_files_only: bool = False,
token: Optional[Union[str, bool]] = None,
map_location: str = "cpu",
strict: bool = False,
**model_kwargs,
) -> "PanopticRecon3DModel":
"""Load model from HuggingFace Hub or local directory.
This method handles loading both the TorchScript 2D model and the 3D checkpoint.
Args:
model_id: HuggingFace Hub repo ID or local directory path.
revision: Git revision (branch, tag, or commit hash).
cache_dir: Cache directory for downloaded files.
force_download: Force re-download even if cached.
proxies: Proxy configuration.
resume_download: Resume interrupted downloads.
local_files_only: Only use local files, don't download.
token: HuggingFace API token.
map_location: Device to load model onto.
strict: Strict loading (not used for this model).
**model_kwargs: Additional model arguments.
Returns:
Initialized PanopticRecon3DModel with weights loaded.
"""
# Determine device
device = model_kwargs.pop("device", None)
if device is None:
device = map_location if map_location != "cpu" else "cuda:0" if torch.cuda.is_available() else "cpu"
# Check if local directory
model_path = Path(model_id)
if model_path.exists() and model_path.is_dir():
# Local directory
config_path = model_path / "config.json"
weights_dir = model_path / WEIGHTS_DIR
torchscript_2d_path = weights_dir / TORCHSCRIPT_2D_FILENAME
checkpoint_3d_path = weights_dir / CHECKPOINT_3D_FILENAME
# Load config if exists
if config_path.exists():
with open(config_path, "r") as f:
config = json.load(f)
# Merge with model_kwargs (model_kwargs take precedence)
for key, value in config.items():
if key not in model_kwargs:
model_kwargs[key] = value
else:
# HuggingFace Hub - download files
# Download config.json
try:
config_file = hf_hub_download(
repo_id=model_id,
filename="config.json",
revision=revision,
cache_dir=cache_dir,
force_download=force_download,
proxies=proxies,
resume_download=resume_download,
local_files_only=local_files_only,
token=token,
)
with open(config_file, "r") as f:
config = json.load(f)
for key, value in config.items():
if key not in model_kwargs:
model_kwargs[key] = value
except Exception:
pass # Config is optional
# Download weight files
torchscript_2d_path = hf_hub_download(
repo_id=model_id,
filename=f"{WEIGHTS_DIR}/{TORCHSCRIPT_2D_FILENAME}",
revision=revision,
cache_dir=cache_dir,
force_download=force_download,
proxies=proxies,
resume_download=resume_download,
local_files_only=local_files_only,
token=token,
)
checkpoint_3d_path = hf_hub_download(
repo_id=model_id,
filename=f"{WEIGHTS_DIR}/{CHECKPOINT_3D_FILENAME}",
revision=revision,
cache_dir=cache_dir,
force_download=force_download,
proxies=proxies,
resume_download=resume_download,
local_files_only=local_files_only,
token=token,
)
# Create model instance
model = cls(**model_kwargs)
# Load weights
model.load_weights(
torchscript_2d_path=str(torchscript_2d_path),
checkpoint_3d_path=str(checkpoint_3d_path),
device=device,
)
return model
def _save_pretrained(self, save_directory: Path) -> None:
"""Save model to directory.
This saves the config.json and copies weight files to the directory.
Args:
save_directory: Directory to save model to.
"""
save_directory = Path(save_directory)
save_directory.mkdir(parents=True, exist_ok=True)
# Save config
config = {
"num_classes": self.num_classes,
"num_thing_classes": self.num_thing_classes,
"object_mask_threshold": self.object_mask_threshold,
"overlap_threshold": self.overlap_threshold,
"frustum_dims": self.frustum_dims_val,
"truncation": self.truncation,
"iso_recon_value": self.iso_recon_value,
"voxel_size": self.voxel_size,
"depth_min": self.depth_min,
"depth_max": self.depth_max,
"target_size": list(self.target_size),
"reduced_target_size": list(self.reduced_target_size),
"size_divisibility": self.size_divisibility,
"downsample_factor": self.downsample_factor,
"is_matterport": self.is_matterport,
"use_fp16_2d": self.use_fp16_2d,
}
config_path = save_directory / "config.json"
with open(config_path, "w") as f:
json.dump(config, f, indent=2)
# Create weights directory and copy/save weights
weights_dir = save_directory / WEIGHTS_DIR
weights_dir.mkdir(exist_ok=True)
# Note: Weight files should be copied manually or the model
# should be saved from a loaded state
if self._initialized and hasattr(self, '_torchscript_2d_path'):
import shutil
# Copy TorchScript 2D model
src_2d = Path(self._torchscript_2d_path)
if src_2d.exists():
shutil.copy2(src_2d, weights_dir / TORCHSCRIPT_2D_FILENAME)
# Copy 3D checkpoint
src_3d = Path(self._checkpoint_3d_path)
if src_3d.exists():
shutil.copy2(src_3d, weights_dir / CHECKPOINT_3D_FILENAME)
def _build_omegaconf(self) -> Any:
"""Build OmegaConf config for internal model components."""
return OmegaConf.create({
"model": {
"export": True,
"mode": "panoptic",
"object_mask_threshold": self.object_mask_threshold,
"overlap_threshold": self.overlap_threshold,
"test_topk_per_image": 100,
"backbone": {"type": "vggt", "pretrained_weights": None},
"sem_seg_head": {
"common_stride": 4,
"transformer_enc_layers": 6,
"convs_dim": 256,
"mask_dim": 256,
"depth_dim": 256,
"ignore_value": 255,
"deformable_transformer_encoder_in_features": ["res3", "res4", "res5"],
"num_classes": self.num_classes,
"norm": "GN",
"in_features": ["res2", "res3", "res4", "res5"]
},
"mask_former": {
"dropout": 0.0,
"nheads": 8,
"num_object_queries": 100,
"hidden_dim": 256,
"transformer_dim_feedforward": 1024,
"dim_feedforward": 2048,
"dec_layers": 10,
"pre_norm": False,
"class_weight": 2.0,
"dice_weight": 5.0,
"mask_weight": 5.0,
"depth_weight": 5.0,
"mp_occ_weight": 5.0,
"train_num_points": 12544,
"oversample_ratio": 3.0,
"importance_sample_ratio": 0.75,
"deep_supervision": True,
"no_object_weight": 0.1,
"size_divisibility": self.size_divisibility
},
"frustum3d": {
"truncation": self.truncation,
"iso_recon_value": self.iso_recon_value,
"panoptic_weight": 25.0,
"completion_weights": [50.0, 25.0, 10.0],
"surface_weight": 5.0,
"unet_output_channels": 16,
"unet_features": 16,
"use_multi_scale": False,
"grid_dimensions": self.frustum_dims_val,
"frustum_dims": self.frustum_dims_val,
"signed_channel": 3
},
"projection": {
"voxel_size": self.voxel_size,
"sign_channel": True,
"depth_feature_dim": 256
}
},
"dataset": {
"contiguous_id": False,
"label_map": "",
"name": "", # Empty string to match Triton behavior (triggers adjust_intrinsic)
"downsample_factor": self.downsample_factor,
"iso_value": 1.0,
"pixel_mean": [0.485, 0.456, 0.406],
"pixel_std": [0.229, 0.224, 0.225],
"ignore_label": 255,
"min_instance_pixels": 200,
"img_format": "RGB",
"target_size": list(self.target_size),
"reduced_target_size": list(self.reduced_target_size),
"depth_size": [120, 160],
"depth_bound": False,
"depth_min": self.depth_min,
"depth_max": self.depth_max,
"frustum_mask_path": "",
"occ_truncation_lvl": [8.0, 6.0],
"truncation_range": [0.0, 12.0],
"enable_3d": False,
"enable_mp_occ": True,
"depth_scale": 25.0,
"num_thing_classes": self.num_thing_classes,
"augmentation": {"size_divisibility": self.size_divisibility}
}
})
def load_weights(
self,
torchscript_2d_path: Optional[str] = None,
checkpoint_3d_path: Optional[str] = None,
device: str = "cuda:0",
):
"""Load model weights.
Args:
torchscript_2d_path: Path to TorchScript 2D model file.
checkpoint_3d_path: Path to 3D model checkpoint (.pth/.pt).
device: Device to load models onto.
"""
# Use stored path if not provided
torchscript_2d_path = torchscript_2d_path or self.torchscript_2d_path
if torchscript_2d_path is None:
raise ValueError("torchscript_2d_path is required")
if checkpoint_3d_path is None:
raise ValueError("checkpoint_3d_path is required")
# Store paths for save_pretrained
self._torchscript_2d_path = torchscript_2d_path
self._checkpoint_3d_path = checkpoint_3d_path
# Build config
cfg = self._build_omegaconf()
# Load 2D TorchScript model
self.model_2d = torch.jit.load(torchscript_2d_path, map_location=device)
self.model_2d.eval()
# Load 3D model from checkpoint
full_model = Panoptic3DModel(cfg)
checkpoint = torch.load(checkpoint_3d_path, map_location="cpu")
state_dict = checkpoint.get("state_dict", checkpoint)
# Remove 'model.' prefix if present
filtered_state_dict = {}
for key, value in state_dict.items():
new_key = key[6:] if key.startswith("model.") else key
filtered_state_dict[new_key] = value
full_model.load_state_dict(filtered_state_dict, strict=False)
full_model.to(device)
full_model.eval()
# Extract 3D components
self.model_3d_components = {
"ol": full_model.ol,
"reprojection": full_model.reprojection,
"completion": full_model.completion,
"projector": full_model.projector,
"back_projection": full_model.back_projection,
}
# Store post processor and helper functions
self.post_processor = full_model.post_processor
self.back_projection = full_model.back_projection # Required for get_kept_mapping
self._get_kept_mapping = get_kept_mapping
self._transform_feat3d_coordinates = transform_feat3d_coordinates
self._fuse_sparse_tensors = fuse_sparse_tensors
self._generate_multiscale_feat3d = generate_multiscale_feat3d
self._retry_if_cuda_oom = retry_if_cuda_oom
self._panoptic_3d_inference = full_model.panoptic_3d_inference
self._postprocess = full_model.postprocess
self._cfg = cfg
# Disable gradients for all components
for module in self.model_3d_components.values():
for param in module.parameters():
param.requires_grad = False
module.eval()
self._initialized = True
self._device = device
def _ensure_initialized(self):
"""Ensure model is initialized."""
if not self._initialized:
raise RuntimeError(
"Model weights not loaded. Call load_weights() first, or use "
"from_pretrained() to load a pre-trained model."
)
def _infer_2d(
self,
images: torch.Tensor,
intrinsic: torch.Tensor,
) -> Tuple[Dict[str, torch.Tensor], List[Dict], torch.Tensor]:
"""Run 2D inference using TorchScript model.
Args:
images: Input images (B, C, H, W) as uint8 or float.
intrinsic: Camera intrinsics (B, 4, 4).
Returns:
outputs_2d: Dictionary of 2D model outputs.
processed_results: List of processed results per image.
occupancy_pred: Occupancy predictions.
"""
# Run 2D model
with torch.no_grad():
if self.use_fp16_2d:
with torch.cuda.amp.autocast():
outputs_dict = self.model_2d(images)
else:
outputs_dict = self.model_2d(images)
# Normalize to FP32
def to_fp32(x):
return x.float() if isinstance(x, torch.Tensor) and x.dtype != torch.float32 else x
# Extract outputs
mask_cls_results = to_fp32(outputs_dict["pred_logits"])
mask_pred_results = to_fp32(outputs_dict["pred_masks"])
depth_pred_results = to_fp32(outputs_dict["pred_depths"])
enc_features = [
to_fp32(outputs_dict["enc_features_0"]),
to_fp32(outputs_dict["enc_features_1"]),
to_fp32(outputs_dict["enc_features_2"]),
to_fp32(outputs_dict["enc_features_3"]),
]
mask_features = to_fp32(outputs_dict["mask_features"])
depth_features = to_fp32(outputs_dict["depth_features"])
segm_decoder_out = to_fp32(outputs_dict["segm_decoder_out"])
pose_enc = to_fp32(outputs_dict["pose_enc"])
occupancy_pred = to_fp32(outputs_dict["occupancy_pred"])
orig_pad_h = int(outputs_dict["orig_pad_h"].item())
orig_pad_w = int(outputs_dict["orig_pad_w"].item())
orig_h = int(outputs_dict["orig_h"].item())
orig_w = int(outputs_dict["orig_w"].item())
# Interpolate masks and depths
padded_out_h, padded_out_w = orig_pad_h // 2, orig_pad_w // 2
mask_pred_results = F.interpolate(
mask_pred_results,
size=(padded_out_h, padded_out_w),
mode="bilinear",
align_corners=False,
)
depth_pred_results = F.interpolate(
depth_pred_results,
size=(padded_out_h, padded_out_w),
mode="bilinear",
align_corners=False,
)
# Postprocess each image
# NOTE: We need to track the CROPPED mask_pred_result for outputs_2d
# (matching the Triton model behavior)
processed_results = []
final_mask_cls_result = None
final_mask_pred_result = None
for idx, (mask_cls_result, mask_pred_result, depth_pred_result, per_image_intrinsic) in enumerate(zip(
mask_cls_results, mask_pred_results, depth_pred_results, intrinsic
)):
out_h, out_w = orig_h // 2, orig_w // 2
processed_results.append({})
# Remove padding - OVERWRITE the variable like Triton does
mask_pred_result = mask_pred_result[:, :out_h, :out_w]
depth_pred_result = depth_pred_result[:, :out_h, :out_w]
# Panoptic inference
panoptic_seg, depth_r, segments_info, sem_prob_masks = self._retry_if_cuda_oom(
self.post_processor.panoptic_inference
)(
mask_cls_result,
mask_pred_result,
depth_pred_result
)
depth_r = depth_r[None]
processed_results[-1]["panoptic_seg"] = (panoptic_seg, segments_info)
processed_results[-1]["depth"] = depth_r[0]
processed_results[-1]["image_size"] = (orig_w, orig_h)
processed_results[-1]["padded_size"] = (orig_pad_w, orig_pad_h)
processed_results[-1]["intrinsic"] = per_image_intrinsic
processed_results[-1]["sem_seg"] = sem_prob_masks
# Store last iteration's results for outputs_2d (matching Triton behavior)
final_mask_cls_result = mask_cls_result
final_mask_pred_result = mask_pred_result
# Reconstruct outputs_2d - use CROPPED mask_pred_result from last iteration
# This matches the Triton model's behavior exactly
outputs_2d = {
"pred_logits": final_mask_cls_result.unsqueeze(0),
"pred_masks": final_mask_pred_result.unsqueeze(0),
"enc_features": enc_features,
"mask_features": mask_features,
"depth_features": depth_features,
"segm_decoder_out": segm_decoder_out,
"pose_enc": pose_enc,
}
return outputs_2d, processed_results, occupancy_pred
def _forward_3d(
self,
batched_inputs: Dict[str, torch.Tensor],
outputs_2d: Dict[str, torch.Tensor],
processed_results: List[Dict],
kept: torch.Tensor,
mapping: torch.Tensor,
occupancy_pred: torch.Tensor,
) -> Dict[str, Any]:
"""Run 3D reconstruction pipeline.
Args:
batched_inputs: Dictionary containing frustum_mask, intrinsic, etc.
outputs_2d: 2D model outputs.
processed_results: Processed 2D results.
kept: Kept voxel indices.
mapping: Voxel to pixel mapping.
occupancy_pred: Occupancy predictions.
Returns:
Postprocessed 3D results.
"""
room_mask = batched_inputs.get("room_mask_buol") if self.is_matterport else None
# Occupancy-aware lifting
feat3d, mask3d = self.model_3d_components["ol"](
processed_results, kept, mapping, occupancy_pred, room_mask
)
del occupancy_pred, mask3d
torch.cuda.empty_cache()
# Project features
multi_scale_features = list(reversed(outputs_2d["enc_features"]))
depth_features = self.model_3d_components["projector"](
outputs_2d["depth_features"],
outputs_2d["mask_features"].shape[-2:]
)
encoder_features = torch.cat([outputs_2d["mask_features"], depth_features], dim=1)
sparse_multi_scale_features, sparse_encoder_features = self.model_3d_components["reprojection"](
multi_scale_features, encoder_features, processed_results
)
del multi_scale_features, encoder_features
torch.cuda.empty_cache()
# Prepare 3D inputs
segm_queries = outputs_2d["segm_decoder_out"]
frustum_mask = batched_inputs["frustum_mask"]
intrinsic = batched_inputs["intrinsic"]
frustum_mask_64 = F.max_pool3d(
frustum_mask[:, None].float(),
kernel_size=2,
stride=4
).bool()
# Transform 3D coordinates
transformed_feat3d = self._transform_feat3d_coordinates(feat3d, intrinsic)
del feat3d
# Fuse features
if not self.is_matterport:
multi_scale_feat3d = self._generate_multiscale_feat3d(transformed_feat3d)
fused_multi_scale_features = [
self._fuse_sparse_tensors(sparse_multi_scale_features[i], multi_scale_feat3d[i])
for i in range(len(multi_scale_feat3d))
]
del sparse_multi_scale_features, multi_scale_feat3d
else:
fused_multi_scale_features = sparse_multi_scale_features
try:
fused_encoder_features = self._fuse_sparse_tensors(
sparse_encoder_features, transformed_feat3d
)
except Exception:
fused_encoder_features = sparse_encoder_features
del sparse_encoder_features, transformed_feat3d
torch.cuda.empty_cache()
# Run 3D completion
outputs_3d = self.model_3d_components["completion"](
fused_multi_scale_features,
fused_encoder_features,
segm_queries,
frustum_mask_64
)
outputs_3d["pred_logits"] = outputs_2d["pred_logits"]
outputs_3d["pred_masks"] = outputs_2d["pred_masks"]
return self._postprocess(outputs_3d, outputs_2d, processed_results, frustum_mask)
def forward(
self,
images: torch.Tensor,
frustum_mask: torch.Tensor,
intrinsic: torch.Tensor,
height: Optional[torch.Tensor] = None,
width: Optional[torch.Tensor] = None,
) -> PanopticRecon3DOutput:
"""Run full panoptic 3D reconstruction pipeline.
Args:
images: Input images (B, C, H, W) as uint8 [0-255] or float [0-1].
frustum_mask: Boolean frustum mask (B, D, H, W).
intrinsic: Camera intrinsic matrices (B, 4, 4).
height: Optional image heights (B,).
width: Optional image widths (B,).
Returns:
PanopticRecon3DOutput with 2D and 3D predictions.
"""
self._ensure_initialized()
# Prepare inputs
if height is None:
height = torch.tensor([images.shape[2]], device=images.device)
if width is None:
width = torch.tensor([images.shape[3]], device=images.device)
batched_inputs = {
"image": images,
"frustum_mask": frustum_mask.bool(),
"intrinsic": intrinsic,
"height": height,
"width": width,
}
# Run 2D inference
outputs_2d, processed_results, occupancy_pred = self._infer_2d(images, intrinsic)
# Compute kept and mapping (self has back_projection attribute)
kept, mapping = self._get_kept_mapping(
self,
self._cfg,
batched_inputs,
device=images.device
)
# Run 3D inference
outputs_3d = self._forward_3d(
batched_inputs, outputs_2d, processed_results, kept, mapping, occupancy_pred
)
# Create output object
return PanopticRecon3DOutput(
panoptic_seg_3d=outputs_3d["panoptic_seg"][0],
geometry_3d=outputs_3d["geometry"][0],
semantic_seg_3d=outputs_3d["semantic_seg"][0],
panoptic_seg_2d=outputs_3d["panoptic_seg_2d"][0][0],
depth_2d=outputs_3d["depth"][0],
panoptic_semantic_mapping=outputs_3d["panoptic_semantic_mapping"][0],
segments_info=outputs_3d["panoptic_seg_2d"][0][1] if len(outputs_3d["panoptic_seg_2d"][0]) > 1 else None,
)
@torch.no_grad()
def predict(
self,
image: Union[np.ndarray, torch.Tensor],
frustum_mask: Optional[Union[np.ndarray, torch.Tensor]] = None,
intrinsic: Optional[Union[np.ndarray, torch.Tensor]] = None,
) -> PanopticRecon3DOutput:
"""User-friendly prediction interface.
Args:
image: Input RGB image as numpy array. Accepted formats:
- (H, W, C) HWC format uint8 [0-255]
- (C, H, W) CHW format uint8 [0-255]
- (1, C, H, W) batched CHW format (from load_image)
frustum_mask: Optional frustum mask. If None, auto-generated using default intrinsic.
intrinsic: Optional camera intrinsic (4x4). If None, uses DEFAULT_INTRINSIC.
Returns:
PanopticRecon3DOutput with predictions.
"""
self._ensure_initialized()
# Use default intrinsic if not provided
if intrinsic is None:
intrinsic = DEFAULT_INTRINSIC.copy()
# Process image - match test_triton_server.py preprocessing exactly
if isinstance(image, np.ndarray):
# Handle different input formats
if image.ndim == 4:
# Already batched (1, C, H, W) - from load_image
pass
elif image.ndim == 3:
if image.shape[2] == 3:
# HWC format -> CHW format
image = np.ascontiguousarray(image.transpose(2, 0, 1))
# Now it's CHW, add batch dimension
image = image[np.newaxis, ...]
# Ensure uint8
if image.dtype != np.uint8:
if image.max() <= 1.0:
image = (image * 255).clip(0, 255).astype(np.uint8)
else:
image = image.clip(0, 255).astype(np.uint8)
image = torch.from_numpy(image)
else:
# Tensor input
if image.dim() == 3:
image = image.unsqueeze(0)
# Ensure uint8
if image.dtype != torch.uint8:
if image.max() <= 1.0:
image = (image * 255).clamp(0, 255).to(torch.uint8)
else:
image = image.clamp(0, 255).to(torch.uint8)
image = image.to(self._device)
# Generate frustum mask if not provided
if frustum_mask is None:
intrinsic_np = intrinsic if isinstance(intrinsic, np.ndarray) else intrinsic.cpu().numpy()
frustum_mask = create_frustum_mask(
intrinsics=intrinsic_np,
volume_shape=(self.frustum_dims_val,) * 3,
depth_range=(self.depth_min, self.depth_max),
voxel_size=self.voxel_size,
image_shape=(self.target_size[1], self.target_size[0]),
)
frustum_mask = torch.from_numpy(frustum_mask).unsqueeze(0)
elif isinstance(frustum_mask, np.ndarray):
frustum_mask = torch.from_numpy(frustum_mask)
if frustum_mask.dim() == 3:
frustum_mask = frustum_mask.unsqueeze(0)
frustum_mask = frustum_mask.to(self._device)
# Convert intrinsic to tensor
if isinstance(intrinsic, np.ndarray):
intrinsic = torch.from_numpy(intrinsic)
if intrinsic.dim() == 2:
intrinsic = intrinsic.unsqueeze(0)
intrinsic = intrinsic.float().to(self._device)
return self.forward(image, frustum_mask, intrinsic)
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